Player Matchup

Morgan Le Fay
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
Level 148
God Stats
161W - 170L
1,471 SR
Queue Stats
660W - 688L
1,459 Elo+
Solo
Bakasura
Bakasura
GBLYN
Bakasura
Level 122
God Stats
4W - 7L
1,253 SR
Queue Stats
798W - 775L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Haunted_Tsunami
Xing Tian
Level 78
God Stats
11W - 9L
1,520 SR
Queue Stats
64W - 61L
1,472 Elo+
Solo
Cupid
Cupid
Jayou
Cupid
Level 85
God Stats
113W - 100L
1,520 SR
Queue Stats
139W - 148L
1,351 Elo+
Solo
Xbalanque
Xbalanque
MaikoFlamingo
Xbalanque
Level 48
God Stats
8W - 4L
1,245 SR
Queue Stats
274W - 299L
1,394 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,440 Elo+

VS

Team Averages
Level 88
1,522 SR
1,449 Elo+
Odin
Odin
Apollo0312
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,358 Elo+
Solo
Chang'e
Chang'e
Crackered
Chang'e
Level 63
God Stats
12W - 13L
1,520 SR
Queue Stats
48W - 51L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Mrloxy
Aphrodite
Level 20
God Stats
1W - 3L
1,457 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Sol
Sol
Pepssiah
Sol
Level 121
God Stats
689W - 685L
1,509 SR
Queue Stats
698W - 712L
1,498 Elo+
Solo
Raijin
Raijin
volume0777
Raijin
Level 109
God Stats
13W - 6L
1,622 SR
Queue Stats
75W - 71L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
19
6 / 1 / 20
13,058
1,187
24,398
11,469
5,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
GBLYN
Bakasura
18
15 / 2 / 10
14,011
1,274
22,552
15,051
9,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Haunted_Tsunami
Xing Tian
17
2 / 3 / 17
11,133
1,012
11,547
16,605
22,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Jayou
Cupid
17
3 / 2 / 17
11,395
1,036
12,725
9,558
4,282
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
MaikoFlamingo
Xbalanque
17
0 / 3 / 14
10,826
984
10,933
10,468
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
10,078
916
5,409
23,005
19,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Crackered
Chang'e
16
6 / 4 / 4
11,852
1,077
13,816
18,283
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Mrloxy
Aphrodite
16
0 / 5 / 7
10,141
922
7,297
17,871
9,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 3 / 7
11,266
1,024
14,854
12,270
4,221
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
volume0777
Raijin
17
3 / 7 / 7
11,905
1,082
12,955
17,055
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
26
Kills
11
11
Deaths
26
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
6
1
20
16
L
Chang'e
Crackered
Chang'e
6
4
4
2
W
Bakasura
GBLYN
Bakasura
15
2
10
10
W
Xing Tian
Haunted_Tsunami
Xing Tian
2
3
17
3.5
W
Cupid
Jayou
Cupid
3
2
17
5.75
W
Xbalanque
MaikoFlamingo
Xbalanque
0
3
14
2.33
L
Aphrodite
Mrloxy
Aphrodite
0
5
7
0.7
L
2
3
7
1.83
L
Raijin
volume0777
Raijin
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,155
Damage
54,331
63,151
Taken
88,484
45,314
Mitigated
47,386
10,822
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,409
1,250
0
16
23,005
19,830
0
9,341
11,972
0
15,376
W
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
24,398
2,234
260
2,696
11,469
5,267
0
9,652
1,817
38,427
0
L
Chang'e
Crackered
Chang'e
13,816
139
2,453
3,081
18,283
6,248
0
5,375
11,216
25,134
0
W
Bakasura
GBLYN
Bakasura
22,552
16,150
0
2,277
15,051
9,254
0
11,472
3,429
0
29,475
W
Xing Tian
Haunted_Tsunami
Xing Tian
11,547
917
151
927
16,605
22,063
0
12,995
3,460
25,195
0
W
Cupid
Jayou
Cupid
12,725
6,082
800
1,774
9,558
4,282
0
8,045
1,363
0
23,286
W
Xbalanque
MaikoFlamingo
Xbalanque
10,933
6,758
0
1,937
10,468
4,448
0
8,575
1,893
0
34,916
L
Aphrodite
Mrloxy
Aphrodite
7,297
221
4,262
3,848
17,871
9,919
0
10,275
6,900
22,860
0
L
14,854
3,180
0
3,323
12,270
4,221
0
4,796
6,639
42,826
0
L
Raijin
volume0777
Raijin
12,955
1,057
0
503
17,055
7,168
0
6,660
9,288
39,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,423
Gold Earned
55,242
230
Minions Killed
245
11
Camps Cleared
6
1,010,860
Distance Traveled
979,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,078
916
15
1
0
168,994
0
W
Morgan Le Fay
13,058
1,187
42
4
2
226,136
0
L
Chang'e
11,852
1,077
32
3
2
217,230
0
W
Bakasura
14,011
1,274
52
5
3
245,914
0
W
Xing Tian
11,133
1,012
37
3
0
191,794
0
W
Cupid
11,395
1,036
43
4
1
171,902
0
W
Xbalanque
10,826
984
56
5
5
175,114
0
L
Aphrodite
10,141
922
47
4
0
207,812
0
L
Sol
11,266
1,024
74
7
4
193,368
0
L
Raijin
11,905
1,082
77
7
0
192,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role