Player Matchup

Yu Huang
Yu Huang
Silver V
DaanRosco
Yu Huang
Silver V
Level 99
God Stats
0W - 1L
1,521 SR
Queue Stats
24W - 46L
1,105 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Hauru54
Sun Wukong
Silver II
Level 46
God Stats
1W - 3L
1,692 SR
Queue Stats
35W - 56L
1,071 MMR
Solo
Medusa
Medusa
Silver II
Venxm696
Medusa
Silver II
Level 158
God Stats
2W - 6L
1,291 SR
Queue Stats
108W - 124L
1,083 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Weedster12
Kuzenbo
Silver II
Level 128
God Stats
5W - 8L
1,364 SR
Queue Stats
295W - 313L
1,074 MMR
Solo
Lancelot
Lancelot
Silver I
wakeupmybody
Lancelot
Silver I
Level 107
God Stats
5W - 5L
1,413 SR
Queue Stats
37W - 39L
1,094 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,456 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,436 SR
1,164 MMR
Athena
Athena
Silver V
 
Athena
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
ItsDreYooo
Bastet
Silver I
Level 147
God Stats
6W - 3L
1,478 SR
Queue Stats
326W - 339L
1,075 MMR
Solo
Janus
Janus
Silver I
SZYMENSON
Janus
Silver I
Level 69
God Stats
2W - 2L
1,384 SR
Queue Stats
41W - 46L
1,063 MMR
Solo
Hades
Hades
Bronze I
lI_Makima_Il
Hades
Bronze I
Level 120
God Stats
8W - 12L
1,258 SR
Queue Stats
58W - 76L
1,082 MMR
Solo
Izanami
Izanami
Gold IV
xXDaddyAzraXx
Izanami
Gold IV
Level 83
God Stats
14W - 7L
1,561 SR
Queue Stats
41W - 37L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaanRosco
Yu Huang
15
4 / 10 / 1
9,082
454
13,975
18,929
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Hauru54
Sun Wukong
13
0 / 6 / 0
8,100
405
11,088
24,802
20,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Venxm696
Medusa
13
2 / 7 / 1
8,846
442
8,688
15,012
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Weedster12
Kuzenbo
14
1 / 2 / 4
8,950
448
10,050
16,240
17,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
wakeupmybody
Lancelot
14
1 / 7 / 2
8,543
427
9,055
21,673
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AnubisCharonKaliAgniThanatos

VS

Bans
FreyaMulanPeleAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 2 / 9
11,172
559
8,546
16,528
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
ItsDreYooo
Bastet
19
9 / 0 / 8
12,512
626
17,848
17,388
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SZYMENSON
Janus
18
4 / 4 / 6
11,594
580
14,337
16,173
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 7
11,747
587
16,721
21,327
14,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
7 / 2 / 3
13,588
679
13,487
14,860
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
32
32
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
2
9
5.25
L
Yu Huang
DaanRosco
Yu Huang
4
10
1
0.45
L
Sun Wukong
Hauru54
Sun Wukong
0
6
0
0
W
Bastet
ItsDreYooo
Bastet
9
0
8
13
W
Janus
SZYMENSON
Janus
4
4
6
1.75
L
Medusa
Venxm696
Medusa
2
7
1
0.36
L
Kuzenbo
Weedster12
Kuzenbo
1
2
4
1.5
W
6
0
7
9.5
L
Lancelot
wakeupmybody
Lancelot
1
7
2
0.29
W
Izanami
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,856
Damage
70,939
96,656
Taken
86,276
58,113
Mitigated
53,498
13,181
Healing
30,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,546
3,078
0
1,860
16,528
17,047
908
5,540
10,752
20,714
0
L
Yu Huang
DaanRosco
Yu Huang
13,975
624
0
902
18,929
5,892
0
10,405
8,252
60,304
0
L
Sun Wukong
Hauru54
Sun Wukong
11,088
2,292
0
4,957
24,802
20,776
0
12,851
11,877
0
61,544
W
Bastet
ItsDreYooo
Bastet
17,848
5,702
0
11,566
17,388
8,123
814
2,083
15,105
0
110,126
W
Janus
SZYMENSON
Janus
14,337
1,380
0
4,125
16,173
6,694
0
9,754
5,965
102,409
0
L
Medusa
Venxm696
Medusa
8,688
3,719
0
2,006
15,012
5,397
212
2,469
12,479
0
68,652
L
Kuzenbo
Weedster12
Kuzenbo
10,050
3,676
0
3,206
16,240
17,543
21
7,832
8,208
40,989
0
W
16,721
2,077
720
9,723
21,327
14,896
615
4,105
17,042
86,293
0
L
Lancelot
wakeupmybody
Lancelot
9,055
839
0
2,110
21,673
8,505
0
5,339
16,236
0
68,921
W
Izanami
13,487
9,362
0
2,970
14,860
6,738
7,043
1,916
12,904
0
137,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
60,613
431
Minions Killed
694
0
Camps Cleared
0
1,849,396
Distance Traveled
2,047,623
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,172
559
27
1
0
422,325
0
L
Yu Huang
9,082
454
111
6
0
347,692
2
L
Sun Wukong
8,100
405
79
4
0
376,159
0
W
Bastet
12,512
626
125
6
0
466,726
3
W
Janus
11,594
580
173
9
0
383,733
0
L
Medusa
8,846
442
115
6
0
283,002
3
L
Kuzenbo
8,950
448
39
2
0
389,232
5
W
Hades
11,747
587
140
7
0
385,338
1
L
Lancelot
8,543
427
87
4
0
453,311
0
W
Izanami
13,588
679
229
11
0
389,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role