Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IMTHATBOBBY
Nu Wa
Level 104
God Stats
1W - 0L
1,171 SR
Queue Stats
43W - 30L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
MarineSeafox
Erlang Shen
Level 135
God Stats
3W - 0L
1,796 SR
Queue Stats
110W - 52L
1,618 Elo+
Party 1
Ix Chel
Ix Chel
Warlord8828
Ix Chel
Level 94
God Stats
3W - 2L
1,630 SR
Queue Stats
133W - 112L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
mwhmastercub
Gilgamesh
Level 116
God Stats
1W - 0L
1,927 SR
Queue Stats
56W - 24L
1,675 Elo+
Party 1
Team Averages
Level 119
1,605 SR
1,562 Elo+

VS

Team Averages
Level 74
1,535 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Linkmyboy36
Cernunnos
Level 78
God Stats
6W - 7L
1,473 SR
Queue Stats
625W - 630L
1,551 Elo+
Solo
Terra
Terra
staromegas
Terra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Ne Zha
Ne Zha
wendel2084
Ne Zha
Level 111
God Stats
4W - 5L
1,702 SR
Queue Stats
193W - 175L
1,504 Elo+
Solo
Martichoras
Martichoras
xXBrotatoChipXx
Martichoras
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 3 / 12
8,145
815
6,196
9,791
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 13
8,400
840
9,440
7,963
3,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MarineSeafox
Erlang Shen
16
6 / 1 / 14
8,909
891
13,763
12,778
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Warlord8828
Ix Chel
15
2 / 1 / 17
9,269
927
4,669
7,680
7,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
mwhmastercub
Gilgamesh
16
11 / 1 / 11
10,182
1,018
17,884
15,576
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 6 / 0
7,441
744
10,354
16,131
21,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Linkmyboy36
Cernunnos
13
3 / 5 / 2
8,067
807
8,081
10,503
4,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
0 / 5 / 5
7,127
713
4,143
14,071
10,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
wendel2084
Ne Zha
11
0 / 6 / 2
6,655
666
8,426
10,492
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
xXBrotatoChipXx
Martichoras
13
0 / 2 / 3
6,947
695
5,548
5,244
2,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
24
Kills
5
7
Deaths
24
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
12
3
L
Bellona
 
Bellona
2
6
0
0.33
W
2
1
13
8.5
L
Cernunnos
Linkmyboy36
Cernunnos
3
5
2
0.8
W
Erlang Shen
MarineSeafox
Erlang Shen
6
1
14
13
W
Ix Chel
Warlord8828
Ix Chel
2
1
17
10.5
W
Gilgamesh
mwhmastercub
Gilgamesh
11
1
11
16.5
L
Terra
0
5
5
0.5
L
Ne Zha
wendel2084
Ne Zha
0
6
2
0.17
L
Martichoras
xXBrotatoChipXx
Martichoras
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,952
Damage
36,552
53,788
Taken
56,441
39,250
Mitigated
43,417
25,642
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,196
4,451
343
211
9,791
3,380
2,023
201
7,760
0
17,293
L
Bellona
 
Bellona
10,354
2,368
486
2,178
16,131
21,312
0
4,528
10,737
0
22,097
W
9,440
3,032
847
1,634
7,963
3,895
1,273
316
7,502
18,831
0
L
Cernunnos
Linkmyboy36
Cernunnos
8,081
4,156
324
1,060
10,503
4,830
380
2,027
8,214
0
18,348
W
Erlang Shen
MarineSeafox
Erlang Shen
13,763
6,084
544
3,569
12,778
9,594
369
1,511
11,052
0
20,818
W
Ix Chel
Warlord8828
Ix Chel
4,669
818
8,687
3,137
7,680
7,153
853
519
7,161
13,528
0
W
Gilgamesh
mwhmastercub
Gilgamesh
17,884
4,092
3,163
3,507
15,576
15,228
450
1,596
13,810
0
26,428
L
Terra
4,143
612
2,088
1,901
14,071
10,376
0
3,523
10,090
7,222
0
L
Ne Zha
wendel2084
Ne Zha
8,426
1,372
212
1,102
10,492
4,310
0
2,488
7,232
0
16,758
L
Martichoras
xXBrotatoChipXx
Martichoras
5,548
1,984
439
622
5,244
2,589
0
1,531
3,486
0
18,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
36,237
109
Minions Killed
92
0
Camps Cleared
0
1,031,777
Distance Traveled
825,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,145
815
27
3
0
178,725
0
L
Bellona
7,441
744
22
2
0
154,598
0
W
Nu Wa
8,400
840
24
2
0
199,482
0
L
Cernunnos
8,067
807
19
2
0
152,735
0
W
Erlang Shen
8,909
891
14
1
0
206,014
0
W
Ix Chel
9,269
927
22
2
0
208,640
1
W
Gilgamesh
10,182
1,018
22
2
0
238,916
0
L
Terra
7,127
713
6
1
0
174,251
0
L
Ne Zha
6,655
666
9
1
0
168,042
0
L
Martichoras
6,947
695
36
4
0
176,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role