Player Matchup

Kuzenbo
Kuzenbo
Pirney
Kuzenbo
Level 46
God Stats
2W - 0L
1,222 SR
Queue Stats
76W - 64L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Ruskiiii
Gilgamesh
Level 67
God Stats
3W - 1L
1,526 SR
Queue Stats
189W - 195L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
ZmeiX
Kukulkan
Level 67
God Stats
3W - 1L
1,652 SR
Queue Stats
191W - 167L
1,459 Elo+
Party 2
Cupid
Cupid
numvlogger
Cupid
Level 29
God Stats
5W - 0L
1,883 SR
Queue Stats
119W - 170L
1,419 Elo+
Solo
Arachne
Arachne
zweebee
Arachne
Level 61
God Stats
9W - 4L
1,685 SR
Queue Stats
161W - 169L
1,305 Elo+
Party 1
Team Averages
Level 54
1,594 SR
1,426 Elo+

VS

Team Averages
Level 111
1,477 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MooNEcl1pse
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,444 Elo+
Solo
Sobek
Sobek
OvalUsky
Sobek
Level 114
God Stats
3W - 4L
1,430 SR
Queue Stats
204W - 185L
1,486 Elo+
Solo
Surtr
Surtr
The66Selo
Surtr
Level 128
God Stats
1W - 2L
1,455 SR
Queue Stats
115W - 116L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pirney
Kuzenbo
16
0 / 1 / 20
8,849
632
7,085
24,473
20,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gilgamesh
Ruskiiii
Gilgamesh
16
5 / 1 / 16
9,729
695
16,102
25,035
20,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ZmeiX
Kukulkan
19
11 / 1 / 12
11,379
813
35,041
8,064
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
19
8 / 1 / 16
10,700
764
15,348
15,468
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
zweebee
Arachne
17
4 / 2 / 14
9,697
693
11,166
14,770
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 2 / 3
9,612
687
16,643
12,631
6,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
 
Olorun
15
0 / 8 / 4
8,723
623
14,410
17,222
9,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
MooNEcl1pse
Xbalanque
13
1 / 10 / 2
8,704
622
16,802
15,572
6,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
OvalUsky
Sobek
17
2 / 5 / 3
10,013
715
9,001
21,873
33,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
The66Selo
Surtr
16
2 / 3 / 1
9,102
650
14,484
24,764
25,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
28
Kills
6
6
Deaths
28
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
Olorun
 
Olorun
0
8
4
0.25
L
Xbalanque
MooNEcl1pse
Xbalanque
1
10
2
0.2
L
Sobek
OvalUsky
Sobek
2
5
3
0.7
W
Kuzenbo
Pirney
Kuzenbo
0
1
20
10
W
Gilgamesh
Ruskiiii
Gilgamesh
5
1
16
13
L
Surtr
The66Selo
Surtr
2
3
1
0.83
W
Kukulkan
ZmeiX
Kukulkan
11
1
12
17
W
Cupid
8
1
16
16
W
Arachne
zweebee
Arachne
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,742
Damage
71,340
87,810
Taken
92,062
70,788
Mitigated
81,493
49,492
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,643
2,927
981
5,123
12,631
6,603
0
6,160
6,471
43,789
0
L
Olorun
 
Olorun
14,410
6,263
1,094
3,124
17,222
9,165
0
8,634
8,546
34,375
0
L
Xbalanque
MooNEcl1pse
Xbalanque
16,802
8,031
543
764
15,572
6,826
0
7,772
7,666
0
31,797
L
Sobek
OvalUsky
Sobek
9,001
678
628
4,078
21,873
33,230
0
9,540
11,941
22,519
364
W
Kuzenbo
Pirney
Kuzenbo
7,085
1,867
812
10,327
24,473
20,483
0
12,090
12,383
12,416
0
W
Gilgamesh
Ruskiiii
Gilgamesh
16,102
3,617
2,520
12,137
25,035
20,633
0
10,795
14,240
0
22,531
L
Surtr
The66Selo
Surtr
14,484
4,407
1,411
8,889
24,764
25,669
0
10,020
14,406
869
25,425
W
Kukulkan
ZmeiX
Kukulkan
35,041
1,262
1,000
846
8,064
4,463
42
3,117
4,947
66,734
0
W
Cupid
15,348
6,161
9,932
7,315
15,468
8,272
38
8,038
7,430
0
42,077
W
Arachne
zweebee
Arachne
11,166
8,422
616
3,987
14,770
16,937
435
6,237
8,533
0
19,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
46,154
206
Minions Killed
211
0
Camps Cleared
0
1,550,200
Distance Traveled
1,205,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,612
687
67
5
0
255,960
0
L
Olorun
8,723
623
53
4
0
208,659
0
L
Xbalanque
8,704
622
32
2
0
209,469
0
L
Sobek
10,013
715
31
2
0
257,440
0
W
Kuzenbo
8,849
632
11
1
0
321,501
0
W
Gilgamesh
9,729
695
15
1
0
331,543
0
L
Surtr
9,102
650
28
2
0
274,471
0
W
Kukulkan
11,379
813
86
6
0
279,830
0
W
Cupid
10,700
764
67
5
0
292,831
0
W
Arachne
9,697
693
27
2
0
324,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role