Player Matchup

Achilles
Achilles
Decisen
Achilles
Level 65
God Stats
0W - 1L
1,281 SR
Queue Stats
54W - 60L
1,429 Elo+
Party 3
Nemesis
Nemesis
Derg12338
Nemesis
Level 45
God Stats
8W - 8L
1,550 SR
Queue Stats
40W - 53L
1,434 Elo+
Party 3
Ymir
Ymir
Rytroxx
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
VaxzYT
Baron Samedi
Level 63
God Stats
8W - 5L
1,778 SR
Queue Stats
111W - 104L
1,463 Elo+
Party 3
Anhur
Anhur
VoXzZzZ
Anhur
Level 29
God Stats
0W - 1L
1,747 SR
Queue Stats
21W - 28L
1,417 Elo+
Party 3
Team Averages
Level 41
1,571 SR
1,449 Elo+

VS

Team Averages
Level 92
1,426 SR
1,446 Elo+
Zhong Kui
Zhong Kui
Bartje69420
Zhong Kui
Level 84
God Stats
16W - 8L
1,560 SR
Queue Stats
271W - 255L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Onix_RAL
Ah Muzen Cab
Level 88
God Stats
5W - 4L
1,453 SR
Queue Stats
247W - 201L
1,473 Elo+
Party 2
Loki
Loki
Relt__
Loki
Level 40
God Stats
5W - 8L
1,384 SR
Queue Stats
7W - 13L
1,341 Elo+
Solo
Janus
Janus
inconnuMONDIAL
Janus
Level 141
God Stats
31W - 37L
1,454 SR
Queue Stats
814W - 814L
1,443 Elo+
Party 2
Bacchus
Bacchus
robberke
Bacchus
Level 106
God Stats
1W - 2L
1,282 SR
Queue Stats
272W - 250L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Decisen
Achilles
10
1 / 3 / 1
5,603
509
3,712
10,235
8,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Derg12338
Nemesis
10
1 / 2 / 3
6,080
553
4,147
7,399
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Rytroxx
Ymir
7
0 / 4 / 0
4,524
411
197
9,008
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
VaxzYT
Baron Samedi
13
5 / 1 / 0
6,947
632
7,225
4,974
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
VoXzZzZ
Anhur
8
0 / 4 / 1
4,816
438
1,855
7,508
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bartje69420
Zhong Kui
11
1 / 2 / 1
6,504
591
4,964
7,258
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Onix_RAL
Ah Muzen Cab
11
5 / 1 / 3
6,771
616
7,701
4,426
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Relt__
Loki
11
4 / 0 / 2
6,412
583
3,770
6,873
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 4 / 0
6,403
582
3,831
7,662
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
robberke
Bacchus
10
1 / 0 / 3
6,252
568
4,053
7,247
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
14
14
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bartje69420
Zhong Kui
1
2
1
0.75
L
Achilles
Decisen
Achilles
1
3
1
0.5
L
Nemesis
Derg12338
Nemesis
1
2
3
1.25
W
Ah Muzen Cab
Onix_RAL
Ah Muzen Cab
5
1
3
6.5
W
Loki
Relt__
Loki
4
0
2
5
L
Ymir
Rytroxx
Ymir
0
4
0
0
L
Baron Samedi
VaxzYT
Baron Samedi
5
1
0
5
L
Anhur
VoXzZzZ
Anhur
0
4
1
0.13
W
3
4
0
0.75
W
Bacchus
robberke
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
24,319
39,124
Taken
33,466
20,380
Mitigated
19,494
6,087
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bartje69420
Zhong Kui
4,964
1,544
0
1,801
7,258
7,544
0
0
7,258
33,088
9,024
L
Achilles
Decisen
Achilles
3,712
667
0
2,333
10,235
8,412
0
4,611
5,624
0
29,702
L
Nemesis
Derg12338
Nemesis
4,147
1,579
0
960
7,399
2,765
0
2,580
4,819
0
45,952
W
Ah Muzen Cab
Onix_RAL
Ah Muzen Cab
7,701
3,448
0
370
4,426
1,665
460
1,513
2,913
0
46,379
W
Loki
Relt__
Loki
3,770
1,547
127
2,964
6,873
2,351
0
840
6,033
0
33,969
L
Ymir
Rytroxx
Ymir
197
197
0
1,216
9,008
4,824
0
1,245
7,763
5,642
0
L
Baron Samedi
VaxzYT
Baron Samedi
7,225
917
0
1,318
4,974
2,220
0
2,498
2,476
47,151
0
L
Anhur
VoXzZzZ
Anhur
1,855
691
0
260
7,508
2,159
0
1,476
6,032
0
20,459
W
3,831
425
0
0
7,662
2,493
0
3,794
3,868
46,441
0
W
Bacchus
robberke
Bacchus
4,053
645
0
1,796
7,247
5,441
0
1,275
5,972
21,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
32,342
268
Minions Killed
286
0
Camps Cleared
0
1,049,845
Distance Traveled
1,037,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,504
591
59
5
0
179,335
2
L
Achilles
5,603
509
41
4
0
206,772
0
L
Nemesis
6,080
553
74
7
0
246,540
0
W
Ah Muzen Cab
6,771
616
73
7
0
214,295
0
W
Loki
6,412
583
51
5
0
241,571
0
L
Ymir
4,524
411
10
1
0
190,095
0
L
Baron Samedi
6,947
632
90
8
0
204,661
0
L
Anhur
4,816
438
53
5
0
201,777
0
W
Janus
6,403
582
83
8
0
198,359
0
W
Bacchus
6,252
568
20
2
0
204,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role