Player Matchup

Baba Yaga
Baba Yaga
Faze_Spax69
Baba Yaga
Level 88
God Stats
0W - 1L
1,495 SR
Queue Stats
9W - 23L
1,350 Elo+
Solo
Surtr
Surtr
OREGOLDEN
Surtr
Level 144
God Stats
22W - 22L
1,634 SR
Queue Stats
291W - 300L
1,532 Elo+
Solo
Cerberus
Cerberus
UnhappyGiant
Cerberus
Level 141
God Stats
1W - 1L
1,842 SR
Queue Stats
365W - 337L
1,483 Elo+
Party 1
Izanami
Izanami
fly883sickly
Izanami
Level 140
God Stats
4W - 3L
1,627 SR
Queue Stats
341W - 306L
1,485 Elo+
Party 1
Ravana
Ravana
xXSPIKE302Xx
Ravana
Level 115
God Stats
0W - 2L
1,303 SR
Queue Stats
81W - 79L
1,489 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,468 Elo+

VS

Team Averages
Level 138
1,679 SR
1,496 Elo+
Erlang Shen
Erlang Shen
BaronRadial
Erlang Shen
Level 159
God Stats
8W - 2L
2,008 SR
Queue Stats
774W - 722L
1,522 Elo+
Solo
Skadi
Skadi
CoolProfileName
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,356 Elo+
Solo
Serqet
Serqet
IniniteDragons
Serqet
Level 133
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 41L
1,414 Elo+
Solo
Cerberus
Cerberus
Kinglet
Cerberus
Level 120
God Stats
3W - 1L
1,868 SR
Queue Stats
361W - 334L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarksWinter
Morgan Le Fay
Level 133
God Stats
21W - 17L
1,715 SR
Queue Stats
335W - 345L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Faze_Spax69
Baba Yaga
14
0 / 3 / 0
8,179
481
6,899
12,051
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
OREGOLDEN
Surtr
14
2 / 1 / 1
8,556
503
13,832
15,179
12,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
UnhappyGiant
Cerberus
13
3 / 1 / 1
8,021
472
8,141
17,933
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
fly883sickly
Izanami
18
7 / 0 / 2
10,785
634
10,643
8,196
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
13
1 / 1 / 3
7,441
438
5,915
10,116
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaronRadial
Erlang Shen
15
2 / 2 / 2
9,688
570
12,366
19,031
16,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 0
7,547
444
7,343
14,286
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
8,162
480
2,938
14,949
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Kinglet
Cerberus
13
1 / 0 / 2
8,357
492
6,560
17,152
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
StarksWinter
Morgan Le Fay
16
2 / 0 / 3
9,499
559
17,031
8,775
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
6
6
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BaronRadial
Erlang Shen
2
2
2
1.5
W
0
7
0
0
L
Baba Yaga
Faze_Spax69
Baba Yaga
0
3
0
0
W
1
4
2
0.5
W
Cerberus
Kinglet
Cerberus
1
0
2
2
L
Surtr
OREGOLDEN
Surtr
2
1
1
2.5
W
Morgan Le Fay
StarksWinter
Morgan Le Fay
2
0
3
3.5
L
Cerberus
UnhappyGiant
Cerberus
3
1
1
3.5
L
Izanami
fly883sickly
Izanami
7
0
2
8
L
Ravana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
46,238
63,475
Taken
74,193
41,728
Mitigated
44,672
16,856
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BaronRadial
Erlang Shen
12,366
6,516
0
9,088
19,031
16,645
195
866
18,165
0
88,303
W
7,343
3,857
0
954
14,286
4,164
0
1,266
13,020
0
63,760
L
Baba Yaga
Faze_Spax69
Baba Yaga
6,899
266
0
2,314
12,051
6,148
0
8,791
2,738
80,690
0
W
2,938
384
0
292
14,949
5,975
940
1,983
12,966
0
67,150
W
Cerberus
Kinglet
Cerberus
6,560
420
0
6,218
17,152
13,946
0
7,155
9,997
35,990
0
L
Surtr
OREGOLDEN
Surtr
13,832
6,575
0
3,459
15,179
12,212
0
0
14,995
2,070
59,636
W
Morgan Le Fay
StarksWinter
Morgan Le Fay
17,031
1,956
0
801
8,775
3,942
0
4,698
4,077
91,007
0
L
Cerberus
UnhappyGiant
Cerberus
8,141
405
0
4,959
17,933
14,620
0
8,954
8,399
26,149
0
L
Izanami
fly883sickly
Izanami
10,643
6,805
0
3,395
8,196
4,505
0
526
7,670
0
110,111
L
Ravana
5,915
2,035
0
2,729
10,116
4,243
0
4,463
5,493
0
53,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
43,253
532
Minions Killed
585
0
Camps Cleared
0
1,665,314
Distance Traveled
1,673,766
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,688
570
160
9
0
299,282
3
W
Skadi
7,547
444
99
6
0
303,349
0
L
Baba Yaga
8,179
481
139
8
0
329,238
0
W
Serqet
8,162
480
106
6
0
363,450
0
W
Cerberus
8,357
492
62
4
0
352,251
4
L
Surtr
8,556
503
95
6
0
294,996
2
W
Morgan Le Fay
9,499
559
158
9
0
355,434
4
L
Cerberus
8,021
472
42
2
0
341,109
3
L
Izanami
10,785
634
172
10
0
328,499
7
L
Ravana
7,441
438
84
5
0
371,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role