Player Matchup

Thoth
Thoth
Costalpz
Thoth
Level 12
God Stats
3W - 0L
1,824 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 1
Thor
Thor
fatisolam
Thor
Level 65
God Stats
3W - 0L
1,969 SR
Queue Stats
28W - 24L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
louisfrey
Kuzenbo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,593 Elo+
Party 1
Team Averages
Level 49
1,764 SR
1,503 Elo+

VS

Team Averages
Level 100
1,676 SR
1,488 Elo+
Danzaburou
Danzaburou
TlitCickler
Danzaburou
Level 89
God Stats
9W - 4L
1,874 SR
Queue Stats
178W - 189L
1,487 Elo+
Solo
Poseidon
Poseidon
maxjaen44
Poseidon
Level 121
God Stats
32W - 35L
1,607 SR
Queue Stats
320W - 333L
1,560 Elo+
Solo
Chaac
Chaac
tessandrage1
Chaac
Level 89
God Stats
53W - 53L
1,547 SR
Queue Stats
766W - 747L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Costalpz
Thoth
12
2 / 1 / 5
9,046
754
10,934
7,093
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
5 / 2 / 3
9,420
785
8,344
10,110
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
louisfrey
Kuzenbo
11
3 / 2 / 6
8,974
748
10,038
18,454
17,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TlitCickler
Danzaburou
10
0 / 5 / 2
7,924
660
4,407
9,018
2,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
maxjaen44
Poseidon
12
1 / 4 / 3
8,993
749
11,538
9,230
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 1
9,574
798
12,344
14,371
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
5
5
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Costalpz
Thoth
2
1
5
4.5
L
Danzaburou
TlitCickler
Danzaburou
0
5
2
0.2
W
Thor
5
2
3
3.25
W
Kuzenbo
louisfrey
Kuzenbo
3
2
6
3
L
Poseidon
maxjaen44
Poseidon
1
4
3
0.63
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
28,289
35,657
Taken
32,619
23,695
Mitigated
15,510
5,575
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Costalpz
Thoth
10,934
419
0
250
7,093
2,576
0
1,192
5,745
45,121
0
L
Danzaburou
TlitCickler
Danzaburou
4,407
1,799
0
1,005
9,018
2,840
0
5,312
3,394
0
22,888
W
Thor
8,344
578
0
593
10,110
4,053
0
3,130
6,764
27
25,741
W
Kuzenbo
louisfrey
Kuzenbo
10,038
3,138
0
4,732
18,454
17,066
0
6,937
11,022
15,981
0
L
Poseidon
maxjaen44
Poseidon
11,538
1,486
0
608
9,230
2,840
0
6,005
3,079
45,558
0
L
12,344
2,010
0
4,154
14,371
9,830
0
9,261
4,792
0
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
26,491
118
Minions Killed
163
0
Camps Cleared
0
668,204
Distance Traveled
657,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,046
754
71
6
0
215,847
4
L
Danzaburou
7,924
660
31
3
0
197,469
0
W
Thor
9,420
785
32
3
0
213,154
0
W
Kuzenbo
8,974
748
15
1
0
239,203
0
L
Poseidon
8,993
749
91
8
0
218,234
0
L
Chaac
9,574
798
41
3
0
241,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role