Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Cr0bat
Anhur
Level 165
God Stats
9W - 8L
1,827 SR
Queue Stats
40W - 23L
1,860 Elo+
Party 2
Geb
Geb
Daìtì
Geb
Level 95
God Stats
2W - 1L
1,973 SR
Queue Stats
58W - 33L
1,646 Elo+
Party 2
Team Averages
Level 131
1,660 SR
1,601 Elo+

VS

Team Averages
Level 139
1,555 SR
1,481 Elo+
Skadi
Skadi
Antonio019
Skadi
Level 165
God Stats
2W - 0L
1,526 SR
Queue Stats
40W - 40L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
SirFairlie
Zhong Kui
Level 119
God Stats
4W - 1L
1,708 SR
Queue Stats
79W - 60L
1,595 Elo+
Solo
Freya
Freya
ToniKy22
Freya
Level 149
God Stats
6W - 7L
1,324 SR
Queue Stats
112W - 117L
1,481 Elo+
Party 1
Geb
Geb
cakilee
Geb
Level 202
God Stats
2W - 1L
1,507 SR
Queue Stats
381W - 377L
1,448 Elo+
Solo
Thanatos
Thanatos
itburnswhen1p
Thanatos
Level 60
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 3 / 0
3,609
602
1,256
6,147
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
 
Hercules
3
0 / 1 / 0
2,878
480
465
3,090
1,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
 
Poseidon
3
0 / 2 / 0
2,876
479
728
1,894
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Cr0bat
Anhur
6
1 / 0 / 0
3,638
606
2,881
2,070
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
6
0 / 1 / 1
3,884
647
2,003
5,894
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
1 / 0 / 5
5,068
845
2,788
2,268
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SirFairlie
Zhong Kui
7
0 / 0 / 1
4,539
757
1,730
3,110
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
ToniKy22
Freya
7
0 / 0 / 0
3,783
631
2,035
2,849
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
6
0 / 1 / 0
3,965
661
1,674
4,029
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
itburnswhen1p
Thanatos
8
6 / 0 / 1
5,202
867
3,198
4,299
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Hercules
 
Hercules
0
1
0
0
L
Poseidon
 
Poseidon
0
2
0
0
W
Skadi
1
0
5
3.5
L
Anhur
Cr0bat
Anhur
1
0
0
1
L
Geb
0
1
1
0.5
W
Zhong Kui
SirFairlie
Zhong Kui
0
0
1
0.5
W
Freya
ToniKy22
Freya
0
0
0
0
W
Geb
0
1
0
0
W
Thanatos
itburnswhen1p
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,333
Damage
11,425
19,095
Taken
16,555
6,883
Mitigated
6,512
5,649
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,256
692
0
908
6,147
1,665
0
826
5,321
0
18,311
L
Hercules
 
Hercules
465
109
0
1,046
3,090
1,533
0
841
2,249
0
5,491
L
Poseidon
 
Poseidon
728
128
0
390
1,894
276
0
0
1,894
6,782
0
W
Skadi
2,788
930
0
378
2,268
723
702
761
1,493
0
27,666
L
Anhur
Cr0bat
Anhur
2,881
2,101
0
1,419
2,070
650
0
1,266
670
0
23,138
L
Geb
2,003
355
6
1,880
5,894
2,759
0
1,977
3,585
11,908
0
W
Zhong Kui
SirFairlie
Zhong Kui
1,730
168
0
1,553
3,110
2,067
703
0
3,007
20,292
4,916
W
Freya
ToniKy22
Freya
2,035
516
0
1,311
2,849
682
0
497
2,352
19,626
0
W
Geb
1,674
215
0
1,910
4,029
1,640
0
724
3,305
8,365
0
W
Thanatos
itburnswhen1p
Thanatos
3,198
996
0
4,261
4,299
1,400
0
679
3,564
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,885
Gold Earned
22,557
112
Minions Killed
201
0
Camps Cleared
0
477,650
Distance Traveled
590,623
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,609
602
36
6
0
140,940
0
L
Hercules
2,878
480
10
2
0
54,182
0
L
Poseidon
2,876
479
15
3
0
51,959
0
W
Skadi
5,068
845
53
9
0
99,772
0
L
Anhur
3,638
606
40
7
0
101,481
0
L
Geb
3,884
647
11
2
0
129,088
1
W
Zhong Kui
4,539
757
49
8
0
107,089
0
W
Freya
3,783
631
47
8
0
115,923
2
W
Geb
3,965
661
10
2
0
130,654
0
W
Thanatos
5,202
867
42
7
0
137,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role