Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CreativeBaker
Anubis
Level 83
God Stats
3W - 0L
1,665 SR
Queue Stats
139W - 117L
1,497 Elo+
Party 1
Fenrir
Fenrir
KriseusRedeemed
Fenrir
Level 138
God Stats
2W - 2L
1,784 SR
Queue Stats
160W - 110L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Psar0
Cthulhu
Level 152
God Stats
6W - 1L
1,928 SR
Queue Stats
170W - 153L
1,522 Elo+
Solo
Hel
Hel
mars803
Hel
Level 158
God Stats
4W - 3L
1,388 SR
Queue Stats
760W - 752L
1,533 Elo+
Solo
Team Averages
Level 123
1,653 SR
1,512 Elo+

VS

Team Averages
Level 170
1,533 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
N4shyFlexTh4Face
Yemoja
Level 164
God Stats
1W - 1L
1,696 SR
Queue Stats
162W - 148L
1,567 Elo+
Party 2
Chiron
Chiron
Valentyne__
Chiron
Level 275
God Stats
3W - 5L
1,485 SR
Queue Stats
310W - 297L
1,566 Elo+
Party 2
Freya
Freya
X-_xKIRAx_-X
Freya
Level 149
God Stats
6W - 5L
1,635 SR
Queue Stats
105W - 103L
1,552 Elo+
Party 2
Athena
Athena
Xedur123
Athena
Level 103
God Stats
0W - 4L
1,348 SR
Queue Stats
219W - 234L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 2 / 14
6,721
960
9,358
6,633
3,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 10
6,661
952
3,531
7,591
4,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 7
8,581
1,226
5,335
8,466
6,870
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
Psar0
Cthulhu
14
6 / 1 / 10
8,365
1,195
9,361
8,156
8,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
13
2 / 3 / 12
7,484
1,069
2,991
9,685
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 2
5,046
721
1,771
2,035
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 2 / 5
6,364
909
8,050
7,320
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
4 / 4 / 4
7,187
1,027
5,014
7,525
3,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 5
6,150
879
7,417
7,829
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Xedur123
Athena
12
1 / 4 / 5
6,757
965
3,182
10,490
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
16
Kills
9
10
Deaths
16
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
14
3.5
L
Hercules
 
Hercules
0
1
2
1
W
1
4
10
1.5
W
7
0
7
10.5
L
2
2
5
2.25
W
Cthulhu
Psar0
Cthulhu
6
1
10
11
L
Chiron
4
4
4
1.5
L
2
5
5
0.9
L
Athena
Xedur123
Athena
1
4
5
0.88
W
Hel
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
25,434
40,531
Taken
35,199
29,330
Mitigated
21,873
21,178
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,358
4,518
142
516
6,633
3,438
1,945
3,847
2,748
0
16,093
L
Hercules
 
Hercules
1,771
253
732
554
2,035
1,610
0
996
1,039
0
3,535
W
3,531
259
0
1,128
7,591
4,215
357
3,794
3,759
7,215
0
W
5,335
948
1,260
2,542
8,466
6,870
438
4,198
4,230
507
14,246
L
8,050
489
1,888
1,899
7,320
4,343
0
4,104
3,216
16,702
0
W
Cthulhu
Psar0
Cthulhu
9,361
124
1,552
1,431
8,156
8,741
278
3,363
4,793
16,868
392
L
Chiron
5,014
1,225
389
1,004
7,525
3,277
0
3,997
3,528
0
13,576
L
7,417
1,914
0
638
7,829
3,462
0
3,418
4,411
12,576
0
L
Athena
Xedur123
Athena
3,182
591
232
1,277
10,490
9,181
0
3,156
7,334
6,819
0
W
Hel
2,991
584
7,946
4,661
9,685
6,066
807
3,447
6,199
8,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
31,504
80
Minions Killed
54
0
Camps Cleared
0
741,850
Distance Traveled
560,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,721
960
14
2
0
126,214
0
L
Hercules
5,046
721
0
0
0
38,705
0
W
Anubis
6,661
952
7
1
0
136,948
0
W
Fenrir
8,581
1,226
23
3
0
175,355
0
L
Yemoja
6,364
909
12
2
0
135,687
0
W
Cthulhu
8,365
1,195
21
3
0
172,019
0
L
Chiron
7,187
1,027
25
4
0
116,646
0
L
Freya
6,150
879
12
2
0
134,595
0
L
Athena
6,757
965
5
1
0
134,742
0
W
Hel
7,484
1,069
15
2
0
131,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role