Player Matchup

Kumbhakarna
Kumbhakarna
Ahmed-Your-God
Kumbhakarna
Level 148
God Stats
28W - 27L
1,507 SR
Queue Stats
1,031W - 1,062L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
IsSanaGay
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,513 Elo+
Solo
Sol
Sol
Nannerl
Sol
Level 142
God Stats
1W - 0L
1,271 SR
Queue Stats
11W - 14L
1,348 Elo+
Solo
Charon
Charon
TO-IRE
Charon
Level 305
God Stats
3W - 0L
1,349 SR
Queue Stats
247W - 317L
1,340 Elo+
Party 1
Chronos
Chronos
slender_shizzle
Chronos
Level 107
God Stats
3W - 5L
1,351 SR
Queue Stats
436W - 455L
1,425 Elo+
Solo
Team Averages
Level 146
1,396 SR
1,399 Elo+

VS

Team Averages
Level 96
1,501 SR
1,416 Elo+
Achilles
Achilles
FeetPrince
Achilles
Level 70
God Stats
4W - 6L
1,302 SR
Queue Stats
112W - 143L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Buckley 1994
Baron Samedi
Level 129
God Stats
3W - 4L
1,477 SR
Queue Stats
341W - 369L
1,429 Elo+
Solo
He Bo
He Bo
Mysstery
He Bo
Level 131
God Stats
1W - 1L
1,707 SR
Queue Stats
26W - 31L
1,475 Elo+
Solo
Kukulkan
Kukulkan
lasting-vein9
Kukulkan
Level 89
God Stats
1W - 1L
1,502 SR
Queue Stats
79W - 117L
1,372 Elo+
Solo
Cabrakan
Cabrakan
willgarr19
Cabrakan
Level 61
God Stats
3W - 3L
1,518 SR
Queue Stats
279W - 390L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahmed-Your-God
Kumbhakarna
15
3 / 0 / 9
9,676
880
2,802
11,493
8,484
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
IsSanaGay
Baron Samedi
15
3 / 2 / 14
8,738
794
15,677
11,096
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
17
8 / 0 / 7
9,854
896
13,460
9,909
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
TO-IRE
Charon
14
1 / 3 / 12
8,258
751
5,150
10,882
5,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 8
8,530
775
6,880
9,389
4,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeetPrince
Achilles
14
0 / 3 / 4
7,884
717
10,055
11,118
18,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Mr Buckley 1994
Baron Samedi
16
1 / 0 / 3
7,751
705
12,952
6,772
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Mysstery
He Bo
15
3 / 4 / 3
7,987
726
9,885
11,090
5,653
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
lasting-vein9
Kukulkan
13
0 / 6 / 2
7,202
655
5,190
10,216
5,318
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
willgarr19
Cabrakan
11
2 / 4 / 1
7,544
686
1,423
9,592
11,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
17
Kills
6
7
Deaths
17
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ahmed-Your-God
Kumbhakarna
3
0
9
7.5
L
Achilles
FeetPrince
Achilles
0
3
4
0.67
W
Baron Samedi
IsSanaGay
Baron Samedi
3
2
14
5
L
Baron Samedi
Mr Buckley 1994
Baron Samedi
1
0
3
2.5
L
He Bo
Mysstery
He Bo
3
4
3
1.13
W
Sol
8
0
7
11.5
W
Charon
TO-IRE
Charon
1
3
12
2.33
L
Kukulkan
lasting-vein9
Kukulkan
0
6
2
0.17
W
2
2
8
3
L
Cabrakan
willgarr19
Cabrakan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
39,505
52,769
Taken
48,788
29,742
Mitigated
45,224
27,678
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ahmed-Your-God
Kumbhakarna
2,802
0
2,187
3,355
11,493
8,484
0
6,468
5,025
7,427
0
L
Achilles
FeetPrince
Achilles
10,055
942
696
1,724
11,118
18,297
0
9,463
1,655
0
14,192
W
Baron Samedi
IsSanaGay
Baron Samedi
15,677
1,253
2,958
2,954
11,096
6,436
69
6,836
4,260
22,943
0
L
Baron Samedi
Mr Buckley 1994
Baron Samedi
12,952
537
3,358
3,995
6,772
4,161
0
5,782
990
26,380
0
L
He Bo
Mysstery
He Bo
9,885
543
840
640
11,090
5,653
0
10,221
869
17,914
0
W
Sol
13,460
3,666
4,100
6,125
9,909
4,526
330
5,620
4,289
36,282
0
W
Charon
TO-IRE
Charon
5,150
1,041
893
2,361
10,882
5,949
527
4,370
6,512
17,090
0
L
Kukulkan
lasting-vein9
Kukulkan
5,190
1,095
324
659
10,216
5,318
0
9,656
560
18,850
0
W
6,880
3,119
951
1,794
9,389
4,347
1,701
6,156
3,233
17,523
556
L
Cabrakan
willgarr19
Cabrakan
1,423
218
430
1,547
9,592
11,795
0
8,476
1,116
3,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
38,368
139
Minions Killed
97
0
Camps Cleared
0
1,048,394
Distance Traveled
885,611
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,676
880
13
1
0
228,105
1
L
Achilles
7,884
717
1
0
0
211,722
0
W
Baron Samedi
8,738
794
20
2
0
237,956
0
L
Baron Samedi
7,751
705
36
3
0
221,955
0
L
He Bo
7,987
726
21
2
0
196,784
0
W
Sol
9,854
896
49
4
0
241,234
0
W
Charon
8,258
751
24
2
0
163,247
0
L
Kukulkan
7,202
655
31
3
0
167,762
0
W
Chronos
8,530
775
33
3
0
177,852
0
L
Cabrakan
7,544
686
8
1
0
87,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role