Player Matchup

Nike
Nike
Silver IV
L-A-R-K-O-
Nike
Silver IV
Level 176
God Stats
9W - 8L
1,330 SR
Queue Stats
307W - 415L
930 MMR
Solo
Sol
Sol
Silver II
LadyVengeful
Sol
Silver II
Level 129
God Stats
29W - 36L
1,482 SR
Queue Stats
75W - 121L
1,001 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
llLambentll
Tsukuyomi
Silver II
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 58L
993 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,437 SR
975 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,436 SR
967 MMR
Hera
Hera
Silver IV
DeadZombie9898
Hera
Silver IV
Level 118
God Stats
2W - 4L
1,581 SR
Queue Stats
43W - 84L
816 MMR
Solo
Shiva
Shiva
Bronze I
KFC 100k
Shiva
Bronze I
Level 89
God Stats
2W - 3L
1,366 SR
Queue Stats
20W - 43L
1,104 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze V
kingknight538
Sun Wukong
Bronze V
Level 60
God Stats
8W - 27L
1,361 SR
Queue Stats
11W - 39L
980 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
11,403
760
15,249
15,201
18,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 5
12,207
814
13,912
12,969
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
llLambentll
Tsukuyomi
15
2 / 2 / 9
11,661
777
14,958
16,164
7,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresAphroditeCharonMartichorasAchilles

VS

Bans
IshtarVulcanAtlasDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
11,617
774
10,232
14,503
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
KFC 100k
Shiva
11
2 / 3 / 3
10,099
673
9,220
21,384
14,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kingknight538
Sun Wukong
13
2 / 2 / 5
10,754
717
8,569
16,537
11,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
8
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Shiva
KFC 100k
Shiva
2
3
3
1.17
W
4
3
8
2.67
W
6
3
5
2.83
L
Sun Wukong
kingknight538
Sun Wukong
2
2
5
2.25
W
Tsukuyomi
llLambentll
Tsukuyomi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
28,021
44,334
Taken
52,424
30,888
Mitigated
30,094
15,354
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,232
2,284
0
0
14,503
4,365
684
1,994
11,982
52,905
0
L
Shiva
KFC 100k
Shiva
9,220
2,193
712
3,645
21,384
14,555
50
6,928
14,016
0
21,862
W
15,249
992
0
2,415
15,201
18,032
280
3,812
10,905
857
33,858
W
13,912
3,986
0
7,194
12,969
5,723
2,702
3,682
9,087
59,473
4,431
L
Sun Wukong
kingknight538
Sun Wukong
8,569
1,954
386
1,629
16,537
11,174
982
4,863
11,320
0
24,612
W
Tsukuyomi
llLambentll
Tsukuyomi
14,958
3,000
0
5,745
16,164
7,133
647
2,683
13,383
0
59,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
32,470
165
Minions Killed
119
0
Camps Cleared
0
836,451
Distance Traveled
869,475
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,617
774
71
5
0
263,702
0
L
Shiva
10,099
673
14
1
0
305,238
0
W
Nike
11,403
760
27
2
0
293,527
8
W
Sol
12,207
814
64
4
0
250,859
2
L
Sun Wukong
10,754
717
34
2
0
300,535
0
W
Tsukuyomi
11,661
777
74
5
0
292,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role