Player Matchup

Erlang Shen
Erlang Shen
Arrowe0376
Erlang Shen
Level 183
God Stats
2W - 1L
1,553 SR
Queue Stats
188W - 187L
1,503 Elo+
Solo
Charybdis
Charybdis
Kill Tyrants
Charybdis
Level 168
God Stats
1W - 2L
1,476 SR
Queue Stats
70W - 73L
1,458 Elo+
Party 1
Thoth
Thoth
TangoExotics
Thoth
Level 124
God Stats
8W - 8L
1,562 SR
Queue Stats
30W - 29L
1,511 Elo+
Party 1
Yemoja
Yemoja
cosmos_panini
Yemoja
Level 159
God Stats
0W - 2L
1,301 SR
Queue Stats
38W - 45L
1,511 Elo+
Solo
Osiris
Osiris
풥푒퓃퓃풶
Osiris
Level 154
God Stats
1W - 2L
1,487 SR
Queue Stats
61W - 64L
1,505 Elo+
Solo
Team Averages
Level 158
1,476 SR
1,498 Elo+

VS

Team Averages
Level 119
1,576 SR
1,508 Elo+
Kukulkan
Kukulkan
AlexDG1
Kukulkan
Level 106
God Stats
50W - 54L
1,553 SR
Queue Stats
709W - 776L
1,510 Elo+
Solo
Bacchus
Bacchus
Kll_trooper
Bacchus
Level 129
God Stats
31W - 25L
1,506 SR
Queue Stats
694W - 613L
1,551 Elo+
Solo
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 88
God Stats
225W - 186L
1,564 SR
Queue Stats
238W - 200L
1,502 Elo+
Solo
Arachne
Arachne
OleAngryAndy
Arachne
Level 127
God Stats
11W - 9L
1,612 SR
Queue Stats
329W - 314L
1,486 Elo+
Party 2
Cerberus
Cerberus
PanicAsp
Cerberus
Level 146
God Stats
37W - 23L
1,645 SR
Queue Stats
585W - 568L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arrowe0376
Erlang Shen
14
0 / 2 / 2
8,305
461
10,852
21,111
13,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Kill Tyrants
Charybdis
13
0 / 3 / 1
7,613
423
8,387
14,853
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 0
8,435
469
6,517
8,677
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
7,540
419
3,234
17,715
13,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 0
8,330
463
13,571
23,066
22,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexDG1
Kukulkan
16
1 / 2 / 3
10,338
574
13,306
8,085
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Kll_trooper
Bacchus
13
1 / 0 / 4
8,915
495
10,128
12,478
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Lil Rerock
Bakasura
16
3 / 0 / 2
9,773
543
12,634
15,933
12,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
OleAngryAndy
Arachne
16
6 / 0 / 0
9,891
550
9,372
12,408
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
PanicAsp
Cerberus
17
0 / 0 / 3
10,733
596
13,982
19,417
30,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
11
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexDG1
Kukulkan
1
2
3
1.25
L
Erlang Shen
Arrowe0376
Erlang Shen
0
2
2
0.5
L
Charybdis
Kill Tyrants
Charybdis
0
3
1
0.17
W
Bacchus
Kll_trooper
Bacchus
1
0
4
3
W
Bakasura
Lil Rerock
Bakasura
3
0
2
4
W
Arachne
OleAngryAndy
Arachne
6
0
0
6
W
Cerberus
PanicAsp
Cerberus
0
0
3
1.5
L
2
2
0
1
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
59,422
85,422
Taken
68,321
58,104
Mitigated
64,363
30,534
Healing
30,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexDG1
Kukulkan
13,306
1,212
0
1,340
8,085
3,566
0
2,728
5,357
108,047
0
L
Erlang Shen
Arrowe0376
Erlang Shen
10,852
5,165
0
11,066
21,111
13,746
0
4,033
16,373
0
96,976
L
Charybdis
Kill Tyrants
Charybdis
8,387
4,624
0
6,284
14,853
4,829
438
4,986
8,034
0
69,063
W
Bacchus
Kll_trooper
Bacchus
10,128
1,206
0
3,927
12,478
12,125
152
2,386
10,092
29,685
0
W
Bakasura
Lil Rerock
Bakasura
12,634
7,970
0
9,274
15,933
12,869
573
2,780
13,153
0
52,561
W
Arachne
OleAngryAndy
Arachne
9,372
6,531
0
5,764
12,408
5,174
359
1,857
10,551
0
88,293
W
Cerberus
PanicAsp
Cerberus
13,982
2,312
0
10,423
19,417
30,629
104
0
19,417
95,541
765
L
6,517
0
0
805
8,677
3,306
0
6,804
1,733
67,168
0
L
3,234
1,447
3,915
3,475
17,715
13,489
0
8,321
8,918
22,130
0
L
13,571
7,022
0
4,989
23,066
22,734
56
12,507
10,559
0
75,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
49,650
525
Minions Killed
613
0
Camps Cleared
0
1,718,876
Distance Traveled
1,827,049
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,338
574
165
9
0
365,825
0
L
Erlang Shen
8,305
461
132
7
0
428,588
0
L
Charybdis
7,613
423
128
7
0
309,869
4
W
Bacchus
8,915
495
16
1
0
398,381
5
W
Bakasura
9,773
543
129
7
0
386,315
0
W
Arachne
9,891
550
105
6
0
387,426
0
W
Cerberus
10,733
596
198
11
0
289,102
0
L
Thoth
8,435
469
133
7
0
321,867
4
L
Yemoja
7,540
419
35
2
0
320,894
1
L
Osiris
8,330
463
97
5
0
337,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role