Player Matchup

Izanami
Izanami
Dark Fox 555
Izanami
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 331L
1,379 Elo+
Solo
Camazotz
Camazotz
OGmini
Camazotz
Level 83
God Stats
1W - 0L
1,543 SR
Queue Stats
12W - 10L
1,490 Elo+
Party 3
Bacchus
Bacchus
imchrishansen
Bacchus
Level 50
God Stats
10W - 9L
1,529 SR
Queue Stats
26W - 35L
1,391 Elo+
Party 1
Janus
Janus
krazykraze15
Janus
Level 104
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 3
King Arthur
King Arthur
uraDorklmao
King Arthur
Level 5
God Stats
4W - 6L
1,606 SR
Queue Stats
9W - 12L
1,508 Elo+
Party 1
Team Averages
Level 70
1,577 SR
1,439 Elo+

VS

Team Averages
Level 96
1,407 SR
1,502 Elo+
Sylvanus
Sylvanus
DIEGOFOX23232
Sylvanus
Level 148
God Stats
0W - 1L
1,298 SR
Queue Stats
71W - 54L
1,551 Elo+
Party 2
Izanami
Izanami
GhostLoad69
Izanami
Level 45
God Stats
9W - 14L
1,175 SR
Queue Stats
304W - 289L
1,483 Elo+
Solo
Neith
Neith
GreenGenie5629
Neith
Level 119
God Stats
66W - 67L
1,499 SR
Queue Stats
910W - 991L
1,428 Elo+
Solo
Olorun
Olorun
ZixerGod
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,519 Elo+
Party 2
Odin
Odin
Zuda X BANG
Odin
Level 145
God Stats
0W - 1L
1,561 SR
Queue Stats
90W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark Fox 555
Izanami
12
1 / 0 / 3
7,148
1,191
4,867
3,432
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
OGmini
Camazotz
12
0 / 0 / 4
6,773
1,129
4,483
5,156
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
12
0 / 0 / 3
6,615
1,103
5,093
4,302
4,774
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 3
7,676
1,279
10,724
2,393
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
uraDorklmao
King Arthur
12
2 / 3 / 2
7,176
1,196
6,634
7,567
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

369

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DIEGOFOX23232
Sylvanus
12
1 / 1 / 2
8,054
1,342
4,173
9,873
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
GhostLoad69
Izanami
11
1 / 2 / 2
7,169
1,195
6,022
10,259
3,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,069
1,012
0
0
0
Olorun
ZixerGod
Olorun
12
1 / 1 / 2
6,909
1,152
4,406
6,874
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 3
6,618
1,103
4,068
7,735
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
5
Kills
3
3
Deaths
5
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DIEGOFOX23232
Sylvanus
1
1
2
2
W
Izanami
Dark Fox 555
Izanami
1
0
3
2.5
L
Izanami
GhostLoad69
Izanami
1
2
2
1
L
0
0
0
0
W
Camazotz
OGmini
Camazotz
0
0
4
2
L
Olorun
ZixerGod
Olorun
1
1
2
2
L
0
1
3
1.5
W
Bacchus
0
0
3
1.5
W
2
0
3
3.5
W
King Arthur
uraDorklmao
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
18,669
22,850
Taken
34,741
13,541
Mitigated
21,934
3,590
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DIEGOFOX23232
Sylvanus
4,173
759
2,415
3,155
9,873
8,820
0
4,231
5,192
16,233
0
W
Izanami
Dark Fox 555
Izanami
4,867
3,203
0
800
3,432
1,540
0
525
2,907
0
15,448
L
Izanami
GhostLoad69
Izanami
6,022
4,119
0
386
10,259
3,655
0
3,689
6,270
0
20,774
L
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
OGmini
Camazotz
4,483
652
0
1,429
5,156
2,071
0
2,319
2,722
0
14,070
L
Olorun
ZixerGod
Olorun
4,406
1,932
387
748
6,874
3,374
0
3,661
2,763
12,632
0
L
4,068
467
0
294
7,735
6,085
0
4,061
3,674
0
7,430
W
Bacchus
5,093
29
184
737
4,302
4,774
0
1,783
2,320
10,317
0
W
10,724
252
0
0
2,393
987
0
715
1,595
29,859
0
W
King Arthur
uraDorklmao
King Arthur
6,634
194
0
440
7,567
4,169
0
3,237
4,145
275
12,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
34,819
151
Minions Killed
105
6
Camps Cleared
2
641,781
Distance Traveled
466,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,054
1,342
29
5
1
118,376
0
W
Izanami
7,148
1,191
26
4
2
124,698
0
L
Izanami
7,169
1,195
41
7
1
107,657
0
L
Neith
6,069
1,012
0
0
0
0
0
W
Camazotz
6,773
1,129
28
5
2
128,132
0
L
Olorun
6,909
1,152
18
3
0
114,165
0
L
Odin
6,618
1,103
17
3
0
125,927
0
W
Bacchus
6,615
1,103
16
3
0
143,377
0
W
Janus
7,676
1,279
66
11
1
113,274
0
W
King Arthur
7,176
1,196
15
3
1
132,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role