Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Djpromotion
Maui
Level 157
God Stats
3W - 1L
1,308 SR
Queue Stats
274W - 276L
1,456 Elo+
Solo
Hel
Hel
SiCaRaCiS
Hel
Level 127
God Stats
3W - 1L
1,823 SR
Queue Stats
213W - 191L
1,550 Elo+
Solo
Janus
Janus
Storm_2487
Janus
Level 153
God Stats
3W - 0L
1,728 SR
Queue Stats
69W - 67L
1,607 Elo+
Solo
Izanami
Izanami
WolfOfWisconsin
Izanami
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
477W - 503L
1,474 Elo+
Solo
Team Averages
Level 140
1,572 SR
1,517 Elo+

VS

Team Averages
Level 101
1,543 SR
1,373 Elo+
Ishtar
Ishtar
CraftBeers
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Hel
Hel
SHADOWCOMMANDER
Hel
Level 151
God Stats
1W - 2L
1,710 SR
Queue Stats
225W - 197L
1,563 Elo+
Solo
Arachne
Arachne
SmokeDoggLoKi
Arachne
Level 135
God Stats
6W - 6L
1,507 SR
Queue Stats
1,885W - 1,896L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpunWire
Kumbhakarna
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 243L
1,593 Elo+
Solo
Janus
Janus
x3bdoz507
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 3 / 4
7,794
709
6,158
9,882
6,632
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 13
8,215
747
3,608
13,728
14,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 11
8,327
757
15,333
9,760
5,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
16
5 / 1 / 8
8,648
786
16,164
7,346
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 9
8,445
768
14,520
8,957
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CraftBeers
Ishtar
14
2 / 5 / 4
8,199
745
12,378
12,210
5,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 2 / 6
7,972
725
7,301
11,508
8,098
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
15
4 / 3 / 3
8,059
733
10,303
17,662
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
SpunWire
Kumbhakarna
15
0 / 2 / 6
8,287
753
9,293
17,363
15,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
x3bdoz507
Janus
7
0 / 3 / 1
5,983
544
2,306
3,785
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
15
Kills
7
7
Deaths
15
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
4
1.67
L
Ishtar
CraftBeers
Ishtar
2
5
4
0.8
W
0
1
13
6.5
L
1
2
6
2
W
3
0
11
8.5
L
Arachne
4
3
3
1.83
L
Kumbhakarna
SpunWire
Kumbhakarna
0
2
6
1.5
W
Janus
5
1
8
9
W
4
2
9
4.25
L
Janus
x3bdoz507
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,783
Damage
41,581
49,673
Taken
62,528
34,687
Mitigated
49,766
25,231
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,158
1,310
449
1,667
9,882
6,632
0
2,514
7,050
0
8,767
L
Ishtar
CraftBeers
Ishtar
12,378
4,736
1,821
1,504
12,210
5,714
0
5,479
6,285
0
24,794
W
3,608
723
7
1,754
13,728
14,585
34
4,923
8,465
8,045
0
L
7,301
361
9,846
5,911
11,508
8,098
0
8,456
2,554
18,092
0
W
15,333
1,240
13,669
5,676
9,760
5,312
92
5,800
3,825
26,432
0
L
Arachne
10,303
6,290
440
5,309
17,662
19,414
0
9,044
7,901
0
13,709
L
Kumbhakarna
SpunWire
Kumbhakarna
9,293
398
2,606
4,091
17,363
15,342
0
9,554
7,405
25,099
0
W
Janus
16,164
631
352
277
7,346
3,897
140
3,445
3,775
32,958
0
W
14,520
8,911
0
1,380
8,957
4,261
63
2,058
6,718
0
27,014
L
Janus
x3bdoz507
Janus
2,306
0
302
253
3,785
1,198
0
1,553
2,201
3,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
38,500
149
Minions Killed
98
0
Camps Cleared
0
1,042,115
Distance Traveled
941,591
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,794
709
13
1
0
210,203
0
L
Ishtar
8,199
745
25
2
0
198,500
0
W
Maui
8,215
747
16
1
0
182,931
3
L
Hel
7,972
725
34
3
0
216,591
0
W
Hel
8,327
757
40
4
0
221,459
0
L
Arachne
8,059
733
16
1
0
202,040
0
L
Kumbhakarna
8,287
753
17
2
0
230,872
0
W
Janus
8,648
786
38
3
0
223,572
0
W
Izanami
8,445
768
42
4
0
203,950
0
L
Janus
5,983
544
6
1
0
93,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role