Player Matchup

Atlas
Atlas
JoelA925
Atlas
Level 43
God Stats
1W - 1L
1,847 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 1
Izanami
Izanami
ScoutMakato
Izanami
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Neith
Neith
manderss
Neith
Level 28
God Stats
1W - 8L
1,489 SR
Queue Stats
29W - 33L
1,554 Elo+
Party 1
Team Averages
Level 41
1,612 SR
1,428 Elo+

VS

Team Averages
Level 57
1,549 SR
1,472 Elo+
Charon
Charon
BlackOfRage
Charon
Level 50
God Stats
10W - 5L
1,644 SR
Queue Stats
27W - 24L
1,378 Elo+
Solo
Chernobog
Chernobog
GeesusThaLorde
Chernobog
Level 85
God Stats
9W - 6L
1,511 SR
Queue Stats
74W - 65L
1,515 Elo+
Solo
Discordia
Discordia
RetroVain78
Discordia
Level 37
God Stats
3W - 0L
1,493 SR
Queue Stats
66W - 61L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JoelA925
Atlas
12
1 / 2 / 1
9,899
619
5,082
15,565
14,753
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ScoutMakato
Izanami
15
0 / 2 / 2
10,741
671
7,428
12,151
4,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
manderss
Neith
11
1 / 4 / 0
10,211
638
6,043
12,956
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 5
11,294
706
6,892
15,010
16,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
GeesusThaLorde
Chernobog
15
4 / 1 / 3
12,224
764
12,155
10,526
4,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RetroVain78
Discordia
15
3 / 1 / 4
12,357
772
15,720
5,183
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
5
3.5
W
Chernobog
GeesusThaLorde
Chernobog
4
1
3
5.5
L
Atlas
JoelA925
Atlas
1
2
1
0.75
W
Discordia
RetroVain78
Discordia
3
1
4
5
L
Izanami
ScoutMakato
Izanami
0
2
2
0.5
L
Neith
manderss
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
34,767
40,672
Taken
30,719
23,707
Mitigated
23,576
3,447
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,892
1,341
0
2,715
15,010
16,444
1,465
2,558
12,452
20,333
0
W
Chernobog
GeesusThaLorde
Chernobog
12,155
7,341
0
0
10,526
4,965
1,367
1,649
8,877
0
61,781
L
Atlas
JoelA925
Atlas
5,082
1,604
0
673
15,565
14,753
0
7,308
8,257
22,802
0
W
Discordia
RetroVain78
Discordia
15,720
196
0
0
5,183
2,167
577
1,104
4,079
72,887
0
L
Izanami
ScoutMakato
Izanami
7,428
4,260
222
1,000
12,151
4,428
0
7,764
4,387
0
51,030
L
Neith
manderss
Neith
6,043
2,251
0
1,552
12,956
4,526
0
7,972
4,984
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
35,875
142
Minions Killed
204
0
Camps Cleared
0
718,446
Distance Traveled
887,536
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,294
706
19
1
0
277,761
2
W
Chernobog
12,224
764
89
6
0
297,124
5
L
Atlas
9,899
619
17
1
0
236,622
0
W
Discordia
12,357
772
96
6
0
312,651
0
L
Izanami
10,741
671
81
5
0
279,158
0
L
Neith
10,211
638
44
3
0
202,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role