Player Matchup

Cthulhu
Cthulhu
Dummy_db
Cthulhu
Level 55
God Stats
3W - 8L
1,246 SR
Queue Stats
115W - 126L
1,291 Elo+
Party 1
Apollo
Apollo
Pronoas
Apollo
Level 58
God Stats
1W - 1L
1,129 SR
Queue Stats
80W - 111L
1,361 Elo+
Party 1
Discordia
Discordia
Renault-Sport98
Discordia
Level 63
God Stats
50W - 43L
1,461 SR
Queue Stats
241W - 267L
1,399 Elo+
Party 1
Team Averages
Level 59
1,279 SR
1,350 Elo+

VS

Team Averages
Level 98
1,552 SR
1,304 Elo+
Artemis
Artemis
Lindhard
Artemis
Level 106
God Stats
5W - 3L
1,722 SR
Queue Stats
40W - 40L
1,438 Elo+
Solo
Yemoja
Yemoja
Rintonete
Yemoja
Level 125
God Stats
11W - 11L
1,479 SR
Queue Stats
33W - 45L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
odyvanchec
Erlang Shen
Level 63
God Stats
0W - 1L
1,456 SR
Queue Stats
20W - 36L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dummy_db
Cthulhu
13
2 / 0 / 9
10,549
754
10,405
11,840
9,769
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
Pronoas
Apollo
12
1 / 3 / 8
10,035
717
7,166
13,738
5,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Renault-Sport98
Discordia
14
8 / 1 / 3
11,882
849
21,077
6,225
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lindhard
Artemis
12
3 / 3 / 0
9,760
697
13,553
13,831
6,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Rintonete
Yemoja
11
1 / 4 / 3
9,199
657
3,544
17,102
18,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
odyvanchec
Erlang Shen
11
0 / 4 / 3
8,964
640
5,488
18,250
17,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dummy_db
Cthulhu
2
0
9
6.5
L
Artemis
Lindhard
Artemis
3
3
0
1
W
Apollo
Pronoas
Apollo
1
3
8
1.67
W
Discordia
Renault-Sport98
Discordia
8
1
3
9.5
L
Yemoja
Rintonete
Yemoja
1
4
3
0.63
L
Erlang Shen
odyvanchec
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,648
Damage
22,585
31,803
Taken
49,183
18,068
Mitigated
42,489
7,572
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dummy_db
Cthulhu
10,405
523
727
3,523
11,840
9,769
280
1,572
10,268
29,107
0
L
Artemis
Lindhard
Artemis
13,553
4,236
0
3,222
13,831
6,052
0
8,660
5,171
0
44,811
W
Apollo
Pronoas
Apollo
7,166
3,703
0
2,504
13,738
5,808
1,176
1,092
12,646
0
23,746
W
Discordia
Renault-Sport98
Discordia
21,077
314
0
818
6,225
2,491
1,196
1,349
4,876
67,830
0
L
Yemoja
Rintonete
Yemoja
3,544
944
2,625
2,789
17,102
18,524
0
11,055
6,047
13,859
0
L
Erlang Shen
odyvanchec
Erlang Shen
5,488
2,902
0
1,332
18,250
17,913
0
12,188
6,062
0
28,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
27,923
142
Minions Killed
104
0
Camps Cleared
0
767,208
Distance Traveled
678,210
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,549
754
44
3
0
252,081
0
L
Artemis
9,760
697
60
4
0
207,921
0
W
Apollo
10,035
717
25
2
0
247,551
0
W
Discordia
11,882
849
73
5
0
267,576
5
L
Yemoja
9,199
657
15
1
0
222,724
1
L
Erlang Shen
8,964
640
29
2
0
247,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role