Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
Banditbeast4919
Artemis
Silver IV
Level 123
God Stats
0W - 3L
1,206 SR
Queue Stats
28W - 47L
931 MMR
Solo
Anubis
Anubis
Silver V
GP pollo
Anubis
Silver V
Level 66
God Stats
11W - 10L
1,554 SR
Queue Stats
98W - 116L
662 MMR
Solo
Ares
Ares
Bronze I
Senju_Jason
Ares
Bronze I
Level 49
God Stats
0W - 1L
1,553 SR
Queue Stats
15W - 35L
677 MMR
Solo
Cabrakan
Cabrakan
Bronze III
ThaPlugNH
Cabrakan
Bronze III
Level 104
God Stats
23W - 27L
1,388 SR
Queue Stats
110W - 165L
594 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,440 SR
873 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,433 SR
877 MMR
Charon
Charon
Silver V
 
Charon
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
Dadominator007
Anhur
Silver IV
Level 156
God Stats
15W - 12L
1,578 SR
Queue Stats
282W - 324L
576 MMR
Solo
Janus
Janus
Silver I
Highlight_TK1
Janus
Silver I
Level 127
God Stats
6W - 10L
1,556 SR
Queue Stats
321W - 335L
923 MMR
Solo
Fenrir
Fenrir
Silver IV
Set Of Mind
Fenrir
Silver IV
Level 89
God Stats
6W - 7L
1,402 SR
Queue Stats
117W - 138L
649 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
VikkiTT
Sun Wukong
Silver IV
Level 73
God Stats
10W - 5L
1,128 SR
Queue Stats
172W - 184L
737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 0 / 0
2,785
557
118
802
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,028
606
2,168
1,059
258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
GP pollo
Anubis
6
1 / 2 / 1
3,766
753
1,876
3,445
1,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 0 / 0
3,311
662
947
3,001
1,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
ThaPlugNH
Cabrakan
5
1 / 1 / 0
3,436
687
534
2,562
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAthenaBakasura

VS

Bans
ThanatosArachneRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
3,317
663
697
2,152
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,017
603
447
2,606
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 0
3,910
782
1,425
1,435
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
6
1 / 0 / 0
3,502
700
586
3,796
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
VikkiTT
Sun Wukong
6
1 / 2 / 1
3,645
729
2,316
3,687
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Charon
 
Charon
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Anubis
GP pollo
Anubis
1
2
1
0.75
W
1
0
0
1
L
0
0
0
0
W
Fenrir
1
0
0
1
L
Cabrakan
ThaPlugNH
Cabrakan
1
1
0
1
W
Sun Wukong
VikkiTT
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,643
Damage
5,471
10,869
Taken
13,676
4,776
Mitigated
4,808
4,216
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
118
90
72
322
802
214
0
503
241
4,554
0
W
Charon
 
Charon
697
170
0
1,128
2,152
1,330
0
345
1,807
10,004
0
L
2,168
751
0
310
1,059
258
0
98
961
0
14,303
W
447
294
0
683
2,606
646
0
602
2,004
0
13,220
L
Anubis
GP pollo
Anubis
1,876
280
0
1,301
3,445
1,249
0
0
3,445
17,496
0
W
1,425
171
0
960
1,435
375
0
320
1,115
19,762
0
L
947
0
0
1,203
3,001
1,695
0
826
2,107
8,090
0
W
Fenrir
586
57
0
784
3,796
1,243
0
147
3,649
0
18,281
L
Cabrakan
ThaPlugNH
Cabrakan
534
154
0
1,008
2,562
1,360
0
508
1,993
13,085
0
W
Sun Wukong
VikkiTT
Sun Wukong
2,316
589
0
734
3,687
1,214
0
2,061
1,626
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,326
Gold Earned
17,391
107
Minions Killed
149
0
Camps Cleared
0
391,502
Distance Traveled
505,755
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,785
557
12
2
0
30,365
0
W
Charon
3,317
663
16
3
0
83,377
0
L
Artemis
3,028
606
25
5
0
78,305
0
W
Anhur
3,017
603
24
5
0
91,488
0
L
Anubis
3,766
753
34
7
0
90,388
0
W
Janus
3,910
782
50
10
0
102,261
0
L
Ares
3,311
662
12
2
0
98,383
2
W
Fenrir
3,502
700
32
6
0
112,096
2
L
Cabrakan
3,436
687
24
5
0
94,061
1
W
Sun Wukong
3,645
729
27
5
0
116,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role