Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Fivsy
Sun Wukong
Platinum I
Level 147
God Stats
7W - 5L
1,552 SR
Queue Stats
52W - 51L
1,915 MMR
Solo
Ix Chel
Ix Chel
Platinum II
KarasuTennou
Ix Chel
Platinum II
Level 155
God Stats
8W - 7L
1,577 SR
Queue Stats
57W - 52L
1,925 MMR
Solo
Geb
Geb
Platinum I
Sauce__Alfredo
Geb
Platinum I
Level 157
God Stats
46W - 39L
1,610 SR
Queue Stats
274W - 268L
1,878 MMR
Solo
Anhur
Anhur
Platinum V
stané
Anhur
Platinum V
Level 104
God Stats
5W - 0L
1,500 SR
Queue Stats
73W - 42L
1,915 MMR
Solo
Arachne
Arachne
Platinum V
whorubro
Arachne
Platinum V
Level 127
God Stats
19W - 11L
1,681 SR
Queue Stats
114W - 112L
1,842 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,584 SR
1,895 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,551 SR
1,663 MMR
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum II
AwetismPatrol
Olorun
Platinum II
Level 125
God Stats
4W - 4L
1,548 SR
Queue Stats
637W - 619L
1,865 MMR
Solo
Ra
Ra
Platinum II
Donutknows
Ra
Platinum II
Level 120
God Stats
10W - 6L
1,708 SR
Queue Stats
286W - 258L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fivsy
Sun Wukong
7
0 / 0 / 0
3,801
634
1,031
3,344
2,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
KarasuTennou
Ix Chel
8
1 / 0 / 1
4,439
740
2,858
2,803
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 1
4,255
709
107
4,030
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
stané
Anhur
6
0 / 0 / 0
3,756
626
1,494
1,548
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
whorubro
Arachne
5
1 / 3 / 0
3,601
600
2,096
5,618
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
GaneshaKaliSusano

VS

Bans
Ao KuangBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 2 / 3
3,901
650
3,141
5,817
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
 
Xing Tian
7
0 / 0 / 1
3,679
613
1,701
3,472
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
1,121
187
0
0
0
6
1 / 0 / 0
3,521
587
583
2,933
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 1 / 1
4,665
778
2,158
2,862
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
1
0
0
1
L
2
1
1
2.5
W
Sun Wukong
Fivsy
Sun Wukong
0
0
0
0
W
Ix Chel
KarasuTennou
Ix Chel
1
0
1
1.5
W
1
1
1
1.5
W
Anhur
stané
Anhur
0
0
0
0
W
Arachne
whorubro
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,586
Damage
7,583
17,343
Taken
15,084
6,840
Mitigated
5,527
7,198
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,141
1,116
0
958
5,817
1,736
0
928
4,889
0
22,289
L
Xing Tian
 
Xing Tian
1,701
223
0
1,000
3,472
2,152
0
0
3,472
13,539
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
583
417
0
1,480
2,933
562
0
106
2,827
16,789
0
L
2,158
577
180
797
2,862
1,077
0
1,931
931
28,143
0
W
Sun Wukong
Fivsy
Sun Wukong
1,031
518
0
1,238
3,344
2,063
0
1,512
1,832
0
21,566
W
Ix Chel
KarasuTennou
Ix Chel
2,858
299
150
1,107
2,803
830
0
1,314
1,489
32,868
0
W
107
0
0
1,517
4,030
1,924
0
463
3,567
6,111
0
W
Anhur
stané
Anhur
1,494
920
0
1,201
1,548
362
30
120
1,428
0
25,090
W
Arachne
whorubro
Arachne
2,096
1,536
0
1,985
5,618
1,661
0
1,033
4,585
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,852
Gold Earned
16,887
176
Minions Killed
135
0
Camps Cleared
0
603,575
Distance Traveled
490,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,901
650
32
5
0
120,655
0
L
Xing Tian
3,679
613
18
3
0
130,539
0
L
Kumbhakarna
1,121
187
0
0
0
0
0
L
Olorun
3,521
587
26
4
0
110,407
0
L
Ra
4,665
778
59
10
0
128,920
0
W
Sun Wukong
3,801
634
35
6
0
136,339
0
W
Ix Chel
4,439
740
62
10
0
143,279
0
W
Geb
4,255
709
4
1
0
83,796
0
W
Anhur
3,756
626
45
8
0
90,201
0
W
Arachne
3,601
600
30
5
0
149,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role