Player Matchup

Medusa
Medusa
LX SPID3Y
Medusa
Level 171
God Stats
18W - 15L
1,555 SR
Queue Stats
494W - 515L
1,499 Elo+
Party 2
Bacchus
Bacchus
MonstersRebirth
Bacchus
Level 121
God Stats
3W - 3L
1,209 SR
Queue Stats
199W - 207L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
NatureVixenx
Cu Chulainn
Level 128
God Stats
22W - 17L
1,609 SR
Queue Stats
465W - 466L
1,498 Elo+
Party 2
Bastet
Bastet
TheTryHardX0
Bastet
Level 186
God Stats
1W - 0L
1,636 SR
Queue Stats
185W - 184L
1,470 Elo+
Solo
Hades
Hades
Tragedy671
Hades
Level 162
God Stats
3W - 4L
1,434 SR
Queue Stats
546W - 551L
1,481 Elo+
Solo
Team Averages
Level 154
1,489 SR
1,476 Elo+

VS

Team Averages
Level 102
1,496 SR
1,496 Elo+
Arachne
Arachne
A55imilation
Arachne
Level 145
God Stats
0W - 5L
1,183 SR
Queue Stats
415W - 413L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
Capt_Shaw
Cu Chulainn
Level 127
God Stats
0W - 1L
1,758 SR
Queue Stats
11W - 17L
1,311 Elo+
Party 1
Thoth
Thoth
Glitchcode6311
Thoth
Level 103
God Stats
3W - 4L
1,414 SR
Queue Stats
185W - 152L
1,546 Elo+
Solo
Raijin
Raijin
KNEELFOREGG
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,538 Elo+
Party 1
Mulan
Mulan
xxDeniedxx
Mulan
Level 109
God Stats
5W - 5L
1,626 SR
Queue Stats
558W - 554L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LX SPID3Y
Medusa
18
9 / 4 / 11
12,307
879
15,619
17,966
8,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 6 / 22
11,790
842
9,127
21,798
32,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
NatureVixenx
Cu Chulainn
17
3 / 5 / 15
11,518
823
8,111
21,534
18,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
12 / 3 / 16
12,950
925
23,862
22,689
11,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
18
4 / 3 / 17
11,676
834
12,800
16,213
12,418
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A55imilation
Arachne
19
4 / 7 / 7
10,322
737
11,610
19,064
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Capt_Shaw
Cu Chulainn
17
4 / 8 / 6
9,690
692
11,952
21,586
24,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 2 / 1
7,171
512
722
2,291
380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
20
7 / 5 / 7
11,504
822
33,046
13,203
6,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
4 / 9 / 9
11,157
797
16,598
23,890
32,652
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
29
Kills
20
21
Deaths
31
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
A55imilation
Arachne
4
7
7
1.07
L
Cu Chulainn
Capt_Shaw
Cu Chulainn
4
8
6
0.88
L
1
2
1
0.75
L
Raijin
7
5
7
2.1
W
Medusa
LX SPID3Y
Medusa
9
4
11
3.63
W
1
6
22
2
W
Cu Chulainn
NatureVixenx
Cu Chulainn
3
5
15
2.1
W
Bastet
12
3
16
6.67
W
Hades
4
3
17
4.17
L
Mulan
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,519
Damage
73,928
100,200
Taken
80,034
83,212
Mitigated
75,603
35,329
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A55imilation
Arachne
11,610
7,202
584
5,454
19,064
11,945
463
5,647
13,417
0
20,435
L
Cu Chulainn
Capt_Shaw
Cu Chulainn
11,952
1,219
111
567
21,586
24,386
463
6,645
14,941
0
21,841
L
722
0
0
15
2,291
380
0
138
2,153
1,606
0
L
Raijin
33,046
1,691
144
3,710
13,203
6,240
295
4,851
8,352
62,632
0
W
Medusa
LX SPID3Y
Medusa
15,619
5,988
1,393
2,908
17,966
8,120
2,068
8,131
9,835
0
43,079
W
9,127
790
576
2,163
21,798
32,782
1,005
7,628
14,170
15,684
0
W
Cu Chulainn
NatureVixenx
Cu Chulainn
8,111
955
3,856
6,450
21,534
18,171
792
7,221
14,313
7,648
17,590
W
Bastet
23,862
7,943
4,172
7,820
22,689
11,721
3,650
6,523
16,166
0
42,591
W
Hades
12,800
913
2,201
3,790
16,213
12,418
1,094
8,685
7,528
31,229
0
L
Mulan
16,598
1,266
0
3,390
23,890
32,652
0
6,691
17,199
6,177
22,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
49,844
203
Minions Killed
129
0
Camps Cleared
0
1,341,478
Distance Traveled
883,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,322
737
30
2
0
246,331
0
L
Cu Chulainn
9,690
692
23
2
0
188,972
0
L
Thoth
7,171
512
2
0
0
27,300
0
L
Raijin
11,504
822
50
4
0
223,643
0
W
Medusa
12,307
879
55
4
0
255,136
0
W
Bacchus
11,790
842
20
1
0
259,049
0
W
Cu Chulainn
11,518
823
29
2
0
250,579
0
W
Bastet
12,950
925
47
3
0
313,955
0
W
Hades
11,676
834
52
4
0
262,759
0
L
Mulan
11,157
797
24
2
0
197,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role