Player Matchup

Terra
Terra
 
Terra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LishaIsHere
Hera
Level 157
God Stats
5W - 3L
1,629 SR
Queue Stats
301W - 143L
1,633 Elo+
Solo
Da Ji
Da Ji
Stoned8
Da Ji
Level 151
God Stats
10W - 16L
1,555 SR
Queue Stats
1,289W - 1,333L
1,508 Elo+
Solo
Cthulhu
Cthulhu
VolticJupiter
Cthulhu
Level 138
God Stats
2W - 0L
1,683 SR
Queue Stats
79W - 62L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
joeybiggie
Kuzenbo
Level 102
God Stats
5W - 6L
1,528 SR
Queue Stats
266W - 260L
1,455 Elo+
Solo
Team Averages
Level 129
1,579 SR
1,532 Elo+

VS

Team Averages
Level 86
1,392 SR
1,493 Elo+
Ullr
Ullr
 
Ullr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Atrunis
Yu Huang
Level 78
God Stats
0W - 3L
1,149 SR
Queue Stats
447W - 466L
1,455 Elo+
Solo
Cliodhna
Cliodhna
PoperzenBrummer
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
San4e
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,323 Elo+
Solo
Raijin
Raijin
maskedbananastv
Raijin
Level 42
God Stats
1W - 1L
1,313 SR
Queue Stats
34W - 38L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 14
7,871
875
4,780
8,660
5,809
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 1 / 10
8,631
959
11,668
6,093
2,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Stoned8
Da Ji
14
4 / 1 / 10
8,187
910
5,704
9,004
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
7 / 2 / 11
8,973
997
10,145
11,829
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
joeybiggie
Kuzenbo
13
2 / 1 / 14
8,969
997
5,251
10,428
16,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 3
7,072
786
6,069
7,006
3,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Yu Huang
Atrunis
Yu Huang
9
0 / 4 / 0
6,224
692
4,259
5,650
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
1 / 4 / 3
7,231
803
7,256
9,485
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
San4e
Guan Yu
11
1 / 4 / 4
6,863
763
3,570
9,881
7,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
2 / 5 / 1
7,385
821
8,653
8,372
3,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
20
Kills
5
6
Deaths
20
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
14
8
L
Ullr
 
Ullr
1
3
3
0.83
L
Yu Huang
Atrunis
Yu Huang
0
4
0
0
W
6
1
10
11
L
Cliodhna
1
4
3
0.63
L
Guan Yu
San4e
Guan Yu
1
4
4
0.75
W
Da Ji
Stoned8
Da Ji
4
1
10
9
W
Cthulhu
7
2
11
6.25
W
Kuzenbo
joeybiggie
Kuzenbo
2
1
14
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
29,807
46,014
Taken
40,394
45,642
Mitigated
22,590
14,220
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,780
304
2,278
1,513
8,660
5,809
1,507
3,102
5,558
15,406
0
L
Ullr
 
Ullr
6,069
1,552
0
188
7,006
3,106
731
5,792
1,214
0
12,827
L
Yu Huang
Atrunis
Yu Huang
4,259
84
0
178
5,650
2,204
0
3,755
1,895
13,822
0
W
11,668
2,211
1,601
1,031
6,093
2,820
2,835
2,200
3,893
30,143
0
L
Cliodhna
7,256
484
451
1,467
9,485
6,325
352
7,299
2,186
0
18,441
L
Guan Yu
San4e
Guan Yu
3,570
292
861
2,075
9,881
7,320
128
7,330
2,551
0
5,487
W
Da Ji
Stoned8
Da Ji
5,704
1,108
785
529
9,004
7,149
1,008
2,446
6,558
0
14,653
W
Cthulhu
10,145
207
1,766
1,883
11,829
13,748
700
3,157
8,672
15,503
950
W
Kuzenbo
joeybiggie
Kuzenbo
5,251
2,018
1,334
1,500
10,428
16,116
805
2,007
8,421
9,390
0
L
8,653
723
613
384
8,372
3,635
529
6,718
1,654
16,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
34,775
88
Minions Killed
82
0
Camps Cleared
0
828,889
Distance Traveled
681,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,871
875
16
2
0
182,383
0
L
Ullr
7,072
786
16
2
0
147,126
0
L
Yu Huang
6,224
692
20
2
0
100,464
1
W
Hera
8,631
959
30
3
0
156,239
0
L
Cliodhna
7,231
803
28
3
0
164,536
0
L
Guan Yu
6,863
763
2
0
0
148,282
0
W
Da Ji
8,187
910
21
2
0
145,446
0
W
Cthulhu
8,973
997
14
2
0
169,988
0
W
Kuzenbo
8,969
997
7
1
0
174,833
0
L
Raijin
7,385
821
16
2
0
121,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role