Player Matchup

Terra
Terra
 
Terra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Belisimo
Chaac
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,478 Elo+
Solo
Anubis
Anubis
JrJonesy21
Anubis
Level 23
God Stats
2W - 1L
1,291 SR
Queue Stats
44W - 31L
1,555 Elo+
Solo
Loki
Loki
Kacu4ok
Loki
Level 141
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 72L
1,442 Elo+
Solo
Nemesis
Nemesis
StevenLMA09
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,520 Elo+
Party 2
Team Averages
Level 104
1,458 SR
1,499 Elo+

VS

Team Averages
Level 137
1,479 SR
1,475 Elo+
Sun Wukong
Sun Wukong
DanosRX8
Sun Wukong
Level 148
God Stats
6W - 4L
1,638 SR
Queue Stats
592W - 594L
1,489 Elo+
Solo
Arachne
Arachne
Le_MalFrouill3
Arachne
Level 128
God Stats
2W - 3L
1,660 SR
Queue Stats
277W - 300L
1,493 Elo+
Party 1
Horus
Horus
LyGoDarK
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,374 Elo+
Solo
Ishtar
Ishtar
Seb-Arkane
Ishtar
Level 162
God Stats
2W - 11L
1,369 SR
Queue Stats
349W - 339L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
l_4RTiiST3_76
Maman Brigitte
Level 129
God Stats
0W - 2L
1,225 SR
Queue Stats
246W - 243L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 21
11,762
784
8,413
12,245
13,484
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Belisimo
Chaac
20
9 / 1 / 18
12,006
800
18,217
23,378
35,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
JrJonesy21
Anubis
19
9 / 3 / 18
12,196
813
33,969
13,728
11,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Kacu4ok
Loki
18
5 / 3 / 19
10,951
730
13,691
11,296
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
StevenLMA09
Nemesis
17
3 / 1 / 21
10,609
707
15,534
13,587
18,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanosRX8
Sun Wukong
18
3 / 5 / 4
10,809
721
14,734
21,894
23,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
2 / 5 / 1
9,244
616
8,028
17,927
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
LyGoDarK
Horus
15
0 / 8 / 6
8,803
587
2,395
21,957
21,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Seb-Arkane
Ishtar
18
1 / 3 / 4
10,140
676
17,939
15,085
7,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maman Brigitte
l_4RTiiST3_76
Maman Brigitte
16
2 / 7 / 3
9,624
642
6,934
19,805
17,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
28
Kills
8
9
Deaths
28
97
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
21
12.5
W
Chaac
Belisimo
Chaac
9
1
18
18
L
Sun Wukong
DanosRX8
Sun Wukong
3
5
4
1
W
Anubis
JrJonesy21
Anubis
9
3
18
6
W
Loki
Kacu4ok
Loki
5
3
19
4.83
L
2
5
1
0.5
L
Horus
LyGoDarK
Horus
0
8
6
0.38
L
Ishtar
Seb-Arkane
Ishtar
1
3
4
1
W
Nemesis
StevenLMA09
Nemesis
3
1
21
13.5
L
Maman Brigitte
l_4RTiiST3_76
Maman Brigitte
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,824
Damage
50,030
74,234
Taken
96,668
86,602
Mitigated
88,842
41,736
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,413
1,490
11,453
4,483
12,245
13,484
715
1,698
10,427
11,901
0
W
Chaac
Belisimo
Chaac
18,217
2,959
1,949
10,195
23,378
35,188
433
2,596
20,521
0
40,810
L
Sun Wukong
DanosRX8
Sun Wukong
14,734
1,132
19
2,095
21,894
23,839
243
10,018
11,186
4,275
23,788
W
Anubis
JrJonesy21
Anubis
33,969
2,077
801
5,740
13,728
11,174
2,362
2,229
11,365
75,598
0
W
Loki
Kacu4ok
Loki
13,691
1,674
1,281
1,066
11,296
8,671
1,592
1,334
9,962
0
39,784
L
8,028
5,636
1,170
2,346
17,927
18,889
0
6,940
10,247
0
14,249
L
Horus
LyGoDarK
Horus
2,395
482
5,245
3,083
21,957
21,369
308
8,978
11,983
0
4,958
L
Ishtar
Seb-Arkane
Ishtar
17,939
6,950
2,219
2,521
15,085
7,424
974
6,778
7,862
0
47,467
W
Nemesis
StevenLMA09
Nemesis
15,534
5,485
2,246
2,522
13,587
18,085
2,868
1,681
11,820
0
25,591
L
Maman Brigitte
l_4RTiiST3_76
Maman Brigitte
6,934
390
2,462
1,441
19,805
17,321
0
9,668
9,302
16,039
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,524
Gold Earned
48,620
251
Minions Killed
131
0
Camps Cleared
0
1,356,204
Distance Traveled
1,211,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,762
784
7
0
0
265,108
0
W
Chaac
12,006
800
66
4
0
285,952
0
L
Sun Wukong
10,809
721
26
2
0
224,919
0
W
Anubis
12,196
813
97
6
0
227,991
0
W
Loki
10,951
730
43
3
0
297,504
0
L
Arachne
9,244
616
18
1
0
285,136
0
L
Horus
8,803
587
2
0
0
229,015
0
L
Ishtar
10,140
676
67
4
0
233,302
0
W
Nemesis
10,609
707
38
3
0
279,649
0
L
Maman Brigitte
9,624
642
18
1
0
239,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role