Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DEMONIC SOUL94
Anubis
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 62L
1,522 Elo+
Party 1
Ra
Ra
Mrspitzhowler
Ra
Level 129
God Stats
1W - 0L
1,332 SR
Queue Stats
74W - 76L
1,511 Elo+
Solo
Artio
Artio
ZjentoS
Artio
Level 106
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 64L
1,499 Elo+
Party 1
Anhur
Anhur
xxGHOSTlyR3Aper
Anhur
Level 119
God Stats
4W - 2L
1,696 SR
Queue Stats
59W - 47L
1,436 Elo+
Party 1
Team Averages
Level 122
1,470 SR
1,494 Elo+

VS

Team Averages
Level 89
1,462 SR
1,442 Elo+
Achilles
Achilles
Bluuzie
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Izanami
Izanami
IRONHIDE4398
Izanami
Level 44
God Stats
1W - 2L
1,456 SR
Queue Stats
6W - 14L
1,359 Elo+
Party 2
Janus
Janus
NotPsychedelic
Janus
Level 129
God Stats
0W - 2L
1,380 SR
Queue Stats
110W - 111L
1,542 Elo+
Party 2
Bacchus
Bacchus
SolitaryLifeline
Bacchus
Level 120
God Stats
0W - 2L
1,264 SR
Queue Stats
149W - 159L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
cosgho
Ao Kuang
Level 67
God Stats
2W - 1L
1,712 SR
Queue Stats
75W - 71L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 1 / 0
7,992
533
3,852
8,224
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 1 / 5
10,077
672
12,727
8,075
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 5
8,664
578
7,034
8,754
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ZjentoS
Artio
13
5 / 1 / 3
8,702
580
4,294
12,728
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 6
8,151
543
6,733
10,735
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bluuzie
Achilles
12
1 / 3 / 1
7,147
476
2,690
10,902
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
IRONHIDE4398
Izanami
11
0 / 5 / 3
6,593
440
4,078
10,237
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 1
7,375
492
9,824
7,217
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
5,582
372
3,066
6,310
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
cosgho
Ao Kuang
12
4 / 5 / 1
7,285
486
6,746
14,414
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
0
2
L
Achilles
Bluuzie
Achilles
1
3
1
0.5
W
4
1
5
6.5
L
Izanami
IRONHIDE4398
Izanami
0
5
3
0.3
W
4
2
5
3.25
L
1
2
1
0.75
L
0
2
0
0
W
Artio
ZjentoS
Artio
5
1
3
6.5
L
Ao Kuang
cosgho
Ao Kuang
4
5
1
0.9
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,640
Damage
26,404
48,516
Taken
49,080
26,104
Mitigated
21,186
18,272
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,852
1,615
0
1,271
8,224
3,369
390
3,749
4,243
0
55,488
L
Achilles
Bluuzie
Achilles
2,690
216
0
2,180
10,902
6,217
0
7,370
3,532
0
33,106
W
12,727
1,022
0
4,321
8,075
5,503
318
2,385
5,690
73,224
0
L
Izanami
IRONHIDE4398
Izanami
4,078
2,838
0
620
10,237
2,822
0
4,634
5,603
0
39,366
W
7,034
602
969
2,416
8,754
3,464
412
6,066
2,364
57,457
0
L
9,824
40
0
750
7,217
2,856
0
4,286
2,931
62,276
0
L
3,066
499
0
1,894
6,310
4,564
0
1,047
5,263
13,224
0
W
Artio
ZjentoS
Artio
4,294
354
540
4,212
12,728
9,516
836
4,096
8,544
30,960
0
L
Ao Kuang
cosgho
Ao Kuang
6,746
2,188
0
2,453
14,414
4,727
0
6,563
7,696
38,733
0
W
6,733
3,472
0
4,543
10,735
4,252
2,473
4,770
5,901
0
64,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
33,982
424
Minions Killed
303
0
Camps Cleared
0
1,552,295
Distance Traveled
1,328,063
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,992
533
76
5
0
343,418
1
L
Achilles
7,147
476
57
4
0
298,287
0
W
Anubis
10,077
672
124
8
0
272,792
10
L
Izanami
6,593
440
72
5
0
246,022
0
W
Ra
8,664
578
89
6
0
332,970
8
L
Janus
7,375
492
101
7
0
326,439
0
L
Bacchus
5,582
372
13
1
0
156,520
0
W
Artio
8,702
580
31
2
0
331,079
3
L
Ao Kuang
7,285
486
60
4
0
300,795
0
W
Anhur
8,151
543
104
7
0
272,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role