Player Matchup

Ra
Ra
DontStealMyBacon
Ra
Level 129
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Khepri
Khepri
FullTechSwat
Khepri
Level 108
God Stats
12W - 12L
1,556 SR
Queue Stats
242W - 200L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Kilowayo
Nu Wa
Level 157
God Stats
25W - 5L
1,703 SR
Queue Stats
354W - 301L
1,477 Elo+
Solo
Fenrir
Fenrir
Zhivanevskaya
Fenrir
Level 209
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,640 Elo+
Party 1
Ishtar
Ishtar
lilabs
Ishtar
Level 156
God Stats
13W - 3L
1,858 SR
Queue Stats
118W - 68L
1,722 Elo+
Party 1
Team Averages
Level 152
1,617 SR
1,548 Elo+

VS

Team Averages
Level 156
1,615 SR
1,569 Elo+
Tyr
Tyr
 
Tyr
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Fezter
Chronos
Level 155
God Stats
55W - 36L
1,747 SR
Queue Stats
901W - 787L
1,603 Elo+
Solo
Agni
Agni
GrindingOnYT
Agni
Level 149
God Stats
20W - 19L
1,546 SR
Queue Stats
297W - 235L
1,579 Elo+
Party 2
Achilles
Achilles
VoW x Unknown
Achilles
Level 148
God Stats
9W - 8L
1,611 SR
Queue Stats
440W - 415L
1,607 Elo+
Solo
Arachne
Arachne
xSadHyper
Arachne
Level 145
God Stats
6W - 2L
1,673 SR
Queue Stats
287W - 227L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,272
661
5,623
8,220
3,061
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
0 / 1 / 9
6,299
573
2,803
5,650
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Kilowayo
Nu Wa
12
9 / 0 / 4
7,634
694
7,719
4,131
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 5
7,153
650
6,522
9,900
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
lilabs
Ishtar
13
4 / 1 / 1
7,515
683
7,043
5,349
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 0
6,222
566
5,394
13,559
8,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Fezter
Chronos
10
0 / 3 / 1
5,701
518
1,847
7,104
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 3
6,401
582
5,811
8,220
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
VoW x Unknown
Achilles
8
1 / 3 / 0
5,336
485
2,601
9,844
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
xSadHyper
Arachne
8
1 / 6 / 2
5,234
476
2,535
12,059
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
5
5
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
W
3
1
3
4.5
L
Chronos
Fezter
Chronos
0
3
1
0.17
W
Khepri
0
1
9
4.5
L
2
5
3
0.7
W
Nu Wa
Kilowayo
Nu Wa
9
0
4
11
L
Achilles
VoW x Unknown
Achilles
1
3
0
0.33
W
5
2
5
3.75
W
Ishtar
lilabs
Ishtar
4
1
1
4.5
L
Arachne
xSadHyper
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
18,188
33,250
Taken
50,786
15,941
Mitigated
25,051
11,783
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,394
332
0
5,135
13,559
8,968
0
6,184
7,375
0
49,943
W
5,623
1,627
168
3,886
8,220
3,061
85
205
8,015
58,148
0
L
Chronos
Fezter
Chronos
1,847
580
0
726
7,104
2,413
0
973
6,131
44,257
0
W
Khepri
2,803
543
0
1,956
5,650
4,498
82
2,603
3,047
16,234
0
L
5,811
451
0
660
8,220
2,516
0
3,583
4,637
49,481
0
W
Nu Wa
Kilowayo
Nu Wa
7,719
1,568
0
590
4,131
1,607
48
1,629
2,502
59,525
0
L
Achilles
VoW x Unknown
Achilles
2,601
814
0
3,220
9,844
7,338
0
3,524
6,320
0
15,433
W
6,522
2,563
0
2,411
9,900
4,552
454
2,104
7,796
0
60,488
W
Ishtar
lilabs
Ishtar
7,043
4,920
0
2,772
5,349
2,223
208
1,117
4,232
0
68,281
L
Arachne
xSadHyper
Arachne
2,535
1,837
0
1,127
12,059
3,816
0
1,881
10,178
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
28,894
440
Minions Killed
320
0
Camps Cleared
0
1,108,626
Distance Traveled
1,024,625
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,222
566
80
7
0
221,007
0
W
Ra
7,272
661
100
9
0
222,617
2
L
Chronos
5,701
518
99
9
0
218,162
0
W
Khepri
6,299
573
21
2
0
222,529
0
L
Agni
6,401
582
80
7
0
199,935
0
W
Nu Wa
7,634
694
107
10
0
210,105
2
L
Achilles
5,336
485
17
2
0
160,867
1
W
Fenrir
7,153
650
85
8
0
252,064
2
W
Ishtar
7,515
683
127
12
0
201,311
2
L
Arachne
5,234
476
44
4
0
224,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role