Player Matchup

Osiris
Osiris
ApacheFury
Osiris
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
10W - 13L
1,110 Elo+
Party 1
Bacchus
Bacchus
CacatulDeAur
Bacchus
Level 140
God Stats
1W - 2L
1,122 SR
Queue Stats
44W - 36L
1,520 Elo+
Party 1
Hercules
Hercules
Seriful360
Hercules
Level 26
God Stats
1W - 0L
1,827 SR
Queue Stats
4W - 4L
1,235 Elo+
Party 1
Team Averages
Level 65
1,414 SR
1,288 Elo+

VS

Team Averages
Level 39
1,463 SR
1,101 Elo+
Danzaburou
Danzaburou
BlackDaniel92
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,025 Elo+
Solo
Guan Yu
Guan Yu
RAI_10_X
Guan Yu
Level 56
God Stats
3W - 3L
1,534 SR
Queue Stats
49W - 85L
1,149 Elo+
Party 2
Anubis
Anubis
hateem-95
Anubis
Level 26
God Stats
12W - 20L
1,355 SR
Queue Stats
43W - 74L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ApacheFury
Osiris
14
4 / 1 / 20
11,306
870
11,425
9,481
4,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
CacatulDeAur
Bacchus
14
13 / 4 / 12
12,318
948
20,434
13,860
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Seriful360
Hercules
15
10 / 1 / 16
12,189
938
11,450
13,419
14,548
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackDaniel92
Danzaburou
12
2 / 7 / 4
10,438
803
6,099
14,628
8,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
RAI_10_X
Guan Yu
9
0 / 11 / 5
8,948
688
3,938
18,034
18,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
hateem-95
Anubis
13
4 / 9 / 0
10,553
812
11,569
13,794
7,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
27
Kills
6
6
Deaths
27
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
ApacheFury
Osiris
4
1
20
14
L
Danzaburou
BlackDaniel92
Danzaburou
2
7
4
0.57
W
Bacchus
CacatulDeAur
Bacchus
13
4
12
4.75
L
Guan Yu
RAI_10_X
Guan Yu
0
11
5
0.23
W
Hercules
Seriful360
Hercules
10
1
16
18
L
Anubis
hateem-95
Anubis
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
21,606
36,760
Taken
46,456
27,656
Mitigated
34,934
8,613
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ApacheFury
Osiris
11,425
4,659
0
2,965
9,481
4,914
1,280
3,328
6,137
0
48,441
L
Danzaburou
BlackDaniel92
Danzaburou
6,099
2,060
0
624
14,628
8,518
0
6,775
7,853
0
30,473
W
Bacchus
CacatulDeAur
Bacchus
20,434
2,617
0
1,772
13,860
8,194
232
5,085
8,775
52,008
0
L
Guan Yu
RAI_10_X
Guan Yu
3,938
533
182
464
18,034
18,572
0
6,857
11,177
0
7,971
W
Hercules
Seriful360
Hercules
11,450
2,859
0
3,876
13,419
14,548
595
3,882
9,375
0
23,008
L
Anubis
hateem-95
Anubis
11,569
448
0
1,757
13,794
7,844
0
6,995
6,799
34,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
29,939
150
Minions Killed
80
0
Camps Cleared
0
725,360
Distance Traveled
548,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,306
870
67
5
0
249,081
0
L
Danzaburou
10,438
803
35
3
0
204,884
0
W
Bacchus
12,318
948
55
4
0
235,688
0
L
Guan Yu
8,948
688
7
1
0
175,511
0
W
Hercules
12,189
938
28
2
0
240,591
0
L
Anubis
10,553
812
38
3
0
167,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role