Player Matchup

Vulcan
Vulcan
Asildur31
Vulcan
Level 124
God Stats
19W - 18L
1,575 SR
Queue Stats
154W - 161L
1,471 Elo+
Solo
Horus
Horus
DanielX208
Horus
Level 71
God Stats
1W - 1L
1,258 SR
Queue Stats
72W - 66L
1,416 Elo+
Solo
Rama
Rama
Gingermemeisp
Rama
Level 159
God Stats
15W - 4L
1,831 SR
Queue Stats
281W - 254L
1,536 Elo+
Solo
Set
Set
RonnieSenpai
Set
Level 93
God Stats
2W - 2L
1,537 SR
Queue Stats
359W - 391L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Vib3Kil13r
Cthulhu
Level 109
God Stats
0W - 2L
1,602 SR
Queue Stats
23W - 33L
1,311 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,435 Elo+

VS

Team Averages
Level 108
1,481 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chocosetsu
Ares
Level 118
God Stats
2W - 0L
1,727 SR
Queue Stats
96W - 94L
1,465 Elo+
Solo
Bellona
Bellona
NotAScyllaMain
Bellona
Level 145
God Stats
11W - 7L
1,520 SR
Queue Stats
271W - 232L
1,616 Elo+
Solo
Thanatos
Thanatos
ToritoAntrax488
Thanatos
Level 65
God Stats
2W - 1L
1,129 SR
Queue Stats
22W - 21L
1,411 Elo+
Solo
Discordia
Discordia
xShocky
Discordia
Level 62
God Stats
21W - 14L
1,530 SR
Queue Stats
71W - 65L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Asildur31
Vulcan
13
1 / 5 / 0
7,483
748
15,193
9,493
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 5 / 0
6,830
683
1,608
12,015
9,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 1
8,073
807
4,258
5,980
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
6,955
696
4,028
11,566
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Vib3Kil13r
Cthulhu
11
0 / 7 / 0
6,586
659
1,271
11,445
5,325

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 0 / 7
9,381
938
5,045
8,776
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 0 / 14
9,070
907
6,625
12,186
14,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 12
9,037
904
12,280
13,005
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
16
7 / 0 / 13
9,240
924
10,482
8,504
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
xShocky
Discordia
16
5 / 0 / 15
8,963
896
9,773
3,851
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
85
1
Kills
24
24
Deaths
1
2
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
7
6.5
L
Vulcan
Asildur31
Vulcan
1
5
0
0.2
W
3
0
14
10
L
Horus
0
5
0
0
L
0
2
1
0.25
W
6
1
12
12
L
0
5
1
0.1
W
Thanatos
7
0
13
13.5
L
Cthulhu
Vib3Kil13r
Cthulhu
0
7
0
0
W
Discordia
xShocky
Discordia
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
44,205
50,499
Taken
46,322
27,560
Mitigated
39,300
4,840
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,045
2,813
0
4,056
8,776
4,002
3,128
1,972
6,804
0
41,709
L
Vulcan
Asildur31
Vulcan
15,193
7,352
0
500
9,493
4,232
0
2,738
6,572
33,805
0
W
6,625
364
0
1,117
12,186
14,037
410
4,856
7,330
12,042
0
L
Horus
1,608
884
1,058
2,073
12,015
9,660
44
5,329
6,474
0
3,840
L
4,258
2,945
0
997
5,980
2,300
0
1,491
4,400
0
26,837
W
12,280
2,481
0
1,383
13,005
15,372
1,213
4,000
9,005
0
30,497
L
4,028
803
0
212
11,566
6,043
276
3,555
7,822
0
15,211
W
Thanatos
10,482
1,812
0
7,154
8,504
4,202
1,054
3,567
4,937
0
27,277
L
Cthulhu
Vib3Kil13r
Cthulhu
1,271
444
0
0
11,445
5,325
0
3,285
7,950
4,397
0
W
Discordia
xShocky
Discordia
9,773
591
244
536
3,851
1,687
718
2,069
1,782
31,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,927
Gold Earned
45,691
150
Minions Killed
227
0
Camps Cleared
0
922,057
Distance Traveled
1,096,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,381
938
99
10
0
209,619
0
L
Vulcan
7,483
748
43
4
0
218,086
2
W
Ares
9,070
907
6
1
0
213,698
0
L
Horus
6,830
683
14
1
0
176,857
0
L
Rama
8,073
807
65
7
0
175,567
0
W
Bellona
9,037
904
41
4
0
250,618
0
L
Set
6,955
696
22
2
0
200,364
0
W
Thanatos
9,240
924
35
4
0
214,073
0
L
Cthulhu
6,586
659
6
1
0
151,183
0
W
Discordia
8,963
896
46
5
0
208,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role