Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ArchieMaccallum
Cernunnos
Level 123
God Stats
8W - 1L
1,717 SR
Queue Stats
106W - 112L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
ConnorMack5499
Kuzenbo
Level 97
God Stats
0W - 2L
1,547 SR
Queue Stats
105W - 118L
1,383 Elo+
Party 2
Mulan
Mulan
Hitch1798
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,588 Elo+
Solo
Nu Wa
Nu Wa
LordAsim
Nu Wa
Level 32
God Stats
160W - 176L
1,684 SR
Queue Stats
240W - 262L
1,549 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,491 Elo+

VS

Team Averages
Level 120
1,584 SR
1,464 Elo+
Zeus
Zeus
D4rklyss
Zeus
Level 119
God Stats
2W - 1L
1,688 SR
Queue Stats
467W - 411L
1,594 Elo+
Solo
Susano
Susano
LordWhitethorn
Susano
Level 63
God Stats
1W - 2L
1,186 SR
Queue Stats
56W - 59L
1,246 Elo+
Solo
Ares
Ares
Mr-Slapppy
Ares
Level 129
God Stats
4W - 0L
1,930 SR
Queue Stats
83W - 86L
1,484 Elo+
Party 1
Ullr
Ullr
NedZienius
Ullr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,466 Elo+
Party 1
Hades
Hades
islayergod_ps
Hades
Level 142
God Stats
79W - 66L
1,617 SR
Queue Stats
99W - 100L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 1 / 1
5,796
580
4,176
6,595
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ArchieMaccallum
Cernunnos
8
0 / 2 / 2
5,114
511
4,002
6,175
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,919
492
1,296
6,420
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Hitch1798
Mulan
10
3 / 4 / 1
5,882
588
4,829
9,661
6,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
LordAsim
Nu Wa
9
1 / 4 / 0
5,182
518
4,191
5,887
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 0 / 0
6,435
644
5,147
4,277
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 1
6,137
614
2,036
7,921
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 7
5,505
551
2,225
7,807
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 4
5,844
584
5,445
6,831
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
5,933
593
3,973
9,079
4,167
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
Cernunnos
ArchieMaccallum
Cernunnos
0
2
2
0.5
L
0
2
1
0.25
W
Zeus
4
0
0
4
L
Mulan
Hitch1798
Mulan
3
4
1
0.88
L
Nu Wa
LordAsim
Nu Wa
1
4
0
0.25
W
2
1
1
2.5
W
1
1
7
4.5
W
3
1
4
5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
18,826
34,738
Taken
35,915
18,355
Mitigated
17,742
8,672
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,176
1,275
0
1,862
6,595
2,406
35
1,335
5,260
34,153
88
L
Cernunnos
ArchieMaccallum
Cernunnos
4,002
1,992
0
1,631
6,175
2,494
200
1,864
4,311
0
34,427
L
1,296
503
0
1,494
6,420
5,221
0
3,066
3,354
12,222
0
W
Zeus
5,147
1,233
0
1,900
4,277
1,530
0
1,375
2,846
55,525
0
L
Mulan
Hitch1798
Mulan
4,829
806
0
2,546
9,661
6,447
0
2,940
6,721
0
32,046
L
Nu Wa
LordAsim
Nu Wa
4,191
702
0
1,139
5,887
1,787
0
2,140
3,747
33,744
0
W
2,036
310
0
1,108
7,921
3,124
0
1,208
6,661
0
46,031
W
2,225
194
0
2,817
7,807
6,178
0
1,793
5,890
12,420
0
W
5,445
1,842
0
1,857
6,831
2,743
0
2,207
4,488
0
38,398
W
3,973
662
60
4,148
9,079
4,167
16
2,660
6,367
31,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
29,854
228
Minions Killed
309
0
Camps Cleared
0
920,057
Distance Traveled
980,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,796
580
55
6
0
192,866
0
L
Cernunnos
5,114
511
54
5
0
178,744
0
L
Kuzenbo
4,919
492
16
2
0
201,655
0
W
Zeus
6,435
644
107
11
0
203,213
1
L
Mulan
5,882
588
46
5
0
162,943
0
L
Nu Wa
5,182
518
57
6
0
183,849
0
W
Susano
6,137
614
63
6
0
241,796
0
W
Ares
5,505
551
17
2
0
184,878
2
W
Ullr
5,844
584
62
6
0
179,819
0
W
Hades
5,933
593
60
6
0
171,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role