Player Matchup

Chaac
Chaac
ShadowShokon
Chaac
Level 60
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Serqet
Serqet
Th3_Living_Ghoul
Serqet
Level 60
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Neith
Neith
WillBoy2010
Neith
Level 4
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Anubis
Anubis
iPhkedUrMan
Anubis
Level 104
God Stats
8W - 13L
1,478 SR
Queue Stats
48W - 54L
1,486 Elo+
Solo
Freya
Freya
pandalily20
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Team Averages
Level 51
1,402 SR
1,236 Elo+

VS

Team Averages
Level 72
1,549 SR
1,302 Elo+
Charybdis
Charybdis
Fernanfeli
Charybdis
Level 58
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 2
Scylla
Scylla
HennyCsippin
Scylla
Level 98
God Stats
5W - 0L
1,764 SR
Queue Stats
117W - 98L
1,503 Elo+
Solo
Arachne
Arachne
RunningFromJosh
Arachne
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 85L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
darkforces29
Sun Wukong
Level 81
God Stats
1W - 0L
1,731 SR
Queue Stats
16W - 27L
1,362 Elo+
Solo
Ymir
Ymir
pandapanda16
Ymir
Level 15
God Stats
1W - 2L
1,254 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,559
463
2,627
5,422
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,492
458
2,297
8,408
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 5 / 1
5,026
419
4,579
6,743
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
12
2 / 2 / 0
7,637
636
6,212
6,954
3,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 7 / 2
5,350
446
3,256
8,192
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fernanfeli
Charybdis
12
5 / 1 / 3
7,331
611
7,284
7,441
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
1 / 2 / 2
6,872
573
4,372
4,525
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
8 / 1 / 1
8,142
679
7,559
10,441
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
darkforces29
Sun Wukong
12
0 / 0 / 1
7,406
617
2,352
6,655
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 5
6,379
532
1,885
7,696
6,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fernanfeli
Charybdis
5
1
3
6.5
W
Scylla
1
2
2
1
W
8
1
1
8.5
L
0
1
0
0
L
1
2
0
0.5
L
0
5
1
0.1
W
Sun Wukong
darkforces29
Sun Wukong
0
0
1
0.5
L
Anubis
2
2
0
1
L
0
7
2
0.14
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
23,452
35,719
Taken
36,758
15,232
Mitigated
17,761
5,530
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fernanfeli
Charybdis
7,284
4,276
0
3,324
7,441
2,650
888
1,633
5,456
0
54,881
W
Scylla
4,372
913
0
1,250
4,525
1,200
991
3,333
1,192
48,412
0
W
7,559
6,147
0
3,232
10,441
3,998
0
1,480
8,743
0
65,648
L
2,627
150
0
971
5,422
4,053
0
0
5,422
0
29,806
L
2,297
650
0
0
8,408
3,044
0
283
8,125
0
33,880
L
4,579
1,678
0
226
6,743
2,107
42
874
5,869
0
28,008
W
Sun Wukong
darkforces29
Sun Wukong
2,352
204
0
556
6,655
3,897
0
0
6,364
0
54,189
L
Anubis
6,212
545
0
3,665
6,954
3,587
0
4,472
2,482
66,933
0
L
3,256
951
0
668
8,192
2,441
114
628
7,564
22,371
0
W
1,885
186
0
500
7,696
6,016
126
2,489
4,948
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
36,130
332
Minions Killed
398
0
Camps Cleared
0
1,215,167
Distance Traveled
1,175,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,331
611
81
7
0
216,279
0
W
Scylla
6,872
573
85
7
0
231,360
0
W
Arachne
8,142
679
100
8
0
277,080
0
L
Chaac
5,559
463
54
5
0
251,983
0
L
Serqet
5,492
458
59
5
0
281,850
0
L
Neith
5,026
419
38
3
0
230,447
0
W
Sun Wukong
7,406
617
92
8
0
232,873
0
L
Anubis
7,637
636
127
11
0
222,961
2
L
Freya
5,350
446
54
5
0
227,926
2
W
Ymir
6,379
532
40
3
0
217,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role