Player Matchup

Ymir
Ymir
Hemmens
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
NRA Fuzion
Skadi
Level 35
God Stats
3W - 4L
1,543 SR
Queue Stats
20W - 25L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
darksam9000
Ah Puch
Level 22
God Stats
5W - 7L
1,542 SR
Queue Stats
9W - 16L
1,306 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,396 Elo+

VS

Team Averages
Level 148
1,556 SR
1,559 Elo+
Discordia
Discordia
DHys9
Discordia
Level 140
God Stats
5W - 0L
1,596 SR
Queue Stats
126W - 121L
1,531 Elo+
Solo
Thor
Thor
SUCCORRO_King
Thor
Level 147
God Stats
4W - 3L
1,403 SR
Queue Stats
118W - 135L
1,557 Elo+
Party 2
Kuzenbo
Kuzenbo
ramirez9811
Kuzenbo
Level 156
God Stats
4W - 2L
1,668 SR
Queue Stats
222W - 232L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hemmens
Ymir
9
0 / 3 / 0
7,055
641
3,015
11,616
11,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
9
0 / 5 / 0
7,188
653
3,614
9,984
3,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
darksam9000
Ah Puch
10
0 / 5 / 0
7,290
663
3,596
8,452
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DHys9
Discordia
13
3 / 0 / 10
9,487
862
12,153
3,448
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 0 / 5
9,905
900
9,229
5,836
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
ramirez9811
Kuzenbo
12
2 / 0 / 9
8,712
792
4,572
7,841
10,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
DHys9
Discordia
3
0
10
8
L
Ymir
Hemmens
Ymir
0
3
0
0
L
Skadi
0
5
0
0
W
8
0
5
10.5
L
Ah Puch
darksam9000
Ah Puch
0
5
0
0
W
Kuzenbo
ramirez9811
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,225
Damage
25,954
30,052
Taken
17,125
18,233
Mitigated
14,594
1,281
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DHys9
Discordia
12,153
481
0
549
3,448
1,360
583
1,671
1,777
48,859
0
L
Ymir
Hemmens
Ymir
3,015
51
0
0
11,616
11,800
0
7,084
4,194
12,550
0
L
Skadi
3,614
826
0
150
9,984
3,559
0
5,969
3,789
0
32,950
W
9,229
1,542
0
1,902
5,836
2,975
614
2,255
3,581
0
34,095
L
Ah Puch
darksam9000
Ah Puch
3,596
168
0
1,131
8,452
2,874
0
4,090
3,937
22,207
0
W
Kuzenbo
ramirez9811
Kuzenbo
4,572
1,608
0
855
7,841
10,259
326
3,093
4,748
18,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
28,104
99
Minions Killed
149
0
Camps Cleared
0
539,065
Distance Traveled
628,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,487
862
75
7
0
205,719
0
L
Ymir
7,055
641
11
1
0
193,594
0
L
Skadi
7,188
653
55
5
0
174,155
0
W
Thor
9,905
900
46
4
0
215,175
0
L
Ah Puch
7,290
663
33
3
0
171,316
0
W
Kuzenbo
8,712
792
28
3
0
207,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role