Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ASA ANDERS DK
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 125L
1,459 Elo+
Solo
Skadi
Skadi
LightRains
Skadi
Level 17
God Stats
1W - 0L
1,492 SR
Queue Stats
17W - 14L
1,327 Elo+
Solo
Ares
Ares
PRECIOZO
Ares
Level 141
God Stats
4W - 0L
1,921 SR
Queue Stats
151W - 180L
1,417 Elo+
Solo
Horus
Horus
Runescape Music
Horus
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
187W - 162L
1,526 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,446 Elo+

VS

Team Averages
Level 89
1,540 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cyganet
Ullr
Level 69
God Stats
2W - 1L
1,447 SR
Queue Stats
105W - 87L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Halebin19
Nu Wa
Level 43
God Stats
2W - 1L
1,659 SR
Queue Stats
42W - 40L
1,457 Elo+
Party 1
Osiris
Osiris
JtAgZ19
Osiris
Level 135
God Stats
1W - 2L
1,597 SR
Queue Stats
120W - 130L
1,472 Elo+
Solo
Arachne
Arachne
PQNYslayer
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 9
8,190
819
7,670
7,371
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 11
8,443
844
14,396
5,856
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
2 / 1 / 11
7,768
777
8,898
7,708
3,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 2 / 12
7,452
745
6,158
12,726
10,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 11
8,572
857
7,880
10,118
5,546
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 7 / 3
6,866
687
3,895
15,337
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Cyganet
Ullr
17
3 / 0 / 3
8,705
871
10,119
6,682
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Halebin19
Nu Wa
14
2 / 2 / 3
7,625
763
13,435
6,954
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JtAgZ19
Osiris
13
1 / 4 / 5
7,236
724
4,656
9,961
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
PQNYslayer
Arachne
11
0 / 5 / 3
6,580
658
5,205
11,118
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
18
Kills
6
6
Deaths
18
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
9
7.5
L
Sylvanus
 
Sylvanus
0
7
3
0.21
W
5
1
11
10.5
L
Ullr
Cyganet
Ullr
3
0
3
4.5
L
Nu Wa
Halebin19
Nu Wa
2
2
3
1.75
L
Osiris
JtAgZ19
Osiris
1
4
5
0.88
W
Skadi
2
1
11
7.5
L
Arachne
PQNYslayer
Arachne
0
5
3
0.3
W
Ares
2
2
12
4
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
37,310
43,779
Taken
50,052
25,201
Mitigated
32,417
19,417
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,670
1,102
630
463
7,371
3,438
0
3,606
3,671
0
19,179
L
Sylvanus
 
Sylvanus
3,895
1,073
1,630
1,504
15,337
10,692
0
5,689
9,502
10,103
0
W
14,396
4,654
622
1,066
5,856
2,278
234
3,629
2,227
40,498
0
L
Ullr
Cyganet
Ullr
10,119
2,684
1,181
1,603
6,682
3,881
276
2,833
3,802
0
26,516
L
Nu Wa
Halebin19
Nu Wa
13,435
6,339
661
995
6,954
2,855
106
4,053
2,852
30,148
0
L
Osiris
JtAgZ19
Osiris
4,656
813
987
1,273
9,961
8,846
0
4,232
5,634
0
8,014
W
Skadi
8,898
3,698
1,872
775
7,708
3,430
78
2,878
4,830
0
30,728
L
Arachne
PQNYslayer
Arachne
5,205
2,788
335
2,326
11,118
6,143
0
3,747
7,319
0
11,397
W
Ares
6,158
299
1,778
2,770
12,726
10,509
0
3,546
9,098
13,292
0
W
7,880
3,163
4,982
4,459
10,118
5,546
133
3,671
6,227
0
14,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
37,012
179
Minions Killed
110
0
Camps Cleared
0
1,069,652
Distance Traveled
942,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,190
819
34
3
0
232,984
0
L
Sylvanus
6,866
687
9
1
0
154,996
0
W
Vulcan
8,443
844
54
5
0
218,810
0
L
Ullr
8,705
871
38
4
0
183,371
0
L
Nu Wa
7,625
763
37
4
0
207,950
0
L
Osiris
7,236
724
13
1
0
202,443
0
W
Skadi
7,768
777
56
6
0
209,381
0
L
Arachne
6,580
658
13
1
0
194,005
0
W
Ares
7,452
745
22
2
0
203,162
0
W
Horus
8,572
857
13
1
0
205,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role