Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BEASTMODEDJE
Lancelot
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
Itg_Ultimate
Ao Kuang
Level 119
God Stats
15W - 15L
1,529 SR
Queue Stats
98W - 101L
1,495 Elo+
Party 1
Artemis
Artemis
RubeMendoza98
Artemis
Level 148
God Stats
2W - 2L
1,828 SR
Queue Stats
276W - 250L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
Shiido-San
Kuzenbo
Level 143
God Stats
1W - 1L
1,691 SR
Queue Stats
251W - 240L
1,491 Elo+
Party 2
Team Averages
Level 125
1,610 SR
1,489 Elo+

VS

Team Averages
Level 126
1,576 SR
1,489 Elo+
Eset
Eset
AcidTabsBoi
Eset
Level 129
God Stats
3W - 1L
1,513 SR
Queue Stats
134W - 119L
1,457 Elo+
Party 4
Da Ji
Da Ji
Ihitthosebro465
Da Ji
Level 128
God Stats
3W - 1L
1,577 SR
Queue Stats
196W - 197L
1,475 Elo+
Party 4
Geb
Geb
Kill Tyrants
Geb
Level 168
God Stats
1W - 1L
1,468 SR
Queue Stats
70W - 73L
1,447 Elo+
Party 3
Medusa
Medusa
TangoExotics
Medusa
Level 124
God Stats
11W - 4L
1,711 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 3
Hades
Hades
hardtimes817
Hades
Level 81
God Stats
336W - 318L
1,610 SR
Queue Stats
336W - 319L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 3 / 0
5,876
490
4,250
6,703
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BEASTMODEDJE
Lancelot
10
0 / 4 / 1
5,900
492
5,766
10,342
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Itg_Ultimate
Ao Kuang
12
2 / 2 / 0
6,863
572
5,493
10,011
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
11
0 / 2 / 0
6,007
501
5,352
6,506
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Shiido-San
Kuzenbo
9
0 / 1 / 0
5,694
475
3,081
9,382
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,214
601
6,556
6,917
2,981
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 4
7,408
617
7,290
11,622
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 4
6,887
574
5,242
7,311
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
1 / 0 / 1
7,064
589
3,134
5,246
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 2 / 2
7,769
647
6,664
10,546
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
3
0
3
4.5
L
Lancelot
BEASTMODEDJE
Lancelot
0
4
1
0.13
W
5
0
4
7
L
Ao Kuang
Itg_Ultimate
Ao Kuang
2
2
0
1
W
0
0
4
2
L
Artemis
0
2
0
0
L
Kuzenbo
Shiido-San
Kuzenbo
0
1
0
0
W
Medusa
1
0
1
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
28,886
42,944
Taken
41,642
22,102
Mitigated
20,267
8,102
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,250
183
730
1,190
6,703
2,435
0
4,103
2,600
39,357
0
W
6,556
481
153
3,797
6,917
2,981
345
5,337
1,580
52,671
0
L
Lancelot
BEASTMODEDJE
Lancelot
5,766
1,272
0
1,465
10,342
4,884
0
5,660
4,682
0
36,234
W
7,290
1,894
0
6,684
11,622
5,069
0
2,288
9,334
0
52,705
L
Ao Kuang
Itg_Ultimate
Ao Kuang
5,493
1,338
0
1,394
10,011
3,728
0
2,861
7,150
59,928
1,807
W
5,242
1,117
0
2,406
7,311
5,764
189
2,282
5,029
26,579
0
L
Artemis
5,352
1,715
0
1,135
6,506
2,186
0
1,042
5,464
0
44,655
L
Kuzenbo
Shiido-San
Kuzenbo
3,081
1,543
0
2,188
9,382
8,869
0
4,796
4,586
15,308
0
W
Medusa
3,134
1,019
0
2,019
5,246
1,963
825
654
4,592
0
54,952
W
6,664
959
211
6,321
10,546
4,490
1,527
2,263
8,283
62,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
36,342
321
Minions Killed
397
0
Camps Cleared
0
1,239,362
Distance Traveled
1,206,543
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,876
490
83
7
0
243,433
0
W
Eset
7,214
601
93
8
0
252,114
0
L
Lancelot
5,900
492
49
4
0
253,091
0
W
Da Ji
7,408
617
89
7
0
286,436
0
L
Ao Kuang
6,863
572
101
8
0
280,413
0
W
Geb
6,887
574
37
3
0
239,711
2
L
Artemis
6,007
501
68
6
0
219,173
0
L
Kuzenbo
5,694
475
20
2
0
243,252
0
W
Medusa
7,064
589
93
8
0
230,526
4
W
Hades
7,769
647
85
7
0
197,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role