Player Matchup

Thanatos
Thanatos
Auster3
Thanatos
Level 121
God Stats
35W - 21L
1,631 SR
Queue Stats
313W - 324L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
FaZeNev
Nu Wa
Level 87
God Stats
10W - 12L
1,570 SR
Queue Stats
237W - 247L
1,567 Elo+
Party 1
Charon
Charon
SasPrior
Charon
Level 146
God Stats
5W - 6L
1,683 SR
Queue Stats
49W - 70L
1,488 Elo+
Party 1
Freya
Freya
Véin
Freya
Level 175
God Stats
11W - 6L
1,584 SR
Queue Stats
387W - 423L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
tye312
Amaterasu
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 1
Team Averages
Level 136
1,594 SR
1,502 Elo+

VS

Team Averages
Level 114
1,610 SR
1,553 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GolDDovah
Anubis
Level 144
God Stats
13W - 5L
1,763 SR
Queue Stats
335W - 294L
1,594 Elo+
Solo
Apollo
Apollo
heresed
Apollo
Level 134
God Stats
5W - 8L
1,462 SR
Queue Stats
214W - 197L
1,578 Elo+
Solo
Sol
Sol
lordtachanka031
Sol
Level 84
God Stats
8W - 6L
1,681 SR
Queue Stats
309W - 257L
1,553 Elo+
Party 2
Horus
Horus
perefouralou_
Horus
Level 124
God Stats
76W - 45L
1,643 SR
Queue Stats
267W - 231L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auster3
Thanatos
16
5 / 3 / 5
9,404
588
9,616
15,990
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
FaZeNev
Nu Wa
15
3 / 1 / 3
8,613
538
10,840
6,608
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
SasPrior
Charon
12
0 / 0 / 5
7,558
472
5,532
7,890
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Véin
Freya
14
1 / 2 / 2
8,415
526
9,041
10,083
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
tye312
Amaterasu
16
4 / 4 / 1
9,806
613
7,342
20,675
15,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
7,552
472
3,476
13,173
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
GolDDovah
Anubis
15
4 / 4 / 0
9,871
617
12,936
12,220
6,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
heresed
Apollo
15
3 / 2 / 1
9,338
584
6,689
12,551
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 2 / 1
10,310
644
10,379
12,827
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 1
7,311
457
1,874
12,233
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
10
10
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
Thanatos
Auster3
Thanatos
5
3
5
2.5
W
Nu Wa
FaZeNev
Nu Wa
3
1
3
4.5
L
Anubis
GolDDovah
Anubis
4
4
0
1
W
Charon
SasPrior
Charon
0
0
5
2.5
W
Freya
Véin
Freya
1
2
2
1
L
Apollo
heresed
Apollo
3
2
1
1.75
L
2
2
1
1.25
L
0
1
1
0.5
W
Amaterasu
tye312
Amaterasu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,371
Damage
35,354
61,246
Taken
63,004
37,594
Mitigated
33,486
24,762
Healing
20,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,476
768
0
1,233
13,173
6,046
0
2,573
10,486
0
56,530
W
Thanatos
Auster3
Thanatos
9,616
2,584
0
11,164
15,990
7,273
0
2,499
13,491
0
81,029
W
Nu Wa
FaZeNev
Nu Wa
10,840
2,331
0
677
6,608
2,851
58
274
6,334
69,792
0
L
Anubis
GolDDovah
Anubis
12,936
434
0
5,404
12,220
6,200
86
629
11,512
80,944
0
W
Charon
SasPrior
Charon
5,532
934
0
2,099
7,890
7,078
113
3,037
4,853
20,846
0
W
Freya
Véin
Freya
9,041
2,864
0
4,408
10,083
5,178
342
5,560
4,523
64,043
3,276
L
Apollo
heresed
Apollo
6,689
2,665
0
3,508
12,551
4,818
0
5,762
6,575
0
89,982
L
10,379
4,906
0
6,646
12,827
5,579
0
8,962
3,775
83,128
13,794
L
1,874
946
744
3,325
12,233
10,843
0
6,696
5,243
0
11,879
W
Amaterasu
tye312
Amaterasu
7,342
3,110
0
6,414
20,675
15,214
1,149
11,945
8,730
0
75,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
44,382
478
Minions Killed
565
0
Camps Cleared
0
1,628,699
Distance Traveled
1,636,730
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,552
472
71
4
0
362,822
1
W
Thanatos
9,404
588
103
6
0
380,273
0
W
Nu Wa
8,613
538
108
7
0
322,201
1
L
Anubis
9,871
617
146
9
0
298,679
2
W
Charon
7,558
472
25
2
0
326,919
3
W
Freya
8,415
526
114
7
0
313,720
4
L
Apollo
9,338
584
162
10
0
320,234
3
L
Sol
10,310
644
179
11
0
312,145
6
L
Horus
7,311
457
7
0
0
342,850
2
W
Amaterasu
9,806
613
128
8
0
285,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role