Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Alby72
Ratatoskr
Masters
Level 127
God Stats
7W - 8L
1,331 SR
Queue Stats
538W - 507L
2,772 MMR
Solo
Nu Wa
Nu Wa
Diamond II
LGNZDaNi
Nu Wa
Diamond II
Level 105
God Stats
6W - 7L
1,535 SR
Queue Stats
441W - 428L
2,337 MMR
Solo
He Bo
He Bo
Diamond IV
Serakc
He Bo
Diamond IV
Level 158
God Stats
6W - 8L
1,647 SR
Queue Stats
198W - 174L
2,218 MMR
Solo
Ganesha
Ganesha
Diamond V
nvtty
Ganesha
Diamond V
Level 120
God Stats
10W - 11L
1,598 SR
Queue Stats
169W - 150L
2,126 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,522 SR
2,191 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 177
1,601 SR
2,129 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
F1aRmEr
Set
Masters
Level 107
God Stats
150W - 119L
1,664 SR
Queue Stats
472W - 461L
2,370 MMR
Solo
Lancelot
Lancelot
Platinum II
Suffmaschin
Lancelot
Platinum II
Level 204
God Stats
0W - 2L
1,495 SR
Queue Stats
252W - 239L
1,941 MMR
Party 1
Horus
Horus
Diamond I
VintaO0O
Horus
Diamond I
Level 157
God Stats
57W - 52L
1,632 SR
Queue Stats
409W - 373L
2,648 MMR
Solo
Sol
Sol
Diamond III
qzVeroxity
Sol
Diamond III
Level 140
God Stats
21W - 13L
1,715 SR
Queue Stats
181W - 157L
2,187 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 2
6,580
658
6,849
5,789
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Alby72
Ratatoskr
11
4 / 0 / 2
6,349
635
4,162
7,123
2,614
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
LGNZDaNi
Nu Wa
11
0 / 0 / 1
6,002
600
3,470
3,339
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Serakc
He Bo
13
6 / 0 / 0
7,991
799
8,998
6,643
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
nvtty
Ganesha
10
0 / 1 / 3
5,719
572
2,719
7,084
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChernobogThothAresMartichoras

VS

Bans
RaijinSun WukongSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,320
532
3,087
4,923
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
10
0 / 1 / 0
5,311
531
1,888
6,086
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Suffmaschin
Lancelot
8
0 / 6 / 0
4,780
478
2,365
10,470
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
VintaO0O
Horus
8
0 / 1 / 0
5,417
542
2,875
8,958
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 0
5,899
590
6,252
7,423
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
L
Ra
 
Ra
0
2
0
0
W
Ratatoskr
Alby72
Ratatoskr
4
0
2
5
L
Set
0
1
0
0
W
Nu Wa
LGNZDaNi
Nu Wa
0
0
1
0.5
W
He Bo
Serakc
He Bo
6
0
0
6
L
Lancelot
Suffmaschin
Lancelot
0
6
0
0
L
Horus
VintaO0O
Horus
0
1
0
0
W
Ganesha
nvtty
Ganesha
0
1
3
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,198
Damage
16,467
29,978
Taken
37,860
12,104
Mitigated
17,506
10,701
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,849
3,299
0
2,379
5,789
2,194
0
4,023
1,766
0
46,574
L
Ra
 
Ra
3,087
93
598
1,352
4,923
1,763
0
2,268
2,538
46,456
0
W
Ratatoskr
Alby72
Ratatoskr
4,162
803
0
618
7,123
2,614
0
1,816
5,212
0
50,010
L
Set
1,888
775
0
1,016
6,086
2,921
0
1,712
4,342
0
41,065
W
Nu Wa
LGNZDaNi
Nu Wa
3,470
714
0
950
3,339
1,070
0
750
2,589
53,273
0
W
He Bo
Serakc
He Bo
8,998
1,379
0
4,253
6,643
1,713
376
0
6,321
61,251
0
L
Lancelot
Suffmaschin
Lancelot
2,365
128
0
832
10,470
5,215
0
7,943
2,513
0
23,532
L
Horus
VintaO0O
Horus
2,875
1,822
706
3,311
8,958
5,980
0
2,503
6,359
0
9,849
W
Ganesha
nvtty
Ganesha
2,719
487
0
2,501
7,084
4,513
0
3,431
3,653
16,878
0
L
6,252
3,912
0
2,019
7,423
1,627
482
887
6,522
47,857
4,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
26,727
379
Minions Killed
290
0
Camps Cleared
0
1,105,748
Distance Traveled
1,060,002
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,580
658
77
8
0
206,804
1
L
Ra
5,320
532
85
9
0
221,899
0
W
Ratatoskr
6,349
635
73
7
0
257,736
2
L
Set
5,311
531
73
7
0
226,088
0
W
Nu Wa
6,002
600
122
12
0
196,602
0
W
He Bo
7,991
799
106
11
0
223,893
0
L
Lancelot
4,780
478
37
4
0
206,831
0
L
Horus
5,417
542
8
1
0
224,329
3
W
Ganesha
5,719
572
1
0
0
220,713
2
L
Sol
5,899
590
87
9
0
180,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role