Player Matchup

Odin
Odin
AmpleNevada456
Odin
Level 63
God Stats
23W - 14L
1,736 SR
Queue Stats
324W - 316L
1,443 Elo+
Solo
Izanami
Izanami
Chromaee
Izanami
Level 121
God Stats
4W - 2L
1,649 SR
Queue Stats
67W - 70L
1,431 Elo+
Solo
Arachne
Arachne
Sync-LeFlame
Arachne
Level 67
God Stats
7W - 3L
1,627 SR
Queue Stats
254W - 297L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ogxplayer1233
Kumbhakarna
Level 36
God Stats
2W - 3L
1,335 SR
Queue Stats
118W - 125L
1,397 Elo+
Party 2
Ra
Ra
predator_gmr
Ra
Level 74
God Stats
4W - 6L
1,819 SR
Queue Stats
237W - 262L
1,444 Elo+
Party 2
Team Averages
Level 72
1,633 SR
1,435 Elo+

VS

Team Averages
Level 136
1,522 SR
1,436 Elo+
Anubis
Anubis
Bärengard
Anubis
Level 254
God Stats
293W - 302L
1,517 SR
Queue Stats
932W - 948L
1,478 Elo+
Solo
Arachne
Arachne
I-Am-GRooT-_-1
Arachne
Level 33
God Stats
15W - 20L
1,500 SR
Queue Stats
175W - 173L
1,443 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 185
God Stats
195W - 176L
1,551 SR
Queue Stats
630W - 607L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
Level 69
God Stats
6W - 6L
1,508 SR
Queue Stats
405W - 433L
1,395 Elo+
Solo
Poseidon
Poseidon
axeluchs
Poseidon
Level 139
God Stats
5W - 4L
1,533 SR
Queue Stats
377W - 376L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,861
466
4,018
16,263
13,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Chromaee
Izanami
17
2 / 2 / 2
10,323
543
10,631
11,928
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Sync-LeFlame
Arachne
17
7 / 3 / 2
10,306
542
9,294
19,083
9,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
ogxplayer1233
Kumbhakarna
14
3 / 1 / 3
8,234
433
7,495
14,871
13,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 3 / 6
9,923
522
10,242
12,586
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bärengard
Anubis
17
2 / 4 / 1
10,511
553
16,212
13,118
7,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 1
10,698
563
12,207
17,968
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Larzen_91
Bacchus
12
0 / 3 / 6
8,826
465
7,704
14,624
16,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Phenix1717
Ah Muzen Cab
17
0 / 3 / 0
10,097
531
7,825
12,409
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
axeluchs
Poseidon
15
3 / 0 / 2
9,820
517
7,495
6,595
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
11
11
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Anubis
Bärengard
Anubis
2
4
1
0.63
W
Izanami
Chromaee
Izanami
2
2
2
1.5
L
6
3
1
2.17
L
Bacchus
Larzen_91
Bacchus
0
3
6
1
L
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
0
3
0
0
W
Arachne
Sync-LeFlame
Arachne
7
3
2
2.67
L
Poseidon
axeluchs
Poseidon
3
0
2
4
W
Kumbhakarna
ogxplayer1233
Kumbhakarna
3
1
3
4.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,680
Damage
51,443
74,731
Taken
64,714
48,099
Mitigated
38,936
21,294
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
735
0
2,487
16,263
13,790
0
9,297
6,966
0
61,149
L
Anubis
Bärengard
Anubis
16,212
1,061
0
5,536
13,118
7,258
1,120
2,646
10,472
100,660
0
W
Izanami
Chromaee
Izanami
10,631
7,554
0
3,672
11,928
4,664
629
2,110
9,818
0
94,271
L
12,207
7,950
0
4,477
17,968
8,199
0
5,460
12,508
0
107,651
L
Bacchus
Larzen_91
Bacchus
7,704
1,335
377
5,242
14,624
16,589
0
5,264
9,360
24,012
0
L
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
7,825
3,896
0
1,952
12,409
4,661
1,164
1,664
10,745
0
95,154
W
Arachne
Sync-LeFlame
Arachne
9,294
5,565
0
7,063
19,083
9,636
296
6,488
12,595
0
75,255
L
Poseidon
axeluchs
Poseidon
7,495
786
0
1,979
6,595
2,229
405
3,084
3,511
77,829
0
W
Kumbhakarna
ogxplayer1233
Kumbhakarna
7,495
935
75
3,156
14,871
13,412
93
6,134
8,737
23,825
0
W
10,242
1,283
748
4,093
12,586
6,597
609
7,382
5,204
89,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
49,952
568
Minions Killed
602
0
Camps Cleared
0
1,878,184
Distance Traveled
1,702,693
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,861
466
100
5
0
324,992
2
L
Anubis
10,511
553
133
7
0
260,564
0
W
Izanami
10,323
543
188
10
0
357,153
3
L
Arachne
10,698
563
153
8
0
383,181
2
L
Bacchus
8,826
465
18
1
0
357,037
4
L
Ah Muzen Cab
10,097
531
168
9
0
356,822
0
W
Arachne
10,306
542
109
6
0
411,978
0
L
Poseidon
9,820
517
130
7
0
345,089
10
W
Kumbhakarna
8,234
433
27
1
0
396,509
0
W
Ra
9,923
522
144
8
0
387,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role