Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DoomDemise
Xbalanque
Level 128
God Stats
11W - 12L
1,552 SR
Queue Stats
345W - 388L
1,427 Elo+
Party 2
Shiva
Shiva
Katha_dot_exe
Shiva
Level 108
God Stats
2W - 0L
1,732 SR
Queue Stats
240W - 298L
1,410 Elo+
Party 2
Zeus
Zeus
MagaStilyaga
Zeus
Level 88
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
MiniPollete
Thanatos
Level 102
God Stats
1W - 0L
1,648 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,455 Elo+

VS

Team Averages
Level 52
1,545 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Absentia3
Hou Yi
Level 62
God Stats
12W - 6L
1,608 SR
Queue Stats
227W - 202L
1,464 Elo+
Solo
Anubis
Anubis
I4812I
Anubis
Level 41
God Stats
4W - 4L
1,475 SR
Queue Stats
146W - 167L
1,415 Elo+
Party 1
Thanatos
Thanatos
bitxarrako21
Thanatos
Level 61
God Stats
7W - 9L
1,500 SR
Queue Stats
154W - 166L
1,482 Elo+
Solo
Scylla
Scylla
celen-14
Scylla
Level 38
God Stats
3W - 2L
1,642 SR
Queue Stats
149W - 143L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 0 / 4
7,865
492
5,281
8,300
2,525
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
DoomDemise
Xbalanque
14
2 / 0 / 5
8,837
552
10,412
11,007
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 3
8,966
560
3,541
14,601
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 7 / 7
8,634
540
13,295
11,837
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
MiniPollete
Thanatos
14
9 / 4 / 2
9,120
570
10,035
12,612
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 4 / 2
6,937
434
3,667
12,619
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
Absentia3
Hou Yi
12
1 / 3 / 2
7,194
450
7,858
11,707
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
I4812I
Anubis
15
5 / 5 / 2
9,486
593
12,151
10,635
4,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
bitxarrako21
Thanatos
14
5 / 3 / 3
8,683
543
10,172
15,717
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
celen-14
Scylla
11
2 / 7 / 6
6,800
425
4,190
9,537
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
14
15
Deaths
22
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
4
6
L
Aphrodite
 
Aphrodite
1
4
2
0.5
L
Hou Yi
Absentia3
Hou Yi
1
3
2
0.67
W
Xbalanque
DoomDemise
Xbalanque
2
0
5
4.5
L
Anubis
I4812I
Anubis
5
5
2
1.2
W
2
4
3
0.88
W
4
7
7
1.07
W
Thanatos
MiniPollete
Thanatos
9
4
2
2.5
L
Thanatos
bitxarrako21
Thanatos
5
3
3
2.17
L
Scylla
celen-14
Scylla
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,564
Damage
38,038
58,357
Taken
60,215
20,215
Mitigated
30,475
24,653
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,281
784
3,527
3,610
8,300
2,525
528
3,003
5,297
14,976
0
L
Aphrodite
 
Aphrodite
3,667
1,204
1,701
5,048
12,619
10,211
0
3,891
8,728
25,835
0
L
Hou Yi
Absentia3
Hou Yi
7,858
4,187
0
2,862
11,707
4,638
0
1,929
9,778
0
53,102
W
Xbalanque
DoomDemise
Xbalanque
10,412
5,502
0
6,245
11,007
4,393
2,491
1,047
9,960
0
81,164
L
Anubis
I4812I
Anubis
12,151
613
0
2,716
10,635
4,844
567
1,640
8,995
65,549
0
W
3,541
270
0
3,089
14,601
5,988
0
9,677
4,924
153
63,227
W
13,295
2,151
0
641
11,837
2,964
860
3,486
8,351
51,763
0
W
Thanatos
MiniPollete
Thanatos
10,035
2,634
0
7,541
12,612
4,345
0
2,795
9,817
0
60,988
L
Thanatos
bitxarrako21
Thanatos
10,172
3,628
0
10,138
15,717
7,658
0
5,771
9,946
0
71,806
L
Scylla
celen-14
Scylla
4,190
551
0
250
9,537
3,124
0
5,478
4,059
21,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
39,100
391
Minions Killed
350
0
Camps Cleared
0
1,509,888
Distance Traveled
1,308,760
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,865
492
27
2
0
343,113
7
L
Aphrodite
6,937
434
38
2
0
271,663
2
L
Hou Yi
7,194
450
74
5
0
271,338
2
W
Xbalanque
8,837
552
145
9
0
292,002
0
L
Anubis
9,486
593
126
8
0
257,278
0
W
Shiva
8,966
560
73
5
0
284,776
0
W
Zeus
8,634
540
71
4
0
255,245
1
W
Thanatos
9,120
570
75
5
0
334,752
0
L
Thanatos
8,683
543
87
5
0
283,784
0
L
Scylla
6,800
425
25
2
0
224,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role