Player Matchup

Jormungandr
Jormungandr
DaRizzardWarlock
Jormungandr
Level 46
God Stats
2W - 3L
1,480 SR
Queue Stats
54W - 67L
1,282 Elo+
Party 1
Poseidon
Poseidon
Unholy_Monster17
Poseidon
Level 103
God Stats
0W - 3L
1,169 SR
Queue Stats
18W - 32L
1,257 Elo+
Party 1
Hachiman
Hachiman
abnormalamerican
Hachiman
Level 14
God Stats
5W - 10L
1,522 SR
Queue Stats
8W - 27L
1,089 Elo+
Party 1
Team Averages
Level 54
1,390 SR
1,209 Elo+

VS

Team Averages
Level 61
1,461 SR
1,332 Elo+
Discordia
Discordia
ElyStrawberry94
Discordia
Level 60
God Stats
114W - 150L
1,429 SR
Queue Stats
159W - 218L
1,325 Elo+
Party 2
Arachne
Arachne
KingReal187
Arachne
Level 60
God Stats
9W - 6L
1,431 SR
Queue Stats
228W - 282L
1,291 Elo+
Solo
Hou Yi
Hou Yi
zxxk1mary
Hou Yi
Level 63
God Stats
10W - 8L
1,522 SR
Queue Stats
335W - 399L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRizzardWarlock
Jormungandr
11
0 / 4 / 3
8,240
634
6,291
13,995
15,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 6 / 0
10,065
774
9,048
10,393
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 10 / 4
8,319
640
5,483
15,305
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElyStrawberry94
Discordia
14
4 / 1 / 12
10,810
832
10,188
5,150
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
KingReal187
Arachne
15
15 / 1 / 3
12,773
983
18,255
11,847
6,413
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
zxxk1mary
Hou Yi
13
1 / 3 / 11
9,825
756
7,559
10,300
4,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
20
20
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaRizzardWarlock
Jormungandr
0
4
3
0.38
W
Discordia
ElyStrawberry94
Discordia
4
1
12
10
W
Arachne
KingReal187
Arachne
15
1
3
16.5
L
5
6
0
0.83
L
0
10
4
0.2
W
Hou Yi
zxxk1mary
Hou Yi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
36,002
39,693
Taken
27,297
25,591
Mitigated
12,437
3,205
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaRizzardWarlock
Jormungandr
6,291
1,398
181
1,803
13,995
15,953
55
3,894
10,101
27,448
442
W
Discordia
ElyStrawberry94
Discordia
10,188
518
80
1,230
5,150
2,019
660
2,732
2,418
58,614
0
W
Arachne
KingReal187
Arachne
18,255
13,878
0
2,347
11,847
6,413
653
6,640
5,207
0
46,516
L
9,048
1,088
0
250
10,393
3,758
0
2,196
8,197
46,969
0
L
5,483
4,936
0
971
15,305
5,880
0
4,404
10,901
0
14,448
W
Hou Yi
zxxk1mary
Hou Yi
7,559
3,397
0
916
10,300
4,005
1,209
5,993
4,307
0
28,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
33,408
137
Minions Killed
164
0
Camps Cleared
0
555,019
Distance Traveled
657,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,240
634
36
3
0
192,532
2
W
Discordia
10,810
832
83
6
0
229,711
0
W
Arachne
12,773
983
43
3
0
216,160
0
L
Poseidon
10,065
774
74
6
0
207,304
0
L
Hachiman
8,319
640
27
2
0
155,183
0
W
Hou Yi
9,825
756
38
3
0
211,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role