Player Matchup

Amaterasu
Amaterasu
Commet123123
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 221L
1,424 Elo+
Party 1
Ra
Ra
CrashingTea9100
Ra
Level 67
God Stats
22W - 19L
1,520 SR
Queue Stats
126W - 120L
1,413 Elo+
Solo
Anhur
Anhur
M1GHTYzzMATTHEW
Anhur
Level 78
God Stats
16W - 21L
1,312 SR
Queue Stats
452W - 437L
1,433 Elo+
Party 1
Ymir
Ymir
Markito20133752
Ymir
Level 62
God Stats
3W - 1L
1,562 SR
Queue Stats
171W - 183L
1,396 Elo+
Solo
Bakasura
Bakasura
kmomo388
Bakasura
Level 121
God Stats
9W - 6L
1,533 SR
Queue Stats
217W - 200L
1,497 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,433 Elo+

VS

Team Averages
Level 82
1,337 SR
1,407 Elo+
Maui
Maui
Big Boss 047
Maui
Level 64
God Stats
10W - 18L
1,213 SR
Queue Stats
327W - 347L
1,363 Elo+
Solo
Osiris
Osiris
Elmo694893
Osiris
Level 135
God Stats
13W - 24L
1,412 SR
Queue Stats
773W - 751L
1,403 Elo+
Solo
Agni
Agni
JaredsFo0ttlong
Agni
Level 61
God Stats
2W - 6L
1,281 SR
Queue Stats
233W - 232L
1,395 Elo+
Solo
Horus
Horus
T4Hgaming
Horus
Level 101
God Stats
0W - 1L
1,232 SR
Queue Stats
223W - 196L
1,403 Elo+
Solo
Artemis
Artemis
UluvTrend
Artemis
Level 47
God Stats
31W - 37L
1,546 SR
Queue Stats
236W - 253L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Commet123123
Amaterasu
11
0 / 4 / 0
6,860
490
6,624
16,806
13,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 1 / 2
7,352
525
5,302
7,331
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 0
8,942
639
3,713
10,945
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 0
6,984
499
3,410
13,334
7,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
kmomo388
Bakasura
14
2 / 1 / 1
8,170
584
6,173
12,920
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,785
485
5,293
8,924
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Elmo694893
Osiris
12
1 / 1 / 3
7,158
511
12,104
13,708
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 0
7,240
517
9,881
7,436
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
T4Hgaming
Horus
5
0 / 2 / 1
4,779
341
1,002
3,588
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
UluvTrend
Artemis
13
2 / 0 / 0
7,223
516
8,645
5,937
2,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
7
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Amaterasu
Commet123123
Amaterasu
0
4
0
0
W
1
1
2
2
L
Osiris
Elmo694893
Osiris
1
1
3
2.5
L
1
2
0
0.5
W
2
0
0
2
W
2
1
0
2
L
Horus
T4Hgaming
Horus
0
2
1
0.25
L
Artemis
UluvTrend
Artemis
2
0
0
2
W
Bakasura
kmomo388
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
36,925
61,336
Taken
39,593
35,773
Mitigated
20,655
21,725
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
1,854
0
949
8,924
4,999
0
799
6,970
37,781
10,982
W
Amaterasu
Commet123123
Amaterasu
6,624
3,286
0
4,648
16,806
13,812
308
3,120
13,686
0
37,079
W
5,302
420
1,838
4,078
7,331
2,898
535
105
7,226
56,132
0
L
Osiris
Elmo694893
Osiris
12,104
3,871
0
3,468
13,708
9,185
0
1,599
11,920
0
54,438
L
9,881
965
0
1,643
7,436
2,268
144
1,084
6,009
54,200
0
W
3,713
1,864
0
3,905
10,945
4,705
760
6,893
4,052
0
78,040
W
3,410
1,210
0
3,933
13,334
7,920
224
856
12,478
21,071
0
L
Horus
T4Hgaming
Horus
1,002
777
120
546
3,588
1,868
0
1,766
1,822
0
8,587
L
Artemis
UluvTrend
Artemis
8,645
4,141
0
3,471
5,937
2,335
0
3,257
2,625
0
57,756
W
Bakasura
kmomo388
Bakasura
6,173
4,333
0
3,323
12,920
6,438
0
3,812
9,108
0
59,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
33,185
398
Minions Killed
369
0
Camps Cleared
0
1,415,635
Distance Traveled
1,114,683
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,785
485
95
7
0
288,597
0
W
Amaterasu
6,860
490
53
4
0
275,984
0
W
Ra
7,352
525
75
5
0
253,977
0
L
Osiris
7,158
511
75
5
0
241,812
0
L
Agni
7,240
517
93
7
0
267,574
0
W
Anhur
8,942
639
123
9
0
283,774
1
W
Ymir
6,984
499
40
3
0
249,150
0
L
Horus
4,779
341
17
1
0
78,964
1
L
Artemis
7,223
516
89
6
0
237,736
0
W
Bakasura
8,170
584
107
8
0
352,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role