Player Matchup

Kukulkan
Kukulkan
Afroman KramDos
Kukulkan
Level 120
God Stats
7W - 6L
1,545 SR
Queue Stats
339W - 354L
1,566 Elo+
Solo
Thoth
Thoth
LucifersAxe
Thoth
Level 87
God Stats
3W - 2L
1,511 SR
Queue Stats
174W - 204L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sun_Wu_Tofu
Tsukuyomi
Level 67
God Stats
2W - 1L
1,550 SR
Queue Stats
214W - 223L
1,414 Elo+
Solo
Atlas
Atlas
UniQUe1205
Atlas
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
606W - 602L
1,428 Elo+
Solo
Cernunnos
Cernunnos
seobzilla
Cernunnos
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 11L
1,475 Elo+
Solo
Team Averages
Level 83
1,481 SR
1,469 Elo+

VS

Team Averages
Level 98
1,509 SR
1,498 Elo+
Merlin
Merlin
Ash_ketchup_4200
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
Dezzerah_
Jing Wei
Level 148
God Stats
2W - 1L
1,849 SR
Queue Stats
84W - 71L
1,555 Elo+
Party 1
Ares
Ares
SquadyGaurd5life
Ares
Level 127
God Stats
1W - 1L
1,504 SR
Queue Stats
116W - 107L
1,516 Elo+
Party 1
Maui
Maui
iiTzTysoon
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 1
Thoth
Thoth
ry14471
Thoth
Level 129
God Stats
0W - 2L
1,193 SR
Queue Stats
76W - 68L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 2 / 20
11,574
827
14,553
9,137
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 5 / 13
11,194
800
10,473
11,048
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Sun_Wu_Tofu
Tsukuyomi
20
9 / 2 / 20
12,271
877
23,224
19,288
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
18
5 / 5 / 20
11,752
839
15,082
20,552
25,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
seobzilla
Cernunnos
17
10 / 4 / 12
11,388
813
14,579
13,082
6,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
10,246
732
12,377
13,590
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Dezzerah_
Jing Wei
17
4 / 5 / 9
10,401
743
13,726
13,968
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 7 / 8
9,694
692
9,161
24,845
28,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 7 / 9
9,193
657
4,837
19,010
21,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
ry14471
Thoth
19
4 / 6 / 8
11,654
832
15,740
13,288
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
32
Kills
18
18
Deaths
32
85
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
2
20
7
L
4
7
9
1.21
L
Jing Wei
Dezzerah_
Jing Wei
4
5
9
1.7
W
4
5
13
2.1
L
3
7
8
1
W
Tsukuyomi
Sun_Wu_Tofu
Tsukuyomi
9
2
20
9.5
W
Atlas
5
5
20
3
L
3
7
9
1.07
L
Thoth
ry14471
Thoth
4
6
8
1.33
W
Cernunnos
seobzilla
Cernunnos
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,911
Damage
55,841
73,107
Taken
84,701
56,393
Mitigated
68,421
23,621
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,553
111
950
1,613
9,137
4,745
947
6,414
2,630
29,187
0
L
12,377
420
168
700
13,590
6,003
312
8,322
5,031
23,707
0
L
Jing Wei
Dezzerah_
Jing Wei
13,726
11,049
3,332
2,502
13,968
6,292
651
6,709
7,114
0
30,374
W
10,473
1,165
935
292
11,048
5,311
1,471
6,554
4,317
31,884
0
L
9,161
367
2,574
3,831
24,845
28,237
0
12,608
11,511
11,211
0
W
Tsukuyomi
Sun_Wu_Tofu
Tsukuyomi
23,224
5,003
4,626
7,848
19,288
14,552
1,447
9,857
9,156
0
35,878
W
Atlas
15,082
3,887
1,037
2,305
20,552
25,553
437
9,475
10,713
27,417
0
L
4,837
821
478
590
19,010
21,892
144
7,989
10,442
9,387
0
L
Thoth
ry14471
Thoth
15,740
451
1,243
2,241
13,288
5,997
0
4,480
8,555
44,719
0
W
Cernunnos
seobzilla
Cernunnos
14,579
6,495
2,333
1,682
13,082
6,232
3,154
8,906
4,176
0
29,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,179
Gold Earned
51,188
159
Minions Killed
141
0
Camps Cleared
0
1,344,473
Distance Traveled
1,216,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,574
827
40
3
0
259,141
0
L
Merlin
10,246
732
34
2
0
230,374
0
L
Jing Wei
10,401
743
48
3
0
262,496
0
W
Thoth
11,194
800
41
3
0
266,335
0
L
Ares
9,694
692
5
0
0
225,010
0
W
Tsukuyomi
12,271
877
33
2
0
305,872
0
W
Atlas
11,752
839
19
1
0
267,542
0
L
Maui
9,193
657
14
1
0
251,522
0
L
Thoth
11,654
832
40
3
0
247,432
0
W
Cernunnos
11,388
813
26
2
0
245,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role