Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EdwardsVeryOwn_
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,427 Elo+
Party 1
Odin
Odin
Joshfarsaie
Odin
Level 148
God Stats
5W - 6L
1,655 SR
Queue Stats
382W - 342L
1,570 Elo+
Party 1
Tiamat
Tiamat
SleepyLlama4323
Tiamat
Level 105
God Stats
7W - 5L
1,521 SR
Queue Stats
213W - 182L
1,403 Elo+
Solo
Kali
Kali
Webo2012
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,236 Elo+
Solo
Team Averages
Level 74
1,535 SR
1,427 Elo+

VS

Team Averages
Level 106
1,582 SR
1,489 Elo+
Bastet
Bastet
Gebzoola
Bastet
Level 80
God Stats
29W - 15L
1,663 SR
Queue Stats
645W - 684L
1,369 Elo+
Solo
Vulcan
Vulcan
IAMAGOD57
Vulcan
Level 129
God Stats
9W - 11L
1,528 SR
Queue Stats
579W - 585L
1,415 Elo+
Solo
Fenrir
Fenrir
Ms7DeadlySins
Fenrir
Level 136
God Stats
2W - 0L
1,721 SR
Queue Stats
116W - 93L
1,483 Elo+
Solo
Raijin
Raijin
Prodigy_3660
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,722 Elo+
Party 2
Charybdis
Charybdis
oldweasel
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 8 / 6
9,252
841
9,660
13,270
4,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 10 / 4
7,016
638
2,263
12,725
4,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 4
9,451
859
5,533
15,784
16,700
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 0
7,377
671
6,963
10,946
6,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 7 / 3
7,432
676
2,477
11,409
4,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gebzoola
Bastet
18
10 / 3 / 16
10,658
969
11,034
9,468
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
IAMAGOD57
Vulcan
15
4 / 3 / 18
9,608
873
19,237
9,320
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
3,402
309
0
0
0
Raijin
15
3 / 2 / 14
9,392
854
4,946
6,636
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
oldweasel
Charybdis
18
19 / 3 / 13
11,699
1,064
21,185
11,508
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
10
Kills
36
37
Deaths
11
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
8
6
0.75
L
0
10
4
0.2
W
Bastet
Gebzoola
Bastet
10
3
16
6
W
Vulcan
IAMAGOD57
Vulcan
4
3
18
4.33
L
4
6
4
1
W
0
0
0
0
W
Raijin
3
2
14
5
L
2
6
0
0.33
L
Kali
1
7
3
0.36
W
Charybdis
oldweasel
Charybdis
19
3
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
56,402
64,134
Taken
36,932
36,858
Mitigated
15,508
9,386
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,660
4,218
503
989
13,270
4,851
918
3,619
9,651
0
15,983
L
2,263
342
31
57
12,725
4,652
539
5,148
7,577
7,970
0
W
Bastet
Gebzoola
Bastet
11,034
3,398
784
2,821
9,468
4,146
1,398
2,189
7,279
0
21,644
W
Vulcan
IAMAGOD57
Vulcan
19,237
13,807
1,162
2,881
9,320
3,977
0
1,562
7,758
30,463
0
L
5,533
810
886
5,000
15,784
16,700
0
6,439
9,345
0
19,825
W
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
4,946
538
67
544
6,636
2,472
511
2,427
4,209
12,422
0
L
6,963
696
0
1,154
10,946
6,360
0
4,337
6,609
19,245
0
L
Kali
2,477
129
0
766
11,409
4,295
0
4,640
6,769
0
7,725
W
Charybdis
oldweasel
Charybdis
21,185
15,830
358
4,358
11,508
4,913
5,103
3,048
8,460
0
35,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
44,759
81
Minions Killed
102
0
Camps Cleared
0
828,032
Distance Traveled
829,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,252
841
15
1
0
147,122
0
L
Raijin
7,016
638
12
1
0
124,825
0
W
Bastet
10,658
969
20
2
0
215,242
0
W
Vulcan
9,608
873
33
3
0
243,641
0
L
Odin
9,451
859
23
2
0
212,537
0
W
Fenrir
3,402
309
0
0
0
0
0
W
Raijin
9,392
854
15
1
0
194,766
0
L
Tiamat
7,377
671
14
1
0
178,333
0
L
Kali
7,432
676
17
2
0
165,215
0
W
Charybdis
11,699
1,064
34
3
0
175,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role