Player Matchup

Jormungandr
Jormungandr
Artillerylemons
Jormungandr
Level 142
God Stats
16W - 4L
1,639 SR
Queue Stats
460W - 159L
1,636 Elo+
Party 1
Medusa
Medusa
SlackerBacker
Medusa
Level 103
God Stats
14W - 6L
1,655 SR
Queue Stats
161W - 133L
1,587 Elo+
Solo
King Arthur
King Arthur
VersatileDemon
King Arthur
Level 108
God Stats
20W - 2L
1,845 SR
Queue Stats
188W - 80L
1,600 Elo+
Party 1
Fenrir
Fenrir
juank1o2
Fenrir
Level 78
God Stats
10W - 14L
1,500 SR
Queue Stats
744W - 789L
1,408 Elo+
Solo
Anubis
Anubis
masondt70
Anubis
Level 129
God Stats
9W - 1L
1,816 SR
Queue Stats
452W - 154L
1,644 Elo+
Party 1
Team Averages
Level 112
1,691 SR
1,575 Elo+

VS

Team Averages
Level 91
1,507 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
PrincessStar
Maman Brigitte
Level 148
God Stats
0W - 1L
1,473 SR
Queue Stats
59W - 53L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
Salvage15
Baron Samedi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,359 Elo+
Solo
Artio
Artio
creamy420cheese_
Artio
Level 67
God Stats
59W - 55L
1,560 SR
Queue Stats
526W - 550L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artillerylemons
Jormungandr
11
1 / 0 / 7
5,989
1,198
3,555
4,381
3,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 6
5,832
1,166
4,969
4,129
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VersatileDemon
King Arthur
11
1 / 0 / 5
5,858
1,172
1,645
3,169
3,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
juank1o2
Fenrir
11
1 / 0 / 4
6,352
1,270
2,487
3,008
2,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
masondt70
Anubis
11
5 / 0 / 4
7,144
1,429
5,615
3,305
1,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

413

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
5,402
1,080
5,394
7,606
2,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 0
4,965
993
1,680
1,362
305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
PrincessStar
Maman Brigitte
11
0 / 2 / 1
6,001
1,200
6,021
5,782
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Salvage15
Baron Samedi
10
0 / 3 / 0
5,542
1,108
2,451
5,379
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,044
1,009
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
9
Kills
1
1
Deaths
9
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Jormungandr
Artillerylemons
Jormungandr
1
0
7
4.5
L
Maman Brigitte
PrincessStar
Maman Brigitte
0
2
1
0.25
L
Baron Samedi
Salvage15
Baron Samedi
0
3
0
0
W
1
1
6
4
W
King Arthur
VersatileDemon
King Arthur
1
0
5
3.5
L
0
0
0
0
W
Fenrir
juank1o2
Fenrir
1
0
4
3
W
Anubis
masondt70
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
15,546
17,992
Taken
20,129
12,063
Mitigated
7,045
2,019
Healing
1,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,394
901
0
65
7,606
2,612
0
2,905
4,701
0
6,593
L
Ah Muzen Cab
 
Ah Muzen Cab
1,680
219
0
0
1,362
305
0
224
988
0
1,982
W
Jormungandr
Artillerylemons
Jormungandr
3,555
1,000
0
0
4,381
3,389
0
3,162
1,219
10,495
0
L
Maman Brigitte
PrincessStar
Maman Brigitte
6,021
38
0
551
5,782
1,830
0
2,851
2,781
21,448
0
L
Baron Samedi
Salvage15
Baron Samedi
2,451
445
240
268
5,379
2,298
0
3,190
2,189
13,953
0
W
4,969
1,836
0
250
4,129
1,637
0
1,424
2,705
0
9,999
W
King Arthur
VersatileDemon
King Arthur
1,645
209
0
41
3,169
3,293
0
1,678
1,491
0
2,968
L
0
0
0
0
0
0
0
0
0
267
0
W
Fenrir
juank1o2
Fenrir
2,487
272
0
682
3,008
2,034
0
919
2,089
0
8,622
W
Anubis
masondt70
Anubis
5,615
825
0
1,046
3,305
1,710
0
1,289
2,016
22,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
26,954
102
Minions Killed
73
6
Camps Cleared
3
511,315
Distance Traveled
294,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,402
1,080
2
0
0
77,302
0
L
Ah Muzen Cab
4,965
993
0
0
0
27,534
0
W
Jormungandr
5,989
1,198
17
3
0
100,853
0
L
Maman Brigitte
6,001
1,200
45
9
2
98,732
0
L
Baron Samedi
5,542
1,108
26
5
1
75,257
0
W
Medusa
5,832
1,166
17
3
1
104,478
0
W
King Arthur
5,858
1,172
1
0
0
111,074
0
L
Artio
5,044
1,009
0
0
0
15,321
0
W
Fenrir
6,352
1,270
19
4
3
95,268
0
W
Anubis
7,144
1,429
48
10
2
99,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role