Player Matchup

Horus
Horus
idkjoey
Horus
Level 66
God Stats
7W - 5L
1,715 SR
Queue Stats
41W - 40L
1,564 Elo+
Party 2
Anubis
Anubis
xIxKILLxUx
Anubis
Level 41
God Stats
8W - 1L
1,802 SR
Queue Stats
63W - 74L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
xIxPONExUxsw
Xing Tian
Level 16
God Stats
1W - 0L
1,252 SR
Queue Stats
3W - 4L
1,745 Elo+
Party 2
Team Averages
Level 41
1,590 SR
1,596 Elo+

VS

Team Averages
Level 68
1,661 SR
1,459 Elo+
Danzaburou
Danzaburou
Dbram
Danzaburou
Level 17
God Stats
9W - 12L
1,728 SR
Queue Stats
20W - 41L
1,382 Elo+
Party 1
Anubis
Anubis
Debram1111
Anubis
Level 88
God Stats
10W - 12L
1,565 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 1
Fenrir
Fenrir
SIR SNUGLEBUNS
Fenrir
Level 98
God Stats
23W - 10L
1,690 SR
Queue Stats
75W - 70L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
idkjoey
Horus
13
3 / 2 / 12
10,822
832
13,412
17,445
19,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
xIxKILLxUx
Anubis
15
9 / 4 / 4
11,993
923
15,343
10,549
5,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xIxPONExUxsw
Xing Tian
12
3 / 1 / 11
10,310
793
7,108
15,494
17,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dbram
Danzaburou
13
3 / 5 / 4
10,493
807
8,869
13,694
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Debram1111
Anubis
11
3 / 7 / 2
9,642
742
11,535
13,216
5,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 6
9,343
719
6,679
14,939
13,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
7
7
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dbram
Danzaburou
3
5
4
1
L
Anubis
Debram1111
Anubis
3
7
2
0.57
L
1
3
6
1.33
W
Horus
idkjoey
Horus
3
2
12
4.5
W
Anubis
xIxKILLxUx
Anubis
9
4
4
2.75
W
Xing Tian
xIxPONExUxsw
Xing Tian
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
27,083
43,488
Taken
41,849
42,148
Mitigated
22,926
12,043
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dbram
Danzaburou
8,869
3,051
0
2,141
13,694
4,013
87
8,333
5,361
0
43,848
L
Anubis
Debram1111
Anubis
11,535
207
0
2,464
13,216
5,376
0
7,077
6,139
38,035
0
L
6,679
3,099
0
2,524
14,939
13,537
0
7,260
7,679
83
17,529
W
Horus
idkjoey
Horus
13,412
5,206
1,508
4,873
17,445
19,422
0
4,066
13,379
0
26,195
W
Anubis
xIxKILLxUx
Anubis
15,343
104
0
4,297
10,549
5,684
1,030
4,257
6,292
59,129
0
W
Xing Tian
xIxPONExUxsw
Xing Tian
7,108
752
0
1,365
15,494
17,042
0
4,110
11,384
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
29,478
124
Minions Killed
139
0
Camps Cleared
0
744,906
Distance Traveled
649,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,493
807
70
5
0
221,515
0
L
Anubis
9,642
742
47
4
0
201,153
0
L
Fenrir
9,343
719
22
2
0
227,158
0
W
Horus
10,822
832
12
1
0
260,858
0
W
Anubis
11,993
923
86
7
0
226,203
0
W
Xing Tian
10,310
793
26
2
0
257,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role