Player Matchup

Hel
Hel
BGrad33
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,273 Elo+
Solo
Ravana
Ravana
EpicFarm3r92
Ravana
Level 124
God Stats
0W - 3L
1,192 SR
Queue Stats
366W - 374L
1,426 Elo+
Solo
Geb
Geb
Hatterdaze
Geb
Level 119
God Stats
0W - 2L
1,331 SR
Queue Stats
97W - 88L
1,511 Elo+
Party 1
Vulcan
Vulcan
MadMorrigu
Vulcan
Level 61
God Stats
1W - 1L
1,697 SR
Queue Stats
94W - 88L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
Shark_Armada
Kuzenbo
Level 70
God Stats
1W - 1L
1,898 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 1
Team Averages
Level 81
1,523 SR
1,460 Elo+

VS

Team Averages
Level 117
1,316 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Baby Cakes18224
Gilgamesh
Level 101
God Stats
5W - 10L
1,378 SR
Queue Stats
619W - 593L
1,409 Elo+
Solo
Merlin
Merlin
EliasTheBest100
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,594 Elo+
Solo
Aphrodite
Aphrodite
FreakCryptic
Aphrodite
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 94L
1,482 Elo+
Solo
Sol
Sol
RevisedMarrow29
Sol
Level 118
God Stats
1W - 3L
1,129 SR
Queue Stats
54W - 41L
1,480 Elo+
Solo
Nox
Nox
Sinexx99
Nox
Level 156
God Stats
1W - 4L
1,071 SR
Queue Stats
163W - 155L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
6 / 4 / 6
9,354
780
11,790
9,772
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
2 / 5 / 10
8,876
740
12,703
13,853
15,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 4
8,316
693
8,101
17,494
23,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
MadMorrigu
Vulcan
12
0 / 6 / 7
7,663
639
6,946
11,475
6,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Shark_Armada
Kuzenbo
16
4 / 3 / 8
9,880
823
10,035
17,040
23,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baby Cakes18224
Gilgamesh
18
6 / 4 / 16
10,270
856
15,282
20,410
20,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 14
9,347
779
12,278
8,117
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
FreakCryptic
Aphrodite
15
1 / 3 / 13
8,687
724
3,552
10,901
5,843
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 16
10,439
870
14,562
11,157
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 10
10,122
844
9,553
9,918
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
14
Kills
25
25
Deaths
14
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hel
6
4
6
2.25
W
Gilgamesh
Baby Cakes18224
Gilgamesh
6
4
16
3.5
W
4
3
14
3.67
L
Ravana
2
5
10
1.4
W
Aphrodite
FreakCryptic
Aphrodite
1
3
13
2.5
L
2
7
4
0.57
L
Vulcan
MadMorrigu
Vulcan
0
6
7
0.58
W
6
2
16
7
L
Kuzenbo
Shark_Armada
Kuzenbo
4
3
8
2.67
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,575
Damage
55,227
69,634
Taken
60,503
74,110
Mitigated
38,521
17,509
Healing
31,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
11,790
826
2,478
2,683
9,772
5,693
882
6,625
3,048
17,435
0
W
Gilgamesh
Baby Cakes18224
Gilgamesh
15,282
2,241
1,471
5,853
20,410
20,103
581
11,598
8,812
3,906
23,957
W
12,278
655
406
1,991
8,117
3,356
106
5,813
2,304
23,425
0
L
Ravana
12,703
2,478
317
1,490
13,853
15,869
60
6,710
6,725
0
22,192
W
Aphrodite
FreakCryptic
Aphrodite
3,552
886
10,607
5,736
10,901
5,843
551
6,455
4,446
11,833
0
L
8,101
796
1,159
1,166
17,494
23,201
302
9,290
7,979
15,468
0
L
Vulcan
MadMorrigu
Vulcan
6,946
2,584
760
614
11,475
6,032
0
7,039
4,159
17,589
0
W
14,562
4,815
539
3,208
11,157
4,522
3,352
7,065
4,092
29,783
0
L
Kuzenbo
Shark_Armada
Kuzenbo
10,035
3,203
2,164
4,678
17,040
23,315
90
12,203
4,530
21,308
0
W
9,553
238
626
792
9,918
4,697
1,074
5,941
3,977
18,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
48,865
92
Minions Killed
145
0
Camps Cleared
0
949,474
Distance Traveled
1,104,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,354
780
12
1
0
193,067
0
W
Gilgamesh
10,270
856
19
2
0
237,637
0
W
Merlin
9,347
779
38
3
0
209,655
0
L
Ravana
8,876
740
16
1
0
198,863
0
W
Aphrodite
8,687
724
17
1
0
217,605
0
L
Geb
8,316
693
16
1
0
162,815
0
L
Vulcan
7,663
639
20
2
0
173,119
0
W
Sol
10,439
870
45
4
0
209,836
0
L
Kuzenbo
9,880
823
28
2
0
221,610
0
W
Nox
10,122
844
26
2
0
229,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role