Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NaPsTer P
Charybdis
Level 171
God Stats
5W - 6L
1,372 SR
Queue Stats
74W - 76L
1,441 Elo+
Solo
Ares
Ares
TheLawliPolice
Ares
Level 129
God Stats
8W - 5L
1,659 SR
Queue Stats
288W - 253L
1,546 Elo+
Solo
Thanatos
Thanatos
UnKi11eD B3a5T
Thanatos
Level 118
God Stats
3W - 2L
1,602 SR
Queue Stats
102W - 97L
1,489 Elo+
Party 1
Hera
Hera
Xero Lewiss
Hera
Level 76
God Stats
2W - 1L
1,481 SR
Queue Stats
108W - 112L
1,467 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,489 Elo+

VS

Team Averages
Level 107
1,582 SR
1,543 Elo+
Loki
Loki
AlanSlurring
Loki
Level 107
God Stats
2W - 6L
1,417 SR
Queue Stats
141W - 151L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Its_Izeek737
Cthulhu
Level 65
God Stats
21W - 17L
1,896 SR
Queue Stats
172W - 150L
1,512 Elo+
Solo
Neith
Neith
LMact0sh
Neith
Level 117
God Stats
1W - 1L
1,579 SR
Queue Stats
130W - 125L
1,559 Elo+
Solo
Geb
Geb
Snap
Geb
Level 174
God Stats
0W - 1L
1,371 SR
Queue Stats
14W - 7L
1,646 Elo+
Solo
Yu Huang
Yu Huang
superior874grape
Yu Huang
Level 72
God Stats
13W - 7L
1,645 SR
Queue Stats
421W - 428L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 0
6,343
705
4,852
9,194
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NaPsTer P
Charybdis
9
1 / 0 / 0
6,008
668
1,688
6,849
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 5
5,988
665
5,793
6,701
5,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
10
3 / 1 / 0
5,831
648
1,829
7,983
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 1 / 1
5,570
619
3,567
4,347
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,383
487
886
3,608
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Its_Izeek737
Cthulhu
10
1 / 0 / 0
5,316
591
4,664
6,981
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LMact0sh
Neith
9
1 / 2 / 0
5,102
567
5,038
5,425
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Snap
Geb
7
0 / 1 / 1
4,609
512
3,181
7,574
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,401
600
2,257
5,088
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
0
1
0
0
L
Cthulhu
Its_Izeek737
Cthulhu
1
0
0
1
L
Neith
LMact0sh
Neith
1
2
0
0.5
W
Charybdis
NaPsTer P
Charybdis
1
0
0
1
L
Geb
Snap
Geb
0
1
1
0.5
W
1
0
5
3.5
W
Thanatos
3
1
0
3
W
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
16,026
35,074
Taken
28,676
18,282
Mitigated
15,278
13,856
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,852
964
0
2,617
9,194
6,205
0
3,772
4,861
0
50,866
L
886
329
0
2,331
3,608
1,016
0
646
2,962
0
21,119
L
Cthulhu
Its_Izeek737
Cthulhu
4,664
561
0
2,095
6,981
5,934
0
0
6,981
32,420
195
L
Neith
LMact0sh
Neith
5,038
1,588
0
844
5,425
1,838
0
2,531
2,894
0
38,004
W
Charybdis
NaPsTer P
Charybdis
1,688
411
0
3,842
6,849
2,531
574
1,300
5,549
0
41,521
L
Geb
Snap
Geb
3,181
857
0
1,809
7,574
4,644
0
3,886
3,688
13,802
0
W
5,793
861
0
1,524
6,701
5,355
0
1,541
5,111
19,238
0
W
Thanatos
1,829
292
0
5,373
7,983
2,788
357
1,557
6,284
0
34,505
W
3,567
1,248
0
500
4,347
1,403
80
873
3,362
50,323
0
L
2,257
329
0
970
5,088
1,846
0
2,297
2,791
40,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
24,811
313
Minions Killed
273
0
Camps Cleared
0
964,945
Distance Traveled
857,132
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,343
705
88
10
0
203,902
4
L
Loki
4,383
487
38
4
0
106,117
0
L
Cthulhu
5,316
591
57
6
0
201,103
0
L
Neith
5,102
567
75
8
0
168,014
0
W
Charybdis
6,008
668
90
10
0
162,517
0
L
Geb
4,609
512
19
2
0
201,582
2
W
Ares
5,988
665
11
1
0
198,488
2
W
Thanatos
5,831
648
54
6
0
210,021
0
W
Hera
5,570
619
70
8
0
190,017
0
L
Yu Huang
5,401
600
84
9
0
180,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role