Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
InosukeMood02
Ravana
Level 49
God Stats
7W - 10L
1,253 SR
Queue Stats
81W - 92L
1,384 Elo+
Solo
Artemis
Artemis
LaughingReapers
Artemis
Level 109
God Stats
31W - 27L
1,620 SR
Queue Stats
38W - 36L
1,482 Elo+
Solo
Hera
Hera
Nilneris
Hera
Level 74
God Stats
41W - 28L
1,613 SR
Queue Stats
420W - 422L
1,493 Elo+
Solo
Ymir
Ymir
Regnolt89
Ymir
Level 107
God Stats
26W - 16L
1,625 SR
Queue Stats
257W - 302L
1,541 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,480 Elo+

VS

Team Averages
Level 75
1,560 SR
1,459 Elo+
Bacchus
Bacchus
CyberZero99
Bacchus
Level 109
God Stats
13W - 11L
1,631 SR
Queue Stats
73W - 72L
1,503 Elo+
Party 1
Olorun
Olorun
El Demoness
Olorun
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 251L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
GD Killa BTA
Baron Samedi
Level 79
God Stats
31W - 12L
1,668 SR
Queue Stats
435W - 389L
1,502 Elo+
Solo
Thor
Thor
TERMINATORblade
Thor
Level 109
God Stats
20W - 11L
1,694 SR
Queue Stats
83W - 78L
1,510 Elo+
Party 1
Chernobog
Chernobog
Verdao8284
Chernobog
Level 47
God Stats
2W - 0L
1,306 SR
Queue Stats
67W - 64L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 1 / 1
4,476
560
1,953
5,659
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 2 / 0
4,715
589
1,601
6,424
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 2 / 1
4,315
539
4,496
5,037
1,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hera
9
0 / 1 / 0
4,915
614
1,798
3,927
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
1
0 / 0 / 0
1,529
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyberZero99
Bacchus
7
0 / 2 / 1
4,676
585
1,335
5,362
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
10
1 / 0 / 0
4,833
604
1,025
3,154
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
GD Killa BTA
Baron Samedi
9
0 / 0 / 2
5,469
684
4,035
2,558
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 1
5,343
668
1,389
4,248
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Verdao8284
Chernobog
8
2 / 1 / 1
5,079
635
3,609
4,212
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
1
1.5
W
Bacchus
CyberZero99
Bacchus
0
2
1
0.25
W
Olorun
1
0
0
1
W
Baron Samedi
GD Killa BTA
Baron Samedi
0
0
2
1
L
0
2
0
0
L
2
2
1
1.25
L
Hera
0
1
0
0
L
Ymir
0
0
0
0
W
3
0
1
3.5
W
Chernobog
Verdao8284
Chernobog
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
11,393
21,047
Taken
19,534
7,870
Mitigated
9,198
6,636
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,953
803
0
3,327
5,659
1,844
0
286
5,373
0
28,199
W
Bacchus
CyberZero99
Bacchus
1,335
77
0
1,855
5,362
4,166
252
0
5,362
15,101
0
W
Olorun
1,025
547
0
1,371
3,154
1,297
0
1,433
1,721
23,554
5,630
W
Baron Samedi
GD Killa BTA
Baron Samedi
4,035
427
7
1,336
2,558
873
0
0
2,558
36,375
0
L
1,601
419
0
899
6,424
3,239
0
3,859
2,389
0
30,174
L
4,496
1,789
0
982
5,037
1,635
0
1,157
3,880
0
14,824
L
Hera
1,798
583
0
1,428
3,927
1,152
0
855
3,072
38,092
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,389
274
0
498
4,248
1,464
48
365
3,883
0
30,332
W
Chernobog
Verdao8284
Chernobog
3,609
1,912
0
1,391
4,212
1,398
665
0
4,212
0
28,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
25,400
211
Minions Killed
210
0
Camps Cleared
0
654,742
Distance Traveled
727,058
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,476
560
54
7
0
188,471
0
W
Bacchus
4,676
585
17
2
0
154,592
0
W
Olorun
4,833
604
44
6
0
136,728
0
W
Baron Samedi
5,469
684
51
6
0
135,124
1
L
Ravana
4,715
589
60
8
0
164,485
0
L
Artemis
4,315
539
21
3
0
149,797
3
L
Hera
4,915
614
76
10
0
151,989
4
L
Ymir
1,529
191
0
0
0
0
0
W
Thor
5,343
668
52
7
0
181,080
0
W
Chernobog
5,079
635
46
6
0
119,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role