Player Matchup

Ullr
Ullr
Gold III
F4stSK1lls
Ullr
Gold III
Level 108
God Stats
2W - 2L
1,582 SR
Queue Stats
169W - 165L
1,478 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
KentaRyuu
Sun Wukong
Gold III
Level 68
God Stats
3W - 1L
1,792 SR
Queue Stats
42W - 46L
1,532 MMR
Party 2
Thanatos
Thanatos
Platinum I
Razorrk
Thanatos
Platinum I
Level 157
God Stats
29W - 21L
1,650 SR
Queue Stats
84W - 64L
1,604 MMR
Party 1
Bacchus
Bacchus
Gold IV
Vakiil
Bacchus
Gold IV
Level 103
God Stats
2W - 7L
1,527 SR
Queue Stats
212W - 221L
1,489 MMR
Solo
Scylla
Scylla
Gold III
pabloosaanchez
Scylla
Gold III
Level 152
God Stats
2W - 0L
1,283 SR
Queue Stats
59W - 57L
1,405 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,567 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,511 SR
1,500 MMR
Freya
Freya
Platinum V
Bankai100T
Freya
Platinum V
Level 157
God Stats
11W - 14L
1,553 SR
Queue Stats
90W - 83L
1,495 MMR
Party 3
Janus
Janus
Platinum V
Big Dev 93
Janus
Platinum V
Level 68
God Stats
88W - 75L
1,633 SR
Queue Stats
316W - 321L
1,519 MMR
Solo
Ganesha
Ganesha
Gold IV
Issaaac
Ganesha
Gold IV
Level 126
God Stats
2W - 6L
1,277 SR
Queue Stats
103W - 96L
1,460 MMR
Solo
Arachne
Arachne
Gold II
artificialwolf
Arachne
Gold II
Level 122
God Stats
41W - 18L
1,771 SR
Queue Stats
161W - 160L
1,527 MMR
Party 3
Neith
Neith
Bronze III
kaysan1
Neith
Bronze III
Level 55
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,844
531
4,812
7,460
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KentaRyuu
Sun Wukong
12
3 / 0 / 1
7,587
690
5,658
9,269
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Razorrk
Thanatos
12
6 / 2 / 2
7,398
673
4,858
11,424
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vakiil
Bacchus
11
2 / 0 / 1
6,773
616
4,385
6,264
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 5
6,714
610
6,000
4,827
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAo KuangGilgamesh

VS

Bans
SusanoRaijinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 3 / 0
5,932
539
7,080
8,394
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
11
0 / 2 / 1
6,276
571
3,622
5,944
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Issaaac
Ganesha
9
0 / 1 / 1
5,577
507
2,444
7,302
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 1
5,613
510
5,352
9,586
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
kaysan1
Neith
8
0 / 2 / 0
4,800
436
3,265
7,114
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
1
3
0
0.33
L
Janus
0
2
1
0.25
W
0
1
4
2
L
Ganesha
Issaaac
Ganesha
0
1
1
0.5
W
Sun Wukong
KentaRyuu
Sun Wukong
3
0
1
3.5
W
Thanatos
Razorrk
Thanatos
6
2
2
3.5
W
Bacchus
Vakiil
Bacchus
2
0
1
2.5
L
2
3
1
0.83
L
Neith
kaysan1
Neith
0
2
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
21,763
39,244
Taken
38,340
20,100
Mitigated
16,130
18,462
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,080
1,794
0
2,670
8,394
2,833
0
687
7,707
38,720
933
L
Janus
3,622
330
0
654
5,944
2,425
98
3,493
2,451
55,708
0
W
4,812
2,107
0
1,200
7,460
2,859
757
1,428
5,952
0
37,654
L
Ganesha
Issaaac
Ganesha
2,444
439
0
2,168
7,302
5,579
0
3,248
4,054
14,492
0
W
Sun Wukong
KentaRyuu
Sun Wukong
5,658
1,069
0
3,292
9,269
6,406
231
5,771
3,107
0
53,852
W
Thanatos
Razorrk
Thanatos
4,858
1,533
0
9,642
11,424
4,342
0
1,381
9,995
0
58,351
W
Bacchus
Vakiil
Bacchus
4,385
872
0
2,509
6,264
4,914
0
1,327
4,831
19,373
0
L
5,352
4,471
0
1,592
9,586
2,943
0
1,508
8,078
0
32,376
L
Neith
kaysan1
Neith
3,265
776
0
1,532
7,114
2,350
0
1,449
5,665
0
28,166
W
6,000
1,487
0
1,819
4,827
1,579
0
2,457
2,228
58,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
28,198
377
Minions Killed
279
0
Camps Cleared
0
1,108,958
Distance Traveled
1,082,801
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,932
539
66
6
0
197,393
2
L
Janus
6,276
571
113
10
0
222,808
0
W
Ullr
5,844
531
62
6
0
213,245
0
L
Ganesha
5,577
507
4
0
0
232,214
0
W
Sun Wukong
7,587
690
100
9
0
209,964
0
W
Thanatos
7,398
673
87
8
0
247,374
0
W
Bacchus
6,773
616
18
2
0
223,017
0
L
Arachne
5,613
510
50
5
0
224,863
4
L
Neith
4,800
436
46
4
0
205,523
0
W
Scylla
6,714
610
110
10
0
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role