Player Matchup

Raijin
Raijin
Dullosprey
Raijin
Level 25
God Stats
1W - 1L
1,211 SR
Queue Stats
22W - 34L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
Goldkin0150
Kumbhakarna
Level 129
God Stats
5W - 2L
1,671 SR
Queue Stats
223W - 240L
1,507 Elo+
Solo
Hel
Hel
P1TCHBLACK5I
Hel
Level 166
God Stats
1W - 0L
1,474 SR
Queue Stats
21W - 28L
1,472 Elo+
Solo
Poseidon
Poseidon
Trinityblade7863
Poseidon
Level 80
God Stats
2W - 2L
1,522 SR
Queue Stats
122W - 123L
1,484 Elo+
Solo
Ah Puch
Ah Puch
radam13
Ah Puch
Level 120
God Stats
3W - 1L
1,269 SR
Queue Stats
335W - 347L
1,435 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,463 Elo+

VS

Team Averages
Level 132
1,530 SR
1,508 Elo+
Ishtar
Ishtar
DaRkAnGeL_109
Ishtar
Level 128
God Stats
12W - 11L
1,568 SR
Queue Stats
631W - 637L
1,416 Elo+
Party 1
Yemoja
Yemoja
JasonEpic
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Tremour214
Danzaburou
Level 143
God Stats
3W - 9L
1,366 SR
Queue Stats
443W - 443L
1,471 Elo+
Party 1
Medusa
Medusa
mkwolf69
Medusa
Level 128
God Stats
3W - 2L
1,634 SR
Queue Stats
648W - 259L
1,680 Elo+
Solo
Fafnir
Fafnir
thelefthandozeus
Fafnir
Level 156
God Stats
20W - 17L
1,581 SR
Queue Stats
782W - 788L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dullosprey
Raijin
20
6 / 2 / 17
13,879
867
15,782
19,953
13,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Goldkin0150
Kumbhakarna
18
5 / 6 / 20
12,667
792
8,145
30,483
49,837
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 17
11,738
734
7,446
17,341
14,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
12 / 4 / 8
13,053
816
17,155
13,837
7,438
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
radam13
Ah Puch
19
4 / 7 / 15
12,358
772
17,979
17,000
8,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 12
10,564
660
9,813
17,944
7,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JasonEpic
Yemoja
8
0 / 1 / 1
7,662
479
49
2,567
1,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Tremour214
Danzaburou
20
2 / 6 / 12
11,309
707
22,703
18,084
7,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
mkwolf69
Medusa
20
14 / 8 / 4
13,555
847
29,871
18,337
9,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 12
10,597
662
8,942
22,503
38,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
31
Kills
21
23
Deaths
31
77
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
9
12
1
W
Raijin
Dullosprey
Raijin
6
2
17
7.25
W
Kumbhakarna
Goldkin0150
Kumbhakarna
5
6
20
2.5
L
Yemoja
JasonEpic
Yemoja
0
1
1
0.5
W
4
4
17
3.13
L
Danzaburou
Tremour214
Danzaburou
2
6
12
1.33
W
12
4
8
4
L
Medusa
mkwolf69
Medusa
14
8
4
2
W
Ah Puch
radam13
Ah Puch
4
7
15
1.64
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
71,378
98,614
Taken
79,435
93,991
Mitigated
65,476
43,153
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,813
4,623
1,016
1,761
17,944
7,784
703
15,727
2,217
0
22,112
W
Raijin
Dullosprey
Raijin
15,782
1,584
1,922
2,267
19,953
13,735
1,670
2,313
17,640
45,884
0
W
Kumbhakarna
Goldkin0150
Kumbhakarna
8,145
393
3,772
3,533
30,483
49,837
830
1,907
28,576
17,138
168
L
Yemoja
JasonEpic
Yemoja
49
0
252
246
2,567
1,293
0
2,252
315
50
0
W
7,446
473
17,157
9,002
17,341
14,020
1,349
3,034
14,307
14,392
0
L
Danzaburou
Tremour214
Danzaburou
22,703
8,708
624
4,013
18,084
7,849
1,449
15,904
2,180
0
44,362
W
17,155
1,574
735
1,377
13,837
7,438
3,511
392
13,445
39,233
0
L
Medusa
mkwolf69
Medusa
29,871
12,401
1,924
1,862
18,337
9,918
1,177
15,655
2,682
0
59,070
W
Ah Puch
radam13
Ah Puch
17,979
353
1,731
1,657
17,000
8,961
1,141
1,345
15,655
37,465
0
L
8,942
1,265
1,963
4,475
22,503
38,632
438
16,801
5,702
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,695
Gold Earned
53,687
189
Minions Killed
157
0
Camps Cleared
0
1,392,264
Distance Traveled
1,012,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,564
660
25
2
0
247,749
0
W
Raijin
13,879
867
67
4
0
300,340
0
W
Kumbhakarna
12,667
792
17
1
0
253,389
0
L
Yemoja
7,662
479
0
0
0
26,637
0
W
Hel
11,738
734
23
1
0
297,937
0
L
Danzaburou
11,309
707
50
3
0
253,025
0
W
Poseidon
13,053
816
51
3
0
284,472
0
L
Medusa
13,555
847
77
5
0
242,439
0
W
Ah Puch
12,358
772
31
2
0
256,126
0
L
Fafnir
10,597
662
5
0
0
242,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role