Player Matchup

Tsukuyomi
Tsukuyomi
Essayons_6_12_12
Tsukuyomi
Level 103
God Stats
11W - 9L
1,573 SR
Queue Stats
158W - 201L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
KapalotIQ
Gilgamesh
Level 52
God Stats
0W - 2L
1,328 SR
Queue Stats
9W - 43L
1,140 Elo+
Party 2
Zhong Kui
Zhong Kui
Ttv PureeIQ
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 2
Team Averages
Level 57
1,467 SR
1,168 Elo+

VS

Team Averages
Level 46
1,765 SR
1,680 Elo+
Kuzenbo
Kuzenbo
HeckOffHecker
Kuzenbo
Level 14
God Stats
20W - 1L
1,963 SR
Queue Stats
75W - 9L
1,892 Elo+
Party 1
Agni
Agni
KAYSER38
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 133L
1,266 Elo+
Solo
Hercules
Hercules
KingLargeBong
Hercules
Level 38
God Stats
45W - 10L
1,830 SR
Queue Stats
109W - 17L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
1 / 7 / 5
10,311
644
5,333
13,050
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
KapalotIQ
Gilgamesh
15
6 / 6 / 2
11,942
746
13,960
23,372
22,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Ttv PureeIQ
Zhong Kui
13
1 / 7 / 2
10,039
627
6,687
16,392
11,615
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
7 / 0 / 12
12,786
799
15,267
15,591
17,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
14
3 / 5 / 13
11,935
746
4,398
12,099
4,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KingLargeBong
Hercules
16
10 / 3 / 9
13,529
846
24,497
16,235
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
20
20
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
7
5
0.5
W
Kuzenbo
7
0
12
13
W
Agni
3
5
13
1.9
L
Gilgamesh
KapalotIQ
Gilgamesh
6
6
2
1.17
W
Hercules
KingLargeBong
Hercules
10
3
9
4.83
L
Zhong Kui
Ttv PureeIQ
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
44,162
52,814
Taken
43,925
44,610
Mitigated
31,593
3,554
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
5,333
1,234
0
674
13,050
10,274
0
2,979
9,857
0
16,385
W
Kuzenbo
15,267
4,726
0
1,356
15,591
17,479
329
3,146
10,837
36,534
752
W
Agni
4,398
561
0
2,435
12,099
4,438
847
1,124
10,801
48,574
0
L
Gilgamesh
KapalotIQ
Gilgamesh
13,960
1,189
0
1,602
23,372
22,721
0
8,843
13,738
46
47,520
W
Hercules
KingLargeBong
Hercules
24,497
12,700
0
6,162
16,235
9,676
851
2,864
13,031
0
59,235
L
Zhong Kui
Ttv PureeIQ
Zhong Kui
6,687
1,065
0
1,278
16,392
11,615
0
6,135
9,835
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
38,250
103
Minions Killed
174
0
Camps Cleared
0
674,960
Distance Traveled
887,435
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,311
644
10
1
0
219,176
4
W
Kuzenbo
12,786
799
33
2
0
332,036
0
W
Agni
11,935
746
66
4
0
239,073
0
L
Gilgamesh
11,942
746
57
4
0
242,706
2
W
Hercules
13,529
846
75
5
0
316,326
0
L
Zhong Kui
10,039
627
36
2
0
213,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role