Player Matchup

Jing Wei
Jing Wei
CVALT
Jing Wei
Level 84
God Stats
1W - 3L
1,181 SR
Queue Stats
47W - 55L
1,576 Elo+
Party 1
King Arthur
King Arthur
McLovin143
King Arthur
Level 138
God Stats
4W - 5L
1,716 SR
Queue Stats
68W - 70L
1,556 Elo+
Party 1
Chronos
Chronos
TouchMe714
Chronos
Level 159
God Stats
6W - 6L
1,757 SR
Queue Stats
154W - 165L
1,559 Elo+
Party 1
Horus
Horus
Vexic_Dynamo
Horus
Level 123
God Stats
1W - 0L
1,564 SR
Queue Stats
32W - 40L
1,464 Elo+
Party 1
Scylla
Scylla
Zolorsano
Scylla
Level 148
God Stats
4W - 2L
1,838 SR
Queue Stats
206W - 209L
1,526 Elo+
Party 1
Team Averages
Level 130
1,611 SR
1,536 Elo+

VS

Team Averages
Level 119
1,469 SR
1,545 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jaxer14
Bacchus
Level 155
God Stats
0W - 1L
1,312 SR
Queue Stats
200W - 186L
1,576 Elo+
Solo
Zeus
Zeus
Questx
Zeus
Level 143
God Stats
231W - 207L
1,600 SR
Queue Stats
234W - 215L
1,559 Elo+
Solo
Ratatoskr
Ratatoskr
j053ph6
Ratatoskr
Level 126
God Stats
6W - 11L
1,432 SR
Queue Stats
489W - 452L
1,576 Elo+
Solo
Pele
Pele
v1ck007
Pele
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CVALT
Jing Wei
10
0 / 3 / 1
5,776
444
3,442
9,507
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
McLovin143
King Arthur
13
2 / 2 / 1
7,803
600
6,964
11,159
10,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
TouchMe714
Chronos
13
2 / 0 / 2
7,083
545
6,339
8,904
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 2
6,176
475
5,610
11,321
8,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Zolorsano
Scylla
12
2 / 0 / 1
7,039
541
4,097
4,976
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 1 / 1
6,819
525
6,992
7,688
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Jaxer14
Bacchus
9
1 / 2 / 1
6,314
486
6,665
9,465
9,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Questx
Zeus
10
0 / 2 / 0
6,041
465
2,068
5,083
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
j053ph6
Ratatoskr
12
2 / 3 / 0
7,415
570
7,101
11,316
8,001
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
v1ck007
Pele
11
1 / 0 / 0
6,271
482
3,895
8,344
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
5
5
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
1
1.5
W
Jing Wei
CVALT
Jing Wei
0
3
1
0.17
L
Bacchus
Jaxer14
Bacchus
1
2
1
0.75
W
King Arthur
McLovin143
King Arthur
2
2
1
1.25
L
Zeus
Questx
Zeus
0
2
0
0
W
Chronos
TouchMe714
Chronos
2
0
2
3
W
2
0
2
3
W
Scylla
Zolorsano
Scylla
2
0
1
2.5
L
Ratatoskr
j053ph6
Ratatoskr
2
3
0
0.67
L
Pele
v1ck007
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
26,721
45,867
Taken
41,896
27,437
Mitigated
24,527
14,132
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,992
4,182
0
3,046
7,688
2,639
746
402
7,286
0
45,993
W
Jing Wei
CVALT
Jing Wei
3,442
2,700
0
2,875
9,507
3,417
0
2,085
7,422
0
36,687
L
Bacchus
Jaxer14
Bacchus
6,665
1,130
0
1,801
9,465
9,250
0
3,785
5,680
22,661
0
W
King Arthur
McLovin143
King Arthur
6,964
846
0
750
11,159
10,297
0
312
10,847
0
60,298
L
Zeus
Questx
Zeus
2,068
77
0
1,606
5,083
1,527
234
2,593
2,490
39,524
0
W
Chronos
TouchMe714
Chronos
6,339
1,547
0
5,383
8,904
3,503
0
1,171
7,733
74,941
0
W
5,610
2,306
1,400
2,974
11,321
8,453
105
3,042
8,279
0
14,963
W
Scylla
Zolorsano
Scylla
4,097
209
0
750
4,976
1,767
48
2,123
2,853
54,418
0
L
Ratatoskr
j053ph6
Ratatoskr
7,101
1,306
0
1,647
11,316
8,001
0
481
10,835
0
54,360
L
Pele
v1ck007
Pele
3,895
923
0
2,713
8,344
3,110
0
3,175
5,169
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
32,860
385
Minions Killed
356
0
Camps Cleared
0
1,278,831
Distance Traveled
1,233,524
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,819
525
81
6
0
237,777
2
W
Jing Wei
5,776
444
63
5
0
245,300
0
L
Bacchus
6,314
486
29
2
0
253,513
3
W
King Arthur
7,803
600
109
8
0
244,120
0
L
Zeus
6,041
465
76
6
0
163,711
4
W
Chronos
7,083
545
105
8
0
307,922
0
W
Horus
6,176
475
15
1
0
252,780
3
W
Scylla
7,039
541
93
7
0
228,709
4
L
Ratatoskr
7,415
570
102
8
0
275,601
4
L
Pele
6,271
482
68
5
0
302,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role