Player Matchup

Ymir
Ymir
 
Ymir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SKELETONComet51
Sobek
Level 125
God Stats
3W - 6L
1,506 SR
Queue Stats
245W - 257L
1,456 Elo+
Solo
Anhur
Anhur
Zachy ESB
Anhur
Level 106
God Stats
4W - 2L
1,545 SR
Queue Stats
74W - 73L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
darkpie1881
Nu Wa
Level 120
God Stats
6W - 2L
1,674 SR
Queue Stats
215W - 212L
1,424 Elo+
Solo
Susano
Susano
littlebunniex
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,412 Elo+
Party 1
Team Averages
Level 112
1,545 SR
1,454 Elo+

VS

Team Averages
Level 86
1,552 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 83
God Stats
39W - 33L
1,613 SR
Queue Stats
67W - 57L
1,547 Elo+
Solo
Mulan
Mulan
Laureanch
Mulan
Level 81
God Stats
3W - 1L
1,540 SR
Queue Stats
125W - 130L
1,488 Elo+
Party 2
Arachne
Arachne
jouser010
Arachne
Level 46
God Stats
20W - 20L
1,497 SR
Queue Stats
69W - 112L
1,326 Elo+
Party 2
Neith
Neith
ramysterias
Neith
Level 62
God Stats
37W - 18L
1,608 SR
Queue Stats
137W - 165L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
8 / 1 / 0
9,915
708
10,867
10,452
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,613
401
2,011
8,517
6,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Zachy ESB
Anhur
12
0 / 2 / 0
7,225
516
5,263
9,287
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 3 / 1
7,639
546
8,510
7,576
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 0
5,616
401
1,447
11,281
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 0
9,390
671
7,159
7,595
3,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DankestEel3977
Zhong Kui
12
2 / 0 / 2
7,492
535
5,283
9,098
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Laureanch
Mulan
11
0 / 6 / 1
6,516
465
3,704
12,517
8,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
jouser010
Arachne
13
5 / 2 / 0
8,015
573
4,196
11,872
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 3
6,988
499
5,935
6,310
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
8
Kills
11
12
Deaths
8
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
8
1
0
8
W
Anubis
 
Anubis
4
0
0
4
W
Zhong Kui
DankestEel3977
Zhong Kui
2
0
2
3
W
Mulan
Laureanch
Mulan
0
6
1
0.08
L
0
1
0
0
L
Anhur
Zachy ESB
Anhur
0
2
0
0
L
0
3
1
0.17
W
Arachne
jouser010
Arachne
5
2
0
2.5
L
0
5
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
26,277
47,113
Taken
47,392
22,207
Mitigated
27,777
13,187
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,867
3,158
0
3,925
10,452
6,583
407
0
10,452
67,662
0
W
Anubis
 
Anubis
7,159
395
0
6,337
7,595
3,807
0
4,820
2,775
102,918
0
W
Zhong Kui
DankestEel3977
Zhong Kui
5,283
698
1,036
3,499
9,098
8,233
0
1,871
7,227
38,268
0
W
Mulan
Laureanch
Mulan
3,704
463
0
1,799
12,517
8,881
0
7,812
4,417
0
33,532
L
2,011
57
0
2,374
8,517
6,405
0
2,717
5,800
16,355
0
L
Anhur
Zachy ESB
Anhur
5,263
3,540
0
4,927
9,287
3,318
44
2,118
7,169
0
60,923
L
8,510
1,706
0
500
7,576
2,105
0
5,902
1,674
74,020
0
W
Arachne
jouser010
Arachne
4,196
3,161
0
1,469
11,872
4,580
779
4,782
6,956
0
56,437
L
1,447
424
0
1,461
11,281
3,796
0
1,705
9,576
0
24,411
W
5,935
2,938
0
1,522
6,310
2,276
0
1,681
4,629
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
38,401
407
Minions Killed
426
0
Camps Cleared
0
1,346,049
Distance Traveled
1,359,595
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,915
708
133
10
0
251,102
1
W
Anubis
9,390
671
167
12
0
263,630
6
W
Zhong Kui
7,492
535
52
4
0
266,771
6
W
Mulan
6,516
465
53
4
0
209,656
0
L
Sobek
5,613
401
21
2
0
278,464
0
L
Anhur
7,225
516
99
7
0
237,998
0
L
Nu Wa
7,639
546
123
9
0
278,172
0
W
Arachne
8,015
573
82
6
0
352,254
0
L
Susano
5,616
401
31
2
0
300,313
0
W
Neith
6,988
499
72
5
0
267,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role