Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
JROCKER46
Hades
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,449 Elo+
Party 2
Izanami
Izanami
PsychoMITCH
Izanami
Level 16
God Stats
1W - 2L
1,354 SR
Queue Stats
20W - 25L
1,248 Elo+
Party 1
Maman Brigitte
Maman Brigitte
thyluvjuju
Maman Brigitte
Level 62
God Stats
2W - 3L
1,479 SR
Queue Stats
33W - 37L
1,447 Elo+
Party 2
Team Averages
Level 70
1,467 SR
1,429 Elo+

VS

Team Averages
Level 91
1,393 SR
1,402 Elo+
Kuzenbo
Kuzenbo
I bit ur toe
Kuzenbo
Level 146
God Stats
8W - 7L
1,587 SR
Queue Stats
178W - 188L
1,481 Elo+
Solo
Bellona
Bellona
Michaelh126
Bellona
Level 34
God Stats
1W - 6L
1,268 SR
Queue Stats
28W - 67L
1,344 Elo+
Party 3
Jing Wei
Jing Wei
PeaBrainMidLane
Jing Wei
Level 146
God Stats
7W - 5L
1,434 SR
Queue Stats
252W - 233L
1,489 Elo+
Solo
Bastet
Bastet
SMSQ_Ramen
Bastet
Level 109
God Stats
8W - 5L
1,672 SR
Queue Stats
284W - 288L
1,494 Elo+
Solo
Kukulkan
Kukulkan
xXJokerHaHaHaXx
Kukulkan
Level 21
God Stats
0W - 9L
1,006 SR
Queue Stats
16W - 49L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 1
8,564
571
7,973
5,453
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
12
0 / 2 / 4
7,406
494
4,484
11,599
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hades
JROCKER46
Hades
14
5 / 1 / 2
8,624
575
8,760
11,709
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PsychoMITCH
Izanami
13
2 / 2 / 3
7,603
507
6,980
9,926
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
thyluvjuju
Maman Brigitte
13
4 / 2 / 4
7,997
533
9,258
11,663
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I bit ur toe
Kuzenbo
12
1 / 2 / 4
8,102
540
8,042
12,427
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Michaelh126
Bellona
11
0 / 4 / 0
6,742
449
3,582
17,415
12,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
13
4 / 2 / 1
8,466
564
7,501
9,382
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SMSQ_Ramen
Bastet
14
2 / 3 / 1
7,737
516
9,824
16,416
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
0 / 2 / 1
6,993
466
2,276
6,362
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
7
7
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
1
2.5
W
Sylvanus
 
Sylvanus
0
2
4
1
L
Kuzenbo
I bit ur toe
Kuzenbo
1
2
4
1.5
W
Hades
JROCKER46
Hades
5
1
2
6
L
Bellona
Michaelh126
Bellona
0
4
0
0
L
Jing Wei
4
2
1
2.25
W
Izanami
PsychoMITCH
Izanami
2
2
3
1.75
L
Bastet
SMSQ_Ramen
Bastet
2
3
1
0.83
W
Maman Brigitte
thyluvjuju
Maman Brigitte
4
2
4
3
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
31,225
50,350
Taken
62,002
29,140
Mitigated
38,729
18,733
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,973
133
0
1,904
5,453
2,103
1,064
210
5,243
59,688
0
W
Sylvanus
 
Sylvanus
4,484
1,153
1,357
4,355
11,599
11,764
0
3,199
8,400
25,893
0
L
Kuzenbo
I bit ur toe
Kuzenbo
8,042
2,079
0
3,670
12,427
13,682
120
3,691
8,736
29,377
0
W
Hades
JROCKER46
Hades
8,760
1,328
254
6,367
11,709
6,353
62
1,875
9,834
55,494
2,144
L
Bellona
Michaelh126
Bellona
3,582
1,448
0
4,141
17,415
12,304
0
9,385
7,413
0
41,473
L
Jing Wei
7,501
4,443
0
500
9,382
3,579
59
4,444
4,938
0
71,204
W
Izanami
PsychoMITCH
Izanami
6,980
5,301
0
1,954
9,926
4,504
0
3,474
6,452
0
65,977
L
Bastet
SMSQ_Ramen
Bastet
9,824
2,826
0
8,357
16,416
6,635
0
8,587
7,809
0
70,943
W
Maman Brigitte
thyluvjuju
Maman Brigitte
9,258
1,232
0
2,542
11,663
4,416
0
1,560
10,103
53,262
0
L
Kukulkan
2,276
181
12
489
6,362
2,529
663
3,660
2,654
43,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
38,040
437
Minions Killed
386
0
Camps Cleared
0
1,386,920
Distance Traveled
1,482,675
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,564
571
101
7
0
279,833
6
W
Sylvanus
7,406
494
31
2
0
259,665
4
L
Kuzenbo
8,102
540
32
2
0
305,799
0
W
Hades
8,624
575
97
6
0
274,225
0
L
Bellona
6,742
449
56
4
0
265,039
0
L
Jing Wei
8,466
564
129
9
0
302,129
1
W
Izanami
7,603
507
130
9
0
257,706
1
L
Bastet
7,737
516
93
6
0
349,274
0
W
Maman Brigitte
7,997
533
78
5
0
315,491
0
L
Kukulkan
6,993
466
76
5
0
260,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role