Player Matchup

Cerberus
Cerberus
Brabno
Cerberus
Level 41
God Stats
2W - 3L
1,828 SR
Queue Stats
25W - 31L
1,486 Elo+
Solo
Thanatos
Thanatos
PNL CADU
Thanatos
Level 54
God Stats
57W - 52L
1,475 SR
Queue Stats
118W - 115L
1,445 Elo+
Solo
Amaterasu
Amaterasu
SmackedboyJayo
Amaterasu
Level 116
God Stats
238W - 137L
1,627 SR
Queue Stats
465W - 447L
1,428 Elo+
Solo
Rama
Rama
itz quackss
Rama
Level 100
God Stats
4W - 5L
1,467 SR
Queue Stats
146W - 134L
1,478 Elo+
Solo
Ra
Ra
yaboyasinman
Ra
Level 63
God Stats
1W - 4L
1,409 SR
Queue Stats
117W - 134L
1,497 Elo+
Solo
Team Averages
Level 75
1,561 SR
1,467 Elo+

VS

Team Averages
Level 106
1,656 SR
1,476 Elo+
Loki
Loki
B_Got_Ups
Loki
Level 118
God Stats
3W - 1L
1,666 SR
Queue Stats
239W - 225L
1,417 Elo+
Solo
Hercules
Hercules
DieFast23
Hercules
Level 125
God Stats
8W - 6L
1,622 SR
Queue Stats
298W - 279L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Ghost-Continuum
Zhong Kui
Level 105
God Stats
10W - 8L
1,616 SR
Queue Stats
121W - 115L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
TheFreedomDood
Baron Samedi
Level 126
God Stats
25W - 12L
1,733 SR
Queue Stats
186W - 174L
1,450 Elo+
Solo
Merlin
Merlin
WildStyle1572
Merlin
Level 58
God Stats
39W - 33L
1,641 SR
Queue Stats
271W - 247L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brabno
Cerberus
12
1 / 4 / 4
7,886
464
4,860
23,270
18,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PNL CADU
Thanatos
12
0 / 8 / 1
7,060
415
4,553
16,090
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SmackedboyJayo
Amaterasu
17
1 / 1 / 0
10,695
629
15,781
23,229
23,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 2 / 1
9,121
537
2,075
9,993
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 4 / 0
8,570
504
6,688
8,818
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 2 / 9
9,308
548
8,718
12,240
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
DieFast23
Hercules
16
2 / 1 / 3
9,572
563
12,310
22,234
24,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Ghost-Continuum
Zhong Kui
17
3 / 2 / 1
10,074
593
9,189
7,969
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TheFreedomDood
Baron Samedi
12
6 / 1 / 3
8,127
478
11,465
4,826
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 7
9,706
571
13,493
9,197
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
19
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
9
3.75
L
Cerberus
Brabno
Cerberus
1
4
4
0.75
W
Hercules
DieFast23
Hercules
2
1
3
3.5
W
Zhong Kui
Ghost-Continuum
Zhong Kui
3
2
1
1.75
L
Thanatos
PNL CADU
Thanatos
0
8
1
0.06
L
Amaterasu
SmackedboyJayo
Amaterasu
1
1
0
1
W
Baron Samedi
TheFreedomDood
Baron Samedi
6
1
3
7.5
W
4
1
7
7.5
L
1
2
1
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,957
Damage
55,175
81,400
Taken
56,466
55,241
Mitigated
41,954
28,528
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,718
2,051
0
3,405
12,240
4,902
0
3,971
8,269
0
77,711
L
Cerberus
Brabno
Cerberus
4,860
584
0
6,075
23,270
18,150
0
15,344
7,926
31,837
0
W
Hercules
DieFast23
Hercules
12,310
6,152
0
11,611
22,234
24,314
488
0
22,234
505
81,577
W
Zhong Kui
Ghost-Continuum
Zhong Kui
9,189
2,949
0
3,362
7,969
7,089
3,005
1,304
6,665
80,764
18,829
L
Thanatos
PNL CADU
Thanatos
4,553
648
0
5,360
16,090
5,981
19
4,741
11,349
0
47,753
L
Amaterasu
SmackedboyJayo
Amaterasu
15,781
7,790
0
11,563
23,229
23,067
0
2,265
20,964
0
109,020
W
Baron Samedi
TheFreedomDood
Baron Samedi
11,465
990
989
1,741
4,826
2,058
633
2,013
2,809
39,806
0
W
13,493
806
90
4,867
9,197
3,591
1,563
4,256
4,941
78,650
0
L
2,075
1,873
0
3,269
9,993
4,240
0
6,435
3,558
0
69,746
L
6,688
278
319
1,942
8,818
3,803
542
5,045
3,773
58,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
46,787
535
Minions Killed
569
0
Camps Cleared
0
1,549,849
Distance Traveled
1,524,285
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,308
548
104
6
0
338,404
0
L
Cerberus
7,886
464
47
3
0
317,189
0
W
Hercules
9,572
563
138
8
0
304,011
0
W
Zhong Kui
10,074
593
161
9
0
322,418
6
L
Thanatos
7,060
415
61
4
0
344,743
0
L
Amaterasu
10,695
629
176
10
0
335,907
1
W
Baron Samedi
8,127
478
56
3
0
268,216
0
W
Merlin
9,706
571
110
6
0
291,236
0
L
Rama
9,121
537
134
8
0
293,948
0
L
Ra
8,570
504
117
7
0
258,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role